Commit Graph

  • 22385809e8 Update RT64 with fixed plume options. Dario 2025-12-13 01:15:46 -03:00
  • 52565c65e4 Update RT64 for tearing feature check Mr-Wiseguy 2025-12-12 22:20:19 -05:00
  • 674efaa5ce Fix vertex modification race condition by using displaylist parsed event Mr-Wiseguy 2025-12-12 02:12:42 -05:00
  • 116b58c444 WIP conversion of CPU texture mixing to color combiner for textured fonts texture-pack-patches Mr-Wiseguy 2025-12-12 00:13:39 -05:00
  • 8fa0dd559f Fix vanilla memory corruption bug with invalid vector defrag call Mr-Wiseguy 2025-12-10 20:43:51 -05:00
  • d331f4e5cb Add transform tagging for map models and fix build after updating RT64 Mr-Wiseguy 2025-12-09 19:48:25 -05:00
  • 9b93be22eb Merge pull request #5 from BanjoRecomp/plume Wiseguy 2025-12-09 19:24:06 -05:00
  • 2783e3416f Update RT64 to fix matrix group macros. Dario 2025-12-09 20:53:59 -03:00
  • 9f39b6bf69 Fix aspect ratio on jiggy transition patch. Dario 2025-12-09 20:44:56 -03:00
  • 937fce9dec Switch to plume. Dario 2025-12-09 20:20:52 -03:00
  • 377ba80628 Transform tagging for projectile particles Mr-Wiseguy 2025-12-09 02:53:06 -05:00
  • 5a596e22db Add zoombox tagging and fix leaked model transform ID in __marker_draw Mr-Wiseguy 2025-12-09 02:16:37 -05:00
  • dd9cab3829 single player + theme update recompfrontend-legacy thecozies 2025-12-04 08:01:55 -06:00
  • 1b67b628c1 Update modern runtime for clang 20 fix Mr-Wiseguy 2025-12-03 02:53:46 -05:00
  • cf486ad7d7 Remove slotmap submodule and integrate header directly after submodule URL changed, fix X11 defines Mr-Wiseguy 2025-12-03 02:21:20 -05:00
  • b71479aeae Enhance jiggy puzzle framebuffer effect to use direct framebuffer sampling to work with high res and widescreen Mr-Wiseguy 2025-11-30 01:15:44 -05:00
  • 7f4e38d732 Tagging for skybox and most projections, skip interpolation on the frame after all markers are reset to avoid glitches on scene load Mr-Wiseguy 2025-11-30 01:14:46 -05:00
  • e13245c57c Enable rotation interpolation for sprite props Mr-Wiseguy 2025-11-29 23:05:02 -05:00
  • a97c09db86 Remove remaining frustum culling Mr-Wiseguy 2025-11-29 23:03:39 -05:00
  • cfb0e32e76 Particle transform tagging Mr-Wiseguy 2025-11-29 23:01:29 -05:00
  • d424ef949e Update runtime to support BPS patch files in mods Mr-Wiseguy 2025-11-29 22:56:01 -05:00
  • facb4d3047 Fix build system issue that requires building twice after a patch change Mr-Wiseguy 2025-11-21 23:50:06 -05:00
  • 7d402a5a2d remove sass and rml thecozies 2025-10-28 10:21:48 -05:00
  • 6f9d979fb8 Added PlusKeyboard icon thecozies 2025-09-26 09:58:35 -05:00
  • 441c5c27c0 Added RecordSpinner icon thecozies 2025-09-25 10:20:42 -05:00
  • 036b380276 Update N64ModernRuntime for recompui config changes thecozies 2025-09-23 08:41:44 -05:00
  • c93bb43d46 update modern runtime for recompui thecozies 2025-09-21 11:00:21 -05:00
  • ea5d021d74 launcher + custom background thecozies 2025-09-16 14:08:51 -05:00
  • 1e1004cbfa Changes for recompui built in default scss thecozies 2025-09-11 11:29:32 -05:00
