UnknownShadow200
|
61beafa967
|
Avoid storing two texture IDs in entity struct
|
2025-09-23 20:13:57 +10:00 |
UnknownShadow200
|
c1fee0c161
|
PSP: Save 70kb
|
2025-09-23 07:05:15 +10:00 |
UnknownShadow200
|
6a05c82952
|
GC/Wii: WIP using custom graphics API
|
2025-09-22 06:41:13 +10:00 |
UnknownShadow200
|
7ccfdf0660
|
Dreamcast: B+L/R switch hotbar slot, WIP screenshot support
|
2025-09-21 21:04:27 +10:00 |
UnknownShadow200
|
f1d8dedd6f
|
Dreamcast: Try to fix crashes when playing music
|
2025-09-21 09:07:10 +10:00 |
UnknownShadow200
|
0efd939a2d
|
Dreamcast: Include thread name in crash dump
|
2025-09-19 19:12:00 +10:00 |
UnknownShadow200
|
2e7a5c9897
|
PSP: Use swizzled textures
|
2025-09-19 07:32:02 +10:00 |
UnknownShadow200
|
514b10f662
|
PSP: Save 1 GPU command per draw call
|
2025-09-19 06:48:23 +10:00 |
UnknownShadow200
|
deb7538384
|
PSP: WIP implementing raw GPU command API
|
2025-09-18 21:19:46 +10:00 |
UnknownShadow200
|
1f58533518
|
GC/Wii: Use twiddled style calculation for texture upload
|
2025-09-18 07:53:53 +10:00 |
UnknownShadow200
|
c25b0053d0
|
fix
|
2025-09-17 20:12:51 +10:00 |
UnknownShadow200
|
4712bf5909
|
Simplify pre processing of vertices
|
2025-09-17 20:04:57 +10:00 |
UnknownShadow200
|
f09f7d49e0
|
Merge pull request #1437 from oorange32/oorange32-wince-support
WindowsCE support
|
2025-09-17 18:55:11 +10:00 |
UnknownShadow200
|
5cd53f2017
|
OpenGL: Simplify RGBA texture conversion
|
2025-09-17 06:46:33 +10:00 |
UnknownShadow200
|
b7346799d3
|
Merge pull request #1432 from tenox7/hpux11iv3
hpux 11iv3 fixes
|
2025-09-17 06:28:10 +10:00 |
UnknownShadow200
|
d3c19e573d
|
Merge pull request #1421 from TheRealPear/ios-filesharing
Enable file sharing in Files app
|
2025-09-17 06:16:05 +10:00 |
UnknownShadow200
|
431a9c89e8
|
Merge pull request #1435 from coyoteclan/patch-1
Correct a typo in readme.md
|
2025-09-17 05:49:49 +10:00 |
UnknownShadow200
|
375ba90589
|
Really really fix workflows
|
2025-09-16 17:44:15 +10:00 |
UnknownShadow200
|
6af12744ff
|
Really fix workflows
|
2025-09-16 17:29:56 +10:00 |
UnknownShadow200
|
7c9490116a
|
workflow fixes
|
2025-09-16 17:14:16 +10:00 |
UnknownShadow200
|
20890533d5
|
Merge pull request #1436 from TheComputerGuy96/saturn-ds-build-fix
Saturn/NDS build fixes
|
2025-09-16 17:04:57 +10:00 |
oorange32
|
1fbf50dea4
|
add WinCE support
|
2025-09-16 15:51:04 +09:00 |
Echo J
|
c0bb55a83b
|
Saturn/NDS: Make ELF artifacts appear in Actions build
|
2025-09-16 09:15:36 +03:00 |
Echo J
|
a6398b12fa
|
Saturn: Remove the problematic dependency fetch
|
2025-09-16 09:06:48 +03:00 |
Echo J
|
d606a2c7d3
|
Saturn: Update the yaul image version
|
2025-09-16 09:06:48 +03:00 |
Echo J
|
19f625947b
|
NDS: Fix level of header include paths
