mirror of
https://github.com/BanjoRecomp/BanjoRecomp
synced 2026-05-30 16:35:32 -04:00
132 lines
5.0 KiB
C++
132 lines
5.0 KiB
C++
#include <cassert>
|
|
#include <cstring>
|
|
#include <fstream>
|
|
|
|
#include "miniz.h"
|
|
|
|
#include "librecomp/game.hpp"
|
|
#include "banjo_game.h"
|
|
|
|
#ifdef _MSC_VER
|
|
inline uint32_t byteswap(uint32_t val) {
|
|
return _byteswap_ulong(val);
|
|
}
|
|
#else
|
|
constexpr uint32_t byteswap(uint32_t val) {
|
|
return __builtin_bswap32(val);
|
|
}
|
|
#endif
|
|
|
|
size_t decompress_bkzip(mz_stream* stream, std::span<const uint8_t> compressed_rom, uint32_t start, uint32_t end, std::vector<uint8_t>& out, size_t out_offset) {
|
|
// Subtract 2 bytes of magic number and 4 bytes of size.
|
|
uint32_t compressed_data_start = start + 0x6;
|
|
|
|
uint8_t size0 = compressed_rom[start + 0x2 + 0x0];
|
|
uint8_t size1 = compressed_rom[start + 0x2 + 0x1];
|
|
uint8_t size2 = compressed_rom[start + 0x2 + 0x2];
|
|
uint8_t size3 = compressed_rom[start + 0x2 + 0x3];
|
|
size_t decompressed_size = (size0 << 24) | (size1 << 16) | (size2 << 8) | (size3 << 0);
|
|
|
|
if (out.size() < decompressed_size + out_offset) {
|
|
out.resize(decompressed_size + out_offset);
|
|
}
|
|
|
|
stream->avail_in = end - compressed_data_start;
|
|
stream->next_in = reinterpret_cast<const Bytef*>(compressed_rom.data() + compressed_data_start);
|
|
|
|
stream->avail_out = decompressed_size;
|
|
stream->next_out = reinterpret_cast<Bytef*>(out.data() + out_offset);
|
|
|
|
mz_inflate(stream, Z_NO_FLUSH);
|
|
|
|
mz_inflateReset(stream);
|
|
|
|
return decompressed_size;
|
|
}
|
|
|
|
// Produces a decompressed BK rom. This is only needed because the game has compressed code.
|
|
// For other recomps using this repo as an example, you can omit the decompression routine and
|
|
// set the corresponding fields in the GameEntry if the game doesn't have compressed code,
|
|
// even if it does have compressed data.
|
|
std::vector<uint8_t> banjo::decompress_bk(std::span<const uint8_t> compressed_rom) {
|
|
// Sanity check the rom size and header. These should already be correct from the runtime's check,
|
|
// but it should prevent this file from accidentally being copied to another recomp.
|
|
if (compressed_rom.size() != 0x1000000) {
|
|
assert(false);
|
|
return {};
|
|
}
|
|
|
|
if (compressed_rom[0x3B] != 'N' || compressed_rom[0x3C] != 'B' || compressed_rom[0x3D] != 'K' || compressed_rom[0x3E] != 'E') {
|
|
assert(false);
|
|
return {};
|
|
}
|
|
|
|
struct Overlay {
|
|
uint32_t text_start;
|
|
uint32_t data_start;
|
|
};
|
|
|
|
Overlay overlays[] = {
|
|
{ .text_start = 0xF19250, .data_start = 0xF19250 + 0x1D09B},
|
|
{ .text_start = 0xF37F90, .data_start = 0xF37F90 + 0x64B50},
|
|
{ .text_start = 0xFA3FD0, .data_start = 0xFA3FD0 + 0x1DC6},
|
|
{ .text_start = 0xFA5F50, .data_start = 0xFA5F50 + 0x2D96},
|
|
{ .text_start = 0xFA9150, .data_start = 0xFA9150 + 0x512E},
|
|
{ .text_start = 0xFAE860, .data_start = 0xFAE860 + 0x328B},
|
|
{ .text_start = 0xFB24A0, .data_start = 0xFB24A0 + 0x1E39},
|
|
{ .text_start = 0xFB44E0, .data_start = 0xFB44E0 + 0x5130},
|
|
{ .text_start = 0xFB9A30, .data_start = 0xFB9A30 + 0x4BB2},
|
|
{ .text_start = 0xFBEBE0, .data_start = 0xFBEBE0 + 0x540F},
|
|
{ .text_start = 0xFC4810, .data_start = 0xFC4810 + 0x23FF},
|
|
{ .text_start = 0xFC6F20, .data_start = 0xFC6F20 + 0x1BDC},
|
|
{ .text_start = 0xFC9150, .data_start = 0xFC9150 + 0x6548},
|
|
{ .text_start = 0xFD0420, .data_start = 0xFD0420 + 0x5640},
|
|
{ .text_start = 0xFD6190, .data_start = 0xFD6190 + 0x416F},
|
|
{ .text_start = 0xFDAA10, .data_start = 0xFDAA10 + 0xE},
|
|
};
|
|
const uint32_t overlays_end = 0xFDAA30;
|
|
|
|
// Swap the overlay order from the compressed ROM to match the decompressed ROM order.
|
|
std::swap(overlays[3], overlays[4]);
|
|
|
|
mz_stream stream{};
|
|
stream.zalloc = Z_NULL;
|
|
stream.zfree = Z_NULL;
|
|
stream.opaque = Z_NULL;
|
|
stream.avail_in = 0;
|
|
stream.next_in = Z_NULL;
|
|
mz_inflateInit2(&stream, -MAX_WBITS);
|
|
|
|
std::vector<uint8_t> ret{};
|
|
|
|
// Copy everything from the original ROM up until the first overlay into the decompressed ROM.
|
|
ret.reserve(0x2000000);
|
|
ret.assign(compressed_rom.begin(), compressed_rom.begin() + overlays[0].text_start);
|
|
|
|
size_t cur_size = overlays[0].text_start;
|
|
|
|
for (size_t overlay_index = 0; overlay_index < std::size(overlays); overlay_index++) {
|
|
uint32_t text_start = overlays[overlay_index].text_start;
|
|
uint32_t data_start = overlays[overlay_index].data_start;
|
|
uint32_t text_end = data_start;
|
|
uint32_t data_end = overlay_index == (std::size(overlays) - 1) ? overlays_end : overlays[overlay_index + 1].text_start;
|
|
|
|
// Decompress .text
|
|
cur_size += decompress_bkzip(&stream, compressed_rom, text_start, text_end, ret, cur_size);
|
|
cur_size = (cur_size + 15ULL) & ~15ULL;
|
|
|
|
// Decompress .data and .rodata
|
|
cur_size += decompress_bkzip(&stream, compressed_rom, data_start, data_end, ret, cur_size);
|
|
cur_size = (cur_size + 15ULL) & ~15ULL;
|
|
}
|
|
|
|
mz_inflateReset(&stream);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void banjo::bk_on_init(uint8_t* rdram, recomp_context* ctx) {
|
|
MEM_W(0, (int32_t)0x80000310) = 6103;
|
|
recomp::do_rom_read(rdram, (int32_t)0x80000000, 0x100004C0, 0x2A4);
|
|
}
|