Mr-Wiseguy
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a31d5ff623
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Fix projection tagging for zoomboxes when multiple are on screen
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2025-12-21 17:19:53 -05:00 |
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Mr-Wiseguy
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c9a3b857a5
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Force nearest LODs and disable nearclipping to improve camera clipping in ultrawide aspect ratios
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2025-12-21 04:18:03 -05:00 |
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Darío
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84394461f7
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Add tag for Clanker. (#17)
* Add tag for Clanker.
* Add transform ID to header.
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2025-12-20 22:02:05 -05:00 |
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Darío
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a4866d2f23
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Add tagging to weather effects for CCW. (#16)
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2025-12-20 22:01:11 -05:00 |
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Darío
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fff8bff6e5
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Further improve skipping logic for projectiles to address particles spawned in the origin. (#15)
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2025-12-20 15:41:25 -05:00 |
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Darío
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96f5668957
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Fix interpolation on bee swarms. (#14)
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2025-12-20 15:40:38 -05:00 |
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Darío
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f74f796129
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Rewrite pause menus to use rows instead of tiles to fix artifacts in wide aspect ratios. (#13)
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2025-12-20 14:13:29 -05:00 |
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Dario
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b09f08f552
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Fix logical error in model matrix group function.
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2025-12-20 16:11:33 -03:00 |
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Mr-Wiseguy
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5bc7880347
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Prevent popping matrix groups that weren't pushed
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2025-12-20 13:01:34 -05:00 |
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Darío
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86f6f20b97
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Skip interpolation when particles are freed. (#12)
* Skip interpolation when particles are freed.
* Update particle_transform_tagging.c
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2025-12-20 12:43:29 -05:00 |
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Darío
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498002a425
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Add patch for skipping camera interpolation during non-gameplay segments. (#6)
* Add patch for skipping camera interpolation during non-gameplay segments.
* Fix ignore interpolation patches. Add skip for zoombox.
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2025-12-20 12:41:47 -05:00 |
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Mr-Wiseguy
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b3886866b9
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Simplify and improve particle transform tagging, modify and document transform ID allocation
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2025-12-20 01:48:19 -05:00 |
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Darío
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ae6a97e91b
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Only enable view matrix compensation for gameplay projection. (#11)
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2025-12-19 21:20:13 -05:00 |
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Darío
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9979ac2c50
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Extend snow to work in 360 degrees and add transform tagging to it. (#10)
* Extend snow to work in 360 degrees and add transform tagging to it.
* Add top-level comments to functions.
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2025-12-19 19:52:45 -05:00 |
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Darío
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639d2d8ac6
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Tag the lens flare effect. (#9)
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2025-12-18 22:18:09 -05:00 |
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Darío
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246d3e8136
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Tag the honeycomb upgrade and any 3D hud elements. (#8)
* Tag honeycomb transform.
* Add tags for HUD elements.
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2025-12-18 21:20:56 -05:00 |
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Mr-Wiseguy
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c6c0428b39
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Implement bgm volume control and remove zelda low health beeps option
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2025-12-18 02:39:11 -05:00 |
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Darío
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4581c4c20b
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Fix seams in bottles bonus, mumbo's picture and aspect ratio adjustment. (#7)
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2025-12-18 02:35:52 -05:00 |
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Mr-Wiseguy
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b32951d976
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Update RT64 for tile reinterpret discard fix
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2025-12-16 22:37:12 -05:00 |
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Mr-Wiseguy
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a82a0f88b6
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Fix texture seams in intro level model extension
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2025-12-13 20:30:46 -05:00 |
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Mr-Wiseguy
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b8e081d6e2
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Add level model hotpatch for intro scene to fix gap in widescreen
Co-authored-by: Reonu <15913880+Reonu@users.noreply.github.com>
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2025-12-13 20:14:08 -05:00 |
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Mr-Wiseguy
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bb434b7757
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Update RT64 for lower createCommandList requirements
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2025-12-13 14:32:40 -05:00 |
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Dario
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297391877e
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Update RT64 with pre-plume wait swap chain behavior.
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2025-12-13 15:17:14 -03:00 |
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Dario
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22385809e8
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Update RT64 with fixed plume options.
