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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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</div><div class="memdoc">
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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<div class="ttc" id="aGame_8h_html_a02c1b51d60911b41fb21349de5ecada2"><div class="ttname"><a href="Game_8h.html#a02c1b51d60911b41fb21349de5ecada2">CM_SomeSounds</a></div><div class="ttdeci">void CM_SomeSounds()</div><div class="ttdef"><b>Definition</b> Game.cpp:510</div></div>
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<div class="ttc" id="aGame_8h_html_a0499ce6f7f2cd1b56b0674de6c0cc813"><div class="ttname"><a href="Game_8h.html#a0499ce6f7f2cd1b56b0674de6c0cc813">GetCupIndex</a></div><div class="ttdeci">u32 GetCupIndex(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:229</div></div>
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<div class="ttc" id="aGame_8h_html_a081d9916dea76b8a5c6d648db6811f06"><div class="ttname"><a href="Game_8h.html#a081d9916dea76b8a5c6d648db6811f06">CM_Editor_SetLevelDimensions</a></div><div class="ttdeci">void CM_Editor_SetLevelDimensions(s16 minX, s16 maxX, s16 minZ, s16 maxZ, s16 minY, s16 maxY)</div><div class="ttdef"><b>Definition</b> Game.cpp:438</div></div>
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<div class="ttc" id="aGame_8h_html_a0841ffe9a66e95aca42438b9d8ffc3d3"><div class="ttname"><a href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:729</div></div>
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<div class="ttc" id="aGame_8h_html_a08c07f850fcf603d8fb021cdcbddc7a0"><div class="ttname"><a href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a></div><div class="ttdeci">bool IsBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:762</div></div>
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<div class="ttc" id="aGame_8h_html_a0841ffe9a66e95aca42438b9d8ffc3d3"><div class="ttname"><a href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:731</div></div>
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<div class="ttc" id="aGame_8h_html_a08c07f850fcf603d8fb021cdcbddc7a0"><div class="ttname"><a href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a></div><div class="ttdeci">bool IsBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:764</div></div>
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<div class="ttc" id="aGame_8h_html_a13d5b10b9acb59b4b90db739aba83d1f"><div class="ttname"><a href="Game_8h.html#a13d5b10b9acb59b4b90db739aba83d1f">CM_CleanWorld</a></div><div class="ttdeci">void CM_CleanWorld(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:663</div></div>
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<div class="ttc" id="aGame_8h_html_a13f0b783fc22b704f58ee4ebf5472312"><div class="ttname"><a href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a></div><div class="ttdeci">void SelectDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:787</div></div>
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<div class="ttc" id="aGame_8h_html_a1584c6d514b811b3b7379e464f9c84ca"><div class="ttname"><a href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a></div><div class="ttdeci">void SelectSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:785</div></div>
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<div class="ttc" id="aGame_8h_html_a13f0b783fc22b704f58ee4ebf5472312"><div class="ttname"><a href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a></div><div class="ttdeci">void SelectDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:789</div></div>
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<div class="ttc" id="aGame_8h_html_a1584c6d514b811b3b7379e464f9c84ca"><div class="ttname"><a href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a></div><div class="ttdeci">void SelectSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:787</div></div>
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<div class="ttc" id="aGame_8h_html_a1706c4cd5656a762d7b02ba699efc15d"><div class="ttname"><a href="Game_8h.html#a1706c4cd5656a762d7b02ba699efc15d">CM_DrawWater</a></div><div class="ttdeci">void CM_DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> Game.cpp:557</div></div>
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<div class="ttc" id="aGame_8h_html_a19fb9a48166bef3a9deb38a0563a563a"><div class="ttname"><a href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a></div><div class="ttdeci">void SelectChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:771</div></div>
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<div class="ttc" id="aGame_8h_html_a1c60552e0107dfda214cbc9e83695321"><div class="ttname"><a href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a></div><div class="ttdeci">bool IsWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:761</div></div>
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<div class="ttc" id="aGame_8h_html_a19fb9a48166bef3a9deb38a0563a563a"><div class="ttname"><a href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a></div><div class="ttdeci">void SelectChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:773</div></div>
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<div class="ttc" id="aGame_8h_html_a1c60552e0107dfda214cbc9e83695321"><div class="ttname"><a href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a></div><div class="ttdeci">bool IsWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:763</div></div>
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<div class="ttc" id="aGame_8h_html_a1c653edfba3273defe043e70b75ba81d"><div class="ttname"><a href="Game_8h.html#a1c653edfba3273defe043e70b75ba81d">CM_AICrossingBehaviour</a></div><div class="ttdeci">void CM_AICrossingBehaviour(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:323</div></div>
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<div class="ttc" id="aGame_8h_html_a1da3595258e6b03f5c89bfa45851321c"><div class="ttname"><a href="Game_8h.html#a1da3595258e6b03f5c89bfa45851321c">CM_ActorGenerateCollision</a></div><div class="ttdeci">void CM_ActorGenerateCollision(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:704</div></div>
