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https://github.com/HarbourMasters/Shipwright
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fix id conflicts (#6765)
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@@ -491,7 +491,7 @@ void SohMenu::AddMenuEnhancements() {
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path.column = SECTION_COLUMN_3;
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AddWidget(path, "Misc", WIDGET_SEPARATOR_TEXT);
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AddWidget(path, "Skip Child Stealth", WIDGET_CVAR_CHECKBOX)
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AddWidget(path, "Skip Child Stealth##Enhancement", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipChildStealth"))
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.Options(CheckboxOptions().Tooltip(
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"The crawlspace into Hyrule Castle goes straight to Zelda, skipping the guards."));
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@@ -909,7 +909,7 @@ void SohMenu::AddMenuEnhancements() {
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AddWidget(path, "Skip Magic Arrow Equip Animation", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("SkipArrowAnimation"));
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// TODO: See if a Callback could be registered to avoid the need to reload scenes for the next two options.
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AddWidget(path, "Blue Fire Arrows", WIDGET_CVAR_CHECKBOX)
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AddWidget(path, "Blue Fire Arrows##Enhancement", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("BlueFireArrows"))
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.PreFunc([](WidgetInfo& info) {
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info.options->disabled =
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@@ -919,7 +919,7 @@ void SohMenu::AddMenuEnhancements() {
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})
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.Options(CheckboxOptions().Tooltip(
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"Allows Ice Arrows to melt Red Ice. May require a room reload if toggled during gameplay."));
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AddWidget(path, "Sunlight Arrows", WIDGET_CVAR_CHECKBOX)
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AddWidget(path, "Sunlight Arrows##Enhancement", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("SunlightArrows"))
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.PreFunc([](WidgetInfo& info) {
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info.options->disabled =
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