* feat: basic gs
feat: basic rasterizer
fix: a lot of fixes to runtime stubs
feat: basic vif intercepter
feat: return "ok" for some stubs
feat: disassembly code as comment
fix: fix code gen instructions set
fix: again jump
feat: remove unused macro
fix: fix some problematic macros
feat: track delayslots on runtime
and many more
* feat: added missing files
* fix: fix instruction test
* feat: split runtime code in small files to be easy to develop
* feat: split stubs in inl files
* feat: function auto link function treat functions with underscore as same as without underscore
* feat: remove underscore prefix from stubs
* feat: thread and flags refactor
* feat: propagate request stop
feat: some elf validation on runtime
* feat: remove Z7 compiler options
feat: added a literal float case error on vu
* fix: fix critical recompiler error on marking pc calls
* feat: better system interrupt
refactor: small refactor on thread system
* feat: stubs implements for resident evil code veronica
* feat: merge fileio
* mc0: map memory card paths to mcRoot and related io tests
* Fix mc0 test setup to initialize temp paths
* fix: implementing WIN32 I/O support in syscalls
* fix: avoid fioWrite deadlock
Do not lock the fd map while calling getHostFile; use the syscall file mutex around fwrite instead
* feat: split runtime code in small files to be easy to develop
* feat: split stubs in inl files
* feat: function auto link function treat functions with underscore as same as without underscore
* feat: remove underscore prefix from stubs
fix: patching NOP things that code gen already know how to handle
feat: added a bug on JAL/J/JAR code gen
feat: enhanced tom file
fix: fix memory layout for ps2 macros
feat: added a lot of not working garbabe to runtime (fix later)
feat: some code organization
feat: added new tests
feat: update readme
* refactor: update function name checks to use contains method
* refactor: update code generation to use static_cast
* refactor: made member methods const
* refactor: made range-based loop
* refactor: make one variable constructor explicit
* refactor: remove redundant else
* refactor: turn includes to forward declarations
* refactor: brace placements turned into allman style
* refactor: structed binding for readability and clarity, used emplace_back to prevent extra-copied object
* fix: add dwarf_private.h include
* fix: update GPR_U32 and GPR_S32 macros to use _mm_extract_epi32 for SSE/AVX intrinsics
feat: added threads inplementation on ps2 syscalls
feat: patch entrypoint on recompiler
feat: ps2 macros now is part of the runtime
feat: use thread to hold game loop
feat: sanitize functions like point out by chrisking1981
fix: fix old instructions cast
fix: fix missing patch for opcode j