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<div class="ttc" id="aGame_8h_html_a212d0e8d1e271aa62bde451d26fbb49f"><div class="ttname"><a href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a></div><div class="ttdeci">void SelectToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:779</div></div>
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<div class="ttc" id="aGame_8h_html_a212d0e8d1e271aa62bde451d26fbb49f"><div class="ttname"><a href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a></div><div class="ttdeci">void SelectToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:781</div></div>
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<div class="ttc" id="aGame_8h_html_a23f0f2f73c3c747fcdd9792dd604275e"><div class="ttname"><a href="Game_8h.html#a23f0f2f73c3c747fcdd9792dd604275e">CM_DrawActors</a></div><div class="ttdeci">void CM_DrawActors(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:372</div></div>
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<div class="ttc" id="aGame_8h_html_a24c17fb197ea8720e0544c07db4e25dc"><div class="ttname"><a href="Game_8h.html#a24c17fb197ea8720e0544c07db4e25dc">SetCourseById</a></div><div class="ttdeci">void SetCourseById(s32 course)</div><div class="ttdef"><b>Definition</b> Game.cpp:264</div></div>
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<div class="ttc" id="aGame_8h_html_a24d568299cd19f93c33c1a48d1ffeed2"><div class="ttname"><a href="Game_8h.html#a24d568299cd19f93c33c1a48d1ffeed2">CM_DisplayBattleBombKart</a></div><div class="ttdeci">void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)</div><div class="ttdef"><b>Definition</b> Game.cpp:290</div></div>
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<div class="ttc" id="aGame_8h_html_a2527aa276c47227381ff72371871ef04"><div class="ttname"><a href="Game_8h.html#a2527aa276c47227381ff72371871ef04">NextCourse</a></div><div class="ttdeci">void NextCourse()</div><div class="ttdef"><b>Definition</b> Game.cpp:256</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a26163f4f5485fd1b81221a263e0a65f7"><div class="ttname"><a href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a></div><div class="ttdeci">void SelectBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:784</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a26163f4f5485fd1b81221a263e0a65f7"><div class="ttname"><a href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a></div><div class="ttdeci">void SelectBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:786</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a294eb7fe3045625053752c9e622a991f"><div class="ttname"><a href="Game_8h.html#a294eb7fe3045625053752c9e622a991f">CM_SetStaffGhost</a></div><div class="ttdeci">void CM_SetStaffGhost()</div><div class="ttdef"><b>Definition</b> Game.cpp:534</div></div>
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<div class="ttc" id="aGame_8h_html_a2d7429dca77188f881bf1c340271ea90"><div class="ttname"><a href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a></div><div class="ttdeci">bool IsLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:748</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a2d7429dca77188f881bf1c340271ea90"><div class="ttname"><a href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a></div><div class="ttdeci">bool IsLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:750</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a2e8abb4bbf10abf6b97315ce3af0e93e"><div class="ttname"><a href="Game_8h.html#a2e8abb4bbf10abf6b97315ce3af0e93e">CM_UpdateClouds</a></div><div class="ttdeci">void CM_UpdateClouds(s32 arg0, Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:470</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3416a195a0c7be6ec3783bbf4842dc3e"><div class="ttname"><a href="Game_8h.html#a3416a195a0c7be6ec3783bbf4842dc3e">CM_GetProps</a></div><div class="ttdeci">Properties * CM_GetProps()</div><div class="ttdef"><b>Definition</b> Game.cpp:540</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3839abae687326f79f10868edfd51b9e"><div class="ttname"><a href="Game_8h.html#a3839abae687326f79f10868edfd51b9e">CM_DrawParticles</a></div><div class="ttdeci">void CM_DrawParticles(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:448</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3a04a8126d538ba7b29733a1f0c59481"><div class="ttname"><a href="Game_8h.html#a3a04a8126d538ba7b29733a1f0c59481">CM_DrawStaticMeshActors</a></div><div class="ttdeci">void CM_DrawStaticMeshActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:381</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3bd5b6d5945f1342484ffda8e361d0d1"><div class="ttname"><a href="Game_8h.html#a3bd5b6d5945f1342484ffda8e361d0d1">SetCourseFromCup</a></div><div class="ttdeci">void SetCourseFromCup()</div><div class="ttdef"><b>Definition</b> Game.cpp:621</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3d15d2ec051bc7ec7f8d5de9ace3a339"><div class="ttname"><a href="Game_8h.html#a3d15d2ec051bc7ec7f8d5de9ace3a339">HM_DrawIntro</a></div><div class="ttdeci">void HM_DrawIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:193</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3d68a6ff4410ee26c335fc679d815d5d"><div class="ttname"><a href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a></div><div class="ttdeci">bool IsBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:751</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3f280ed2a2aa1372849fef352adcc0b2"><div class="ttname"><a href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a></div><div class="ttdeci">void SelectMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:778</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3f7a00a8021a08fb3374b0467a7119f8"><div class="ttname"><a href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a></div><div class="ttdeci">void SelectWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:783</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3d68a6ff4410ee26c335fc679d815d5d"><div class="ttname"><a href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a></div><div class="ttdeci">bool IsBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:753</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3f280ed2a2aa1372849fef352adcc0b2"><div class="ttname"><a href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a></div><div class="ttdeci">void SelectMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:780</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a3f7a00a8021a08fb3374b0467a7119f8"><div class="ttname"><a href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a></div><div class="ttdeci">void SelectWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:785</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a42f23077aaa52cb3ea5c7803b7dd6816"><div class="ttname"><a href="Game_8h.html#a42f23077aaa52cb3ea5c7803b7dd6816">CM_AddBaseActor</a></div><div class="ttdeci">struct Actor * CM_AddBaseActor()</div><div class="ttdef"><b>Definition</b> Game.cpp:696</div></div>
