Philip Dubé
1de22d816c
OTRGlobals.h: include stdint.h ( #6656 )
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standardize on stdint.h over cstdint
2026-05-30 14:29:39 +00:00
Pepper0ni
004adaae14
Update LUS to build in GCC 16 ( #6601 )
2026-05-30 13:38:58 +00:00
Philip Dubé
a3ab0e2bdf
Eradicate rand ( #6553 )
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Random seed: always generate 10 digits
Reduce max seed size, this is getting hashed so it's not valuable to have so many characters
2026-05-29 21:50:19 +00:00
Jameriquiah
30dcd7946f
add fps custom equips ( #6543 )
2026-05-25 03:31:29 +00:00
xxAtrain223
2845baad6c
Identify checks for Merchants and Scrubs ( #6641 )
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Identify checks for merchants and deku scrubs to show their prices and non-mysterious checks in the check tracker.
2026-05-24 22:49:00 +00:00
Pepe20129
1785a70f22
Clean OTRGlobals 2 ( #6636 )
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The main effect of this PR is completely decoupling OTRGlobals.h from any non-std header making it so that the "everything is being rebuilt because I changed a header that at some point gets included in OTRGlobals" problem doesn't happen anymore.
2026-05-23 20:32:51 +00:00
A Green Spoon
772fe2bb92
add grotto butterflies ( #6619 )
2026-05-18 06:44:35 +00:00
Pepper0ni
a6ceda989e
Fix KF to LW sign region ( #6571 )
2026-04-28 20:16:49 +00:00
Pepper0ni
4b90ae48c7
Add missing hint logic, cleanup ganon's tower and mido logic, change LA rock name ( #6565 )
2026-04-26 14:39:01 +00:00
Philip Dubé
eeca7626d8
rocksanity ( #5015 )
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Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com >
2026-04-22 14:50:14 +00:00
Philip Dubé
f3d60e0ddd
use bool over s8 ( #6547 )
2026-04-22 13:36:18 +00:00
Philip Dubé
92ba43d675
fix seed generation regression ( #6549 )
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seedString is some unused variable, correct variable is seed
2026-04-22 03:11:07 +00:00
Philip Dubé
18bf4b315f
RC_HF_OCARINA_OF_TIME_ITEM gated on RSK_OOT_HINT ( #6546 )
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forgot to push in hint refactor
2026-04-21 23:07:59 +00:00
Philip Dubé
5d8c3c8883
Refactor hints ( #6540 )
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small hint logic cleanup
share code for bridge requirements
refactor DistributeAndPlaceHints
2026-04-21 16:31:41 +00:00
Philip Dubé
fa875596f2
pool_functions cleanup ( #6536 )
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remove 3drando/rando_main
2026-04-21 15:29:36 +00:00
Philip Dubé
94a5311cba
port text.hpp to custom-message as text.cpp/text.h ( #6541 )
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remove unused logic, leaving Text pretty bare bones
2026-04-20 18:37:05 +00:00
Philip Dubé
461cc0930f
don't use 3drando/random.hpp outside 3drando ( #6537 )
2026-04-20 17:18:48 +00:00
Philip Dubé
aa5379a8e0
remove 3drando/custom_messages ( #6538 )
2026-04-20 17:18:25 +00:00
Philip Dubé
c7ef690bc2
func_$hex renaming from upstream ( #6498 )
2026-04-19 18:56:01 +00:00
ProverbialPennance
80de5cc179
example flake - add missing deps, pin clang14 ( #6531 )
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`Python3`, used for several CMake targets.
`Zenity`, a still used runtime dependency.
`xorg.libX11` -> `libx11`, packageset deprecated.
`imagemagick`, included as per @IQubic's research.
`clang_14`, clang-formatter used by decomp, thus also used by HM64
2026-04-18 13:07:10 +00:00
Philip Dubé
f5e113c5aa
fix Roc's translation ( #6525 )
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feel like I've done this a few times now..
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com >
2026-04-18 13:05:57 +00:00
rannek06
52a08daf04
Fix Hint translation ( #6507 )
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Fix the inversion of french and german articles in the hints, also adds or correct a few articles in french.