|
2025-09-16 09:06:33 +03:00 |
Echo J
|
fab5b4a5aa
|
NDS: Update the old Makefile paths
|
2025-09-16 08:59:57 +03:00 |
TMK
|
95d311e9bf
|
optimized
Convert vertices to fixed-point format beforehand
Perform clipping calculations while retaining quads
|
2025-09-16 13:29:17 +09:00 |
UnknownShadow200
|
9283b69c00
|
Xbox: Keep generated vs/ps ASM files
|
2025-09-16 07:34:35 +10:00 |
TMK
|
d006955398
|
latest version
correcting the size for memset
early clipping check
|
2025-09-15 17:10:37 +09:00 |
Mechamorph
|
31faecde59
|
Correct a typo in readme.md
|
2025-09-14 16:51:12 +05:00 |
UnknownShadow200
|
c6fada2c1f
|
3DS: Refactor vblank handling
|
2025-09-14 07:39:15 +10:00 |
みかみかん
|
d437434cf9
|
Add files via upload
a new software renderer using fixed-point arithmetic for devices without an FPU
|
2025-09-14 00:18:21 +09:00 |
UnknownShadow200
|
4003ff7d6b
|
3DS: Send less commands per draw
|
2025-09-13 08:18:52 +10:00 |
UnknownShadow200
|
94768aa089
|
3DS: Make vertex shaders slightly more efficient (save one instruction, share uniforms across programs)
|
2025-09-12 21:54:43 +10:00 |
UnknownShadow200
|
34c1766007
|
Wii U: Less reliance on GX2R
|
2025-09-11 20:45:08 +10:00 |
UnknownShadow200
|
34ad75f2c9
|
Make L default to Place block control everywhere
Switch: Also detect ZL/ZR
|
2025-09-11 06:36:03 +10:00 |
UnknownShadow200
|
2b342b55bd
|
PS2/Xbox/Xbox 360: Change L to place and R to delete for consistency with console editions
NDS: B+L/R also move hotbar too
|
2025-09-10 22:02:29 +10:00 |
UnknownShadow200
|
71991c2275
|
Gamecube: Change dpad to just be fly up/down hotbar left/right
Also make it possible for other platforms to override
|
2025-09-10 21:43:33 +10:00 |
UnknownShadow200
|
d2a0a597b9
|
GameCube/Wii: For gamecube controller, make B+Dpad L/R to hotbar L/R
|
2025-09-10 07:51:30 +10:00 |
UnknownShadow200
|
18a1f45ee4
|
Xbox: Try to fix texture warping
|
2025-09-09 21:29:14 +10:00 |
UnknownShadow200
|
39c266af1b
|
Xbox: Fix log output on Xemu
|
2025-09-09 20:28:35 +10:00 |
Antoni Sawicki
|
3a762a5311
|
-lXhp11 not needed
|
2025-09-09 02:55:28 -07:00 |
Antoni Sawicki
|
fc9f9c011b
|
fix hpux colormap
|
2025-09-09 02:41:45 -07:00 |
Antoni Sawicki
|
5774e290c5
|
add casts to Graphics_GL1.c to make -Werror happy
|
2025-09-09 02:39:54 -07:00 |
Antoni Sawicki
|
d84ad841f1
|
use hp opengl
|
2025-09-09 02:38:03 -07:00 |
Antoni Sawicki
|
873cc1ca67
|
update readme for hpux
|
2025-09-09 02:17:31 -07:00 |
Antoni Sawicki
|
5918ad85e6
|
restore compiler warnings
|
2025-09-09 02:15:56 -07:00 |
UnknownShadow200
|
f7dbe57966
|
PS3: More manual GPU commands
|
2025-09-08 20:37:39 +10:00 |
Antoni Sawicki
|
60c7da3cfb
|
add CC_BUILD_GL11_FALLBACK for hpux
|
2025-09-08 02:18:17 -07:00 |