UnknownShadow200
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b6eb396626
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macOS: Fix some small mistakes with reference counting
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2025-12-17 07:36:40 +11:00 |
UnknownShadow200
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b4fdd26946
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Unconditionally link lm in makefile on linux to avoid 'undefined sqrtf' when __builtin_sqrtf is not resolved to a CPU instruction intrinsic
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2025-12-15 20:50:43 +11:00 |
UnknownShadow200
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14b5df3e2c
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GBA: Add workflow, no website download though
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2025-12-13 14:16:24 +11:00 |
UnknownShadow200
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482c8e1256
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Fix fresh copy of launcher on windows displaying multiple 'path not found' errors on startup
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2025-12-13 14:06:23 +11:00 |
UnknownShadow200
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162bb983ab
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GBA: Optimise framebuffer clearing
Measuring in mgBA, time taken reduced from ~52 ms to ~3ms
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2025-12-13 12:12:24 +11:00 |
UnknownShadow200
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4bd8d682c9
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At least note GBA port in readme
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2025-12-13 08:03:11 +11:00 |
UnknownShadow200
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119cacac0d
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Split up Gamecube and Wii backends more
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2025-12-12 20:45:06 +11:00 |
UnknownShadow200
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1cdc87082f
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Merge pull request #1471 from Extrems/master
Migrate GameCube port to libogc2
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2025-12-12 19:47:17 +11:00 |
Extrems
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73d591e877
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GameCube: Update DNS list
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2025-12-05 12:12:09 -05:00 |
Extrems
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e460578cba
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GameCube/Wii: Fix GameCube Controller hotplug
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2025-12-05 12:12:09 -05:00 |
Extrems
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29ea018a2e
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GameCube: Migrate to libogc2
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2025-12-05 12:12:08 -05:00 |
UnknownShadow200
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45d6bcb2a7
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Try to fix .wavs accidentally being generated/read with wrong endianness on big endian systems
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2025-12-03 17:15:10 +11:00 |
UnknownShadow200
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f93bd379e6
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Merge pull request #1459 from shinovon/13
Symbian: Default key mappings
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2025-11-18 20:55:45 +11:00 |
UnknownShadow200
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6a57a07073
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Move zlib header skipping into Bitmap.c
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2025-11-15 11:18:03 +11:00 |
UnknownShadow200
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b6b1e95d37
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Merge pull request #1460 from shinovon/14
Symbian: Implement clipboard
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2025-11-15 10:40:30 +11:00 |
Shinovon
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edbfa2905f
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Symbian: Implement clipboard
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2025-11-13 18:13:37 +05:00 |
Shinovon
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2eb4ee2302
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Symbian: fpu mode limited instead of minimal
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2025-11-13 17:11:36 +05:00 |
Shinovon
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b79e19e901
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Symbian: default key mappings
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2025-11-11 19:11:11 +05:00 |
Shinovon
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64196bd5e7
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Symbian: fix build config after recent changes
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2025-11-11 19:10:30 +05:00 |
UnknownShadow200
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900d76d94c
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Avoid a per-pixel branch in SoftMin GPU renderer
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2025-11-11 21:51:40 +11:00 |
UnknownShadow200
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01ff9ecdc3
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GBA: now reaches 2 FPS
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2025-11-11 21:13:12 +11:00 |
UnknownShadow200
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74e58b34e1
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try fix again
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2025-11-11 19:18:07 +11:00 |
UnknownShadow200
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a1c52098ad
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try fix again
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2025-11-11 19:13:01 +11:00 |
UnknownShadow200
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115b032ca1
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Try to fix last commit
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2025-11-11 18:36:02 +11:00 |
UnknownShadow200
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93b16188bf
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Try to simplify mem functions
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2025-11-11 18:02:18 +11:00 |
UnknownShadow200
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1395135d38
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Defer directory (audio/texpacks) creation until actually necessary
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2025-11-09 21:48:39 +11:00 |
UnknownShadow200
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68572b545e
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Gamecube: Show network details on startup
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2025-11-09 10:58:46 +11:00 |
UnknownShadow200
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0f542d8517
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Xbox: Now also shows dialogs
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2025-11-09 08:52:44 +11:00 |
UnknownShadow200
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b40eb663a7
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Wii/Gamecube now show dialogs
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2025-11-08 18:39:20 +11:00 |
UnknownShadow200
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45ec826517
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NDS: On-screen dialog now mostly works
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2025-11-08 17:04:40 +11:00 |
UnknownShadow200
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db4ed0301a
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Start support for virtual dialogs
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2025-11-08 16:07:52 +11:00 |
UnknownShadow200
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dca75bb289
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Better track 2D/3D window type
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2025-11-08 11:45:45 +11:00 |
UnknownShadow200
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14811af6ec
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Move symbian files into directory
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2025-11-08 09:30:34 +11:00 |
UnknownShadow200
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0d4117bb59
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Try to fix ClassiCube sometimes rendering as a translucent window
Because ClassiCube does use alpha (e.g. for water), it would confusingly by alpha blended by the compositor with other desktop windows
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2025-11-08 07:33:34 +11:00 |
UnknownShadow200
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b44deb2a1c
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PS4: Fix not generating final package
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2025-11-08 06:59:43 +11:00 |
UnknownShadow200
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30a575dc28
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Android: WIP on pre 2.3 support
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2025-11-07 19:55:45 +11:00 |
UnknownShadow200
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500723614b
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Android: Get surface width/height from Java side instead
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2025-11-07 17:50:47 +11:00 |
UnknownShadow200
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61dd0df958
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Switch: Use specific EGL code
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2025-11-07 07:55:45 +11:00 |
UnknownShadow200
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b199be2fc7
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Android: Further code tidy up
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2025-11-07 07:16:07 +11:00 |
UnknownShadow200
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5ae8418352
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Android: Slightly tidy up code
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2025-11-07 06:24:01 +11:00 |
UnknownShadow200
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742ac8f73a
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Try to fix inventory sprites sometimes being offset wrongly in Direct3D9
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2025-11-06 07:16:39 +11:00 |
UnknownShadow200
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93f23448d0
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Fix cinematic GUI with direct3d9
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2025-11-05 07:29:16 +11:00 |
UnknownShadow200
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0e2c9177c0
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Simplify CCFS.readFile
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2025-11-01 07:24:03 +11:00 |
UnknownShadow200
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968396b99b
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Merge pull request #1454 from a1batross/master
Add support for Elbrus architecture
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2025-10-28 12:00:44 +11:00 |
Alibek Omarov
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2d4d6e6689
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Makefile: set -O3 by default for MCST lcc compiler
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2025-10-27 11:24:08 +00:00 |
Alibek Omarov
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134725f121
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Linux: add support for Elbrus
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2025-10-26 15:29:19 +00:00 |
UnknownShadow200
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d00fb4b333
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Dreamcast: Return errno on EAI_SYSTEM error result from getaddrinfo
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2025-10-26 23:24:06 +11:00 |
UnknownShadow200
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f2b9b42437
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X11: Try to log default depth/visual ID too
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2025-10-26 08:00:45 +11:00 |
UnknownShadow200
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e334105074
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Minorly tidy up HTTP code
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2025-10-18 07:08:21 +11:00 |
UnknownShadow200
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5ca6ba9380
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try to fix textures too
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2025-10-17 19:35:33 +11:00 |