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2025-12-13 01:15:46 -03:00 |
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Mr-Wiseguy
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52565c65e4
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Update RT64 for tearing feature check
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2025-12-12 22:20:19 -05:00 |
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Mr-Wiseguy
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674efaa5ce
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Fix vertex modification race condition by using displaylist parsed event
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2025-12-12 02:12:42 -05:00 |
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Mr-Wiseguy
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8fa0dd559f
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Fix vanilla memory corruption bug with invalid vector defrag call
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2025-12-10 20:43:51 -05:00 |
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Mr-Wiseguy
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d331f4e5cb
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Add transform tagging for map models and fix build after updating RT64
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2025-12-09 19:48:25 -05:00 |
|
Wiseguy
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9b93be22eb
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Merge pull request #5 from BanjoRecomp/plume
Switch to plume.
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2025-12-09 19:24:06 -05:00 |
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Dario
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2783e3416f
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Update RT64 to fix matrix group macros.
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2025-12-09 20:53:59 -03:00 |
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Dario
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9f39b6bf69
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Fix aspect ratio on jiggy transition patch.
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2025-12-09 20:44:56 -03:00 |
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Dario
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937fce9dec
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Switch to plume.
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2025-12-09 20:20:52 -03:00 |
|
Mr-Wiseguy
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377ba80628
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Transform tagging for projectile particles
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2025-12-09 02:53:06 -05:00 |
|
Mr-Wiseguy
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5a596e22db
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Add zoombox tagging and fix leaked model transform ID in __marker_draw
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2025-12-09 02:16:37 -05:00 |
|
Mr-Wiseguy
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1b67b628c1
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Update modern runtime for clang 20 fix
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2025-12-03 02:53:46 -05:00 |
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Mr-Wiseguy
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cf486ad7d7
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Remove slotmap submodule and integrate header directly after submodule URL changed, fix X11 defines
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2025-12-03 02:21:20 -05:00 |
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Mr-Wiseguy
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b71479aeae
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Enhance jiggy puzzle framebuffer effect to use direct framebuffer sampling to work with high res and widescreen
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2025-11-30 01:15:44 -05:00 |
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Mr-Wiseguy
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7f4e38d732
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Tagging for skybox and most projections, skip interpolation on the frame after all markers are reset to avoid glitches on scene load
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2025-11-30 01:14:46 -05:00 |
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Mr-Wiseguy
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e13245c57c
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Enable rotation interpolation for sprite props
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2025-11-29 23:05:02 -05:00 |
|
Mr-Wiseguy
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a97c09db86
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Remove remaining frustum culling
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2025-11-29 23:03:39 -05:00 |
|
Mr-Wiseguy
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cfb0e32e76
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Particle transform tagging
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2025-11-29 23:01:29 -05:00 |
|
Mr-Wiseguy
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d424ef949e
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Update runtime to support BPS patch files in mods
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2025-11-29 22:56:01 -05:00 |
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Mr-Wiseguy
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facb4d3047
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Fix build system issue that requires building twice after a patch change
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2025-11-21 23:50:06 -05:00 |
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Mr-Wiseguy
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cdd25e5bf7
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Implement prop extension API, SpriteProp and ModelProp transform tagging
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2025-09-09 22:14:30 -04:00 |
|
Mr-Wiseguy
|
d7d9a39c74
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Disable map model transform tagging temporarily, begin work on prop transform tagging
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2025-09-08 01:56:32 -04:00 |
|
Mr-Wiseguy
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462471063d
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Update symbols for missing function sizes
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2025-09-08 00:34:59 -04:00 |
|
Mr-Wiseguy
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dd61fa8953
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Add --show-console option
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2025-09-08 00:01:45 -04:00 |
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Mr-Wiseguy
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79321e7f86
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Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers)
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2025-09-07 22:42:09 -04:00 |
|
Mr-Wiseguy
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fbe26b7a63
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Reorganize transform tagging and add tagging to level models
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2025-09-07 19:12:04 -04:00 |
|
Mr-Wiseguy
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c8fac11c42
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Update decomp and symbols
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2025-09-07 00:17:30 -04:00 |
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