---------
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com >
2026-04-17 13:31:39 +00:00
Reppan
4587ca6dbe
Horseback archery settings ( #6517 )
2026-04-17 13:22:57 +00:00
Philip Dubé
aedae12e63
Hookify DropsDontDie, NoFishDespawn, NoBugsDespawn ( #6513 )
2026-04-17 03:50:17 +00:00
Philip Dubé
27d35e5a92
Fix logic issues noticed while rebasing doorsanity ( #6510 )
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These shouldn't generally matter right now
2026-04-15 15:23:33 +00:00
Sophia Caspe
12dddc5e8e
Dungeon Rewards Own Dungeon + Light Medallion Handling Refactor ( #6500 )
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Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com >
2026-04-15 13:44:52 +00:00
Philip Dubé
17a8f460e0
Merge pull request #6504 from HarbourMasters/develop-ackbar
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merge develop-ackbar 9.2.3 to develop
2026-04-14 16:48:19 +00:00
Philip Dubé
cb71e22a79
9.2.3 Ackbar Delta ( #6503 )
9.2.3
2026-04-13 23:48:22 -07:00
Philip Dubé
feb489cab0
Fix shopsanity soft lock ( #6502 )
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GetForCurrentLanguage() defaults to MF_FORMATTED, appending MESSAGE_END (\x02) to output string
Revert using hint name for items in shops. Other merchants return GetHintMessage directly
2026-04-14 06:41:37 +00:00
Philip Dubé
4cae72463e
Merge pull request #6497 from serprex/develop922
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merge develop-ackbar 9.2.2 to develop
2026-04-14 02:31:35 +00:00
Demur Rumed
a60d46141b
Merge remote-tracking branch 'origin/develop-ackbar' into develop922
2026-04-14 01:10:10 +00:00
Philip Dubé
adb1e46ba9
fix bad args handling in extractor ( #6501 )
9.2.2
2026-04-14 01:00:16 +00:00
Philip Dubé
13ebc31ec7
9.2.2 Ackbar Charlie ( #6494 )
2026-04-13 14:12:37 +00:00
Jerom Venneker
ca38dba192
Add missing Hint clarities back ( #6477 )
2026-04-13 03:39:30 +00:00
Philip Dubé
25eb09180d
Revise Arrow Cycling ( #6490 )
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1. simplify UI, flashing buttons are unnecessary
2. change arrow without drawing a new arrow
2026-04-12 23:03:46 +00:00
Philip Dubé
d855742c2f
Avoid over-allocating with texture interpolation ( #6489 )
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Also remove interpolation with all zeroes & fix one interpolation direction
2026-04-12 18:51:04 +00:00
Philip Dubé
8513fd8800
fix cosmetic/audio randomizing options being seeded when they shouldn't be ( #6481 )
2026-04-12 18:25:05 +00:00
Philip Dubé
568813a2a4
Remove tooltip text referencing Let It Snow chests ( #6488 )
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Was not preserved in chest revamp
2026-04-12 18:24:53 +00:00
Philip Dubé
7b7b799fad
Make Lake Hylia water level switch in rando 10x faster ( #6492 )
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35 seconds was an eternity
2026-04-12 18:24:14 +00:00
Philip Dubé
88099e6ebe
Fix generation failure for Ganon's Castle MQ Fire Trial ( #6487 )
2026-04-12 13:27:06 +00:00
Jordan Longstaff
68cd04175d
Update ccache-action version to 1.2.22 ( #6482 )
2026-04-11 14:55:20 +00:00
Jordan Longstaff
b2f0cae9ec
Added slider for Rupee Diving Game's time limit ( #6476 )
2026-04-10 23:51:38 +00:00
Pepper0ni
69ef35d258
Fix malon text and make the DMC jump unintuitive ( #6479 )
2026-04-10 21:45:23 +00:00
Philip Dubé
06b512faa9
port over unk renaming from upstream ( #6470 )
2026-04-10 17:25:27 +00:00
Philip Dubé
c879c97066
randomizer_check_tracker: small cleanup ( #6480 )
2026-04-10 16:37:22 +00:00
Jordan Longstaff
4122d8079e
Faster bean planting ( #6473 )
2026-04-08 22:54:04 +00:00
Philip Dubé
9945041888
replace ShuffleBeggar accents with utf-8 ( #6472 )
2026-04-08 18:02:38 +00:00
A Green Spoon
49e740b6f2
[Rando] Shuffle Icicles and Red Ice ( #6462 )
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Separate options for Icicles (stalagmites and stalactites) and Red Ice. Icicles drop an item when broken and red ice gives an item when melted.
CMC options for icicles were more limited - the particle effect strobes because there are too many icicles in certain rooms. This currently uses Dampe's halo centered around the tips, which are visible for both types, but model replacement could be used here if a set was made.
2026-04-08 06:02:33 +00:00
Philip Dubé
40425c8c28
Fix seeded warp traps to be deterministic ( #6469 )
2026-04-07 16:31:41 +00:00
A Green Spoon
67191665df
Add trick for jump to GTG eye statue ( #6467 )
2026-04-07 14:55:07 +00:00