  • c2a047a3b7 register main font with recompui thecozies 2025-09-10 09:21:43 -05:00
  • cdd25e5bf7 Implement prop extension API, SpriteProp and ModelProp transform tagging Mr-Wiseguy 2025-09-09 22:14:30 -04:00
  • 8c46312948 switch ui/input to be using recompfrontend library (unfinished) thecozies 2025-09-09 13:50:53 -05:00
  • 1b2b40bc6e changes up to swapping to recompfrontend library thecozies 2025-09-09 08:23:28 -05:00
  • d7d9a39c74 Disable map model transform tagging temporarily, begin work on prop transform tagging Mr-Wiseguy 2025-09-08 01:56:32 -04:00
  • 462471063d Update symbols for missing function sizes Mr-Wiseguy 2025-09-08 00:34:59 -04:00
  • dd61fa8953 Add --show-console option Mr-Wiseguy 2025-09-07 22:59:41 -04:00
  • 79321e7f86 Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers) Mr-Wiseguy 2025-09-07 22:42:09 -04:00
  • fbe26b7a63 Reorganize transform tagging and add tagging to level models Mr-Wiseguy 2025-09-07 19:12:04 -04:00
  • c8fac11c42 Update decomp and symbols Mr-Wiseguy 2025-09-06 23:46:50 -04:00
  • 212374cdba Update to latest runtime and RT64, switch actor API to use ActorMarkers instead Mr-Wiseguy 2025-08-23 02:42:23 -04:00
  • 07998cb006 Moved core1 overlay load into boot___osInitialize_common and reset inverse view matrix for ortho view matrices Mr-Wiseguy 2025-07-09 14:59:39 -04:00
  • dc687ab318 remove deprecated controls panel recompui_and_reskin thecozies 2025-07-31 13:24:17 -05:00
  • 61842d980c clear and reset input bindings implemented thecozies 2025-07-31 13:11:51 -05:00
  • 6f53279cf0 reimplement binding system in new menu thecozies 2025-07-31 11:49:46 -05:00
  • b4f8db80e2 wire up selected profile's bindings thecozies 2025-07-31 10:24:19 -05:00
  • e1e786ef1b init mp kb mappings to be unmapped thecozies 2025-07-31 10:23:01 -05:00
  • d14731120b pointer events property support and apply ptr events None to select arrow svg thecozies 2025-07-29 14:46:47 -05:00
  • ce12002c28 select fixes and player profile assignment thecozies 2025-07-29 14:41:37 -05:00
  • 1ac45d11a6 smaller edit profile button thecozies 2025-07-29 10:29:19 -05:00
  • d8f8d056f5 added functional caret to Select component thecozies 2025-07-29 10:29:02 -05:00
  • 77d720d640 ability to rotate elements thecozies 2025-07-29 10:27:54 -05:00
  • f7500550cd ability to reparent elements thecozies 2025-07-29 10:27:28 -05:00
  • 9fa9602772 controls page multi vs single views thecozies 2025-07-28 09:55:20 -05:00
  • 261ed2b44b flex wrap and context root being assets thecozies 2025-07-28 09:54:05 -05:00
  • e4a8338e25 button sizes and annotation update thecozies 2025-07-28 09:52:44 -05:00
  • 01638373c0 Add Input Profiles. (#4) Darío 2025-07-24 11:24:22 -03:00
  • 61c842cbc8 wip ui_select recompui component thecozies 2025-07-22 15:08:31 -05:00
  • b2395b5d3a generic PlayerCard for both main Controls and assignment modal thecozies 2025-07-22 08:56:26 -05:00
  • ac51bee933 set base opacity for disable state getting re-enabled thecozies 2025-07-22 08:21:45 -05:00
  • 447d282eed button press anims & temp reassignment state when opening assignment modal thecozies 2025-07-22 08:20:38 -05:00
  • b887dd99e7 WIP code driven input mapping and player assignment thecozies 2025-07-20 17:42:57 -05:00
  • b1f0f1b3ac Initial support for multiple controllers. (#3) Darío 2025-07-20 13:02:56 -03:00
  • f8ba7ac002 added ui_binding_button element thecozies 2025-07-12 14:22:40 -05:00
  • 7a14a33f55 recompui::theme namespace + border constants thecozies 2025-07-12 14:21:33 -05:00
  • 78334bff14 grayscale overlay colors thecozies 2025-07-10 11:33:55 -05:00
  • 1b933908c1 update toggle thecozies 2025-07-10 11:08:08 -05:00
  • a7a4aabeed Remove zelda themed input mapping visualization thecozies 2025-07-10 11:02:47 -05:00
  • 9247fc6b43 Added recompui::IconButton thecozies 2025-07-10 11:02:01 -05:00
  • 71dfde0270 Refactor color usage for full theming support from one source of truth (#1) thecozies 2025-07-06 13:56:28 -05:00
  • 086a968ead Begin transform tagging Mr-Wiseguy 2025-06-05 01:02:53 -04:00
  • 1e19dad587 Update codebase with changes for Zelda 64: Recompiled 1.2 Mr-Wiseguy 2025-06-03 01:14:09 -04:00
  • 6a10095c88 Fix hardcoded game id for mod menu Mr-Wiseguy 2025-03-09 18:56:25 -04:00
  • ce1c3f8c8f Implement BK ROM decompression for mod hooks Mr-Wiseguy 2025-03-04 02:23:30 -05:00
  • b834207ada fix crash from xprintf LittleCube 2025-02-25 20:05:59 -05:00
  • b1af6412d2 Extend graphics stacks (fixes OOM crashes) and add recomp_printf Mr-Wiseguy 2025-02-22 02:39:06 -05:00
  • bfa91bb098 add annotation for skipping intro sequence LittleCube 2025-02-21 18:07:49 -05:00
  • 26bc0a5019 update syms (CCW) LittleCube 2025-02-21 18:03:44 -05:00
  • feb63a05a0 update syms for done and lair LittleCube 2025-02-19 16:37:22 -05:00
  • 3df14c600b fix toml for use with new syms LittleCube 2025-02-19 04:43:02 -05:00
  • cd9878cfcc update syms (BGS) LittleCube 2025-02-19 04:41:11 -05:00
  • 4138612324 Implement actor extension data Mr-Wiseguy 2025-02-19 03:26:37 -05:00
  • 2003f1babd clean up intro sequence skip LittleCube 2025-02-18 22:36:23 -05:00
  • 849debbe51 make intro sequence skippable LittleCube 2025-02-18 22:10:28 -05:00
  • 87c4fef540 update syms for TTC LittleCube 2025-02-18 19:07:32 -05:00
  • 4631f1d27b update syms for core2, remove now unstatic'd manual funcs LittleCube 2025-02-18 18:00:09 -05:00
  • d246a4f34e Update runtime for boot lockup fix Mr-Wiseguy 2025-02-18 17:35:18 -05:00
  • a3546ac077 use syms instead of elf LittleCube 2025-02-18 17:17:37 -05:00
  • 1375500e28 Fix startup race condition Mr-Wiseguy 2025-02-18 17:13:15 -05:00
  • 6d21c8ae17 update syms LittleCube 2025-02-18 16:31:58 -05:00
  • cf5f920616 update syms LittleCube 2025-02-18 03:32:08 -05:00
  • 8b79f76a67 Remove frustum culling Mr-Wiseguy 2025-02-17 21:54:08 -05:00
  • 62b4af0343 Add GPLv3 license Mr-Wiseguy 2025-02-17 21:45:51 -05:00
  • ff73b2107b Initial boot Mr-Wiseguy 2025-02-17 21:45:16 -05:00
  • bed19575f3 Switch to mod-ui branch of runtime and add symbols submodule Mr-Wiseguy 2025-02-17 18:34:49 -05:00
  • 2eb63e9382 Init with submodules Mr-Wiseguy 2025-02-17 16:55:38 -05:00