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<div class="ttc" id="aGame_8h_html_a50e0248e5c26af68912796d9397e6599"><div class="ttname"><a href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a></div><div class="ttdeci">bool IsSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:759</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a545c1a384e93cc7b616dfee707f5d962"><div class="ttname"><a href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a></div><div class="ttdeci">bool IsDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:765</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a50e0248e5c26af68912796d9397e6599"><div class="ttname"><a href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a></div><div class="ttdeci">bool IsSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:761</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a545c1a384e93cc7b616dfee707f5d962"><div class="ttname"><a href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a></div><div class="ttdeci">bool IsDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:767</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a5561bece09efdb0ae9cf947b27a8ef47"><div class="ttname"><a href="Game_8h.html#a5561bece09efdb0ae9cf947b27a8ef47">CM_RenderCourse</a></div><div class="ttdeci">void CM_RenderCourse(struct UnkStruct_800DC5EC *arg0)</div><div class="ttdef"><b>Definition</b> Game.cpp:344</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a566864f9a32a9c8f1df554d0958e31fe"><div class="ttname"><a href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a></div><div class="ttdeci">bool IsDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:764</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a566864f9a32a9c8f1df554d0958e31fe"><div class="ttname"><a href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a></div><div class="ttdeci">bool IsDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:766</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a57969eb4e43103db9218562c02a5c9a1"><div class="ttname"><a href="Game_8h.html#a57969eb4e43103db9218562c02a5c9a1">CM_RenderCredits</a></div><div class="ttdeci">void CM_RenderCredits()</div><div class="ttdef"><b>Definition</b> Game.cpp:360</div></div>
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<div class="ttc" id="aGame_8h_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:747</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a5c843dc61d3b9ca430e4926c4b8018ef"><div class="ttname"><a href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a></div><div class="ttdeci">bool IsRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:760</div></div>
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<div class="ttc" id="aGame_8h_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:749</div></div>
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<div class="ttc" id="aGame_8h_html_a5c843dc61d3b9ca430e4926c4b8018ef"><div class="ttname"><a href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a></div><div class="ttdeci">bool IsRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:762</div></div>
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||||
<div class="ttc" id="aGame_8h_html_a5ec70de650576eadd39003e075efbdc8"><div class="ttname"><a href="Game_8h.html#a5ec70de650576eadd39003e075efbdc8">CM_ClearVehicles</a></div><div class="ttdeci">void CM_ClearVehicles(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:311</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a5fadc5850c8c407142a16da1f5508014"><div class="ttname"><a href="Game_8h.html#a5fadc5850c8c407142a16da1f5508014">CM_Waypoints</a></div><div class="ttdeci">void CM_Waypoints(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:476</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a62dcdab59d3780adcbe42eaf3f5150d6"><div class="ttname"><a href="Game_8h.html#a62dcdab59d3780adcbe42eaf3f5150d6">HM_InitIntro</a></div><div class="ttdeci">void HM_InitIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:185</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6457fbd0b62f3d39561654a3ee087e8d"><div class="ttname"><a href="Game_8h.html#a6457fbd0b62f3d39561654a3ee087e8d">CM_DrawObjects</a></div><div class="ttdeci">void CM_DrawObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:424</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a653209c17a221876506140f4d377270b"><div class="ttname"><a href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a></div><div class="ttdeci">void CM_RunGarbageCollector(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:813</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a653209c17a221876506140f4d377270b"><div class="ttname"><a href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a></div><div class="ttdeci">void CM_RunGarbageCollector(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:815</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6637da587160fff999705feef425e14b"><div class="ttname"><a href="Game_8h.html#a6637da587160fff999705feef425e14b">CM_UpdateCourseObjects</a></div><div class="ttdeci">void CM_UpdateCourseObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:495</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a682b05febe7b8e4a4adf68785d93e3d3"><div class="ttname"><a href="Game_8h.html#a682b05febe7b8e4a4adf68785d93e3d3">GetCourseIndex</a></div><div class="ttdeci">size_t GetCourseIndex()</div><div class="ttdef"><b>Definition</b> Game.cpp:248</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a693de7d8b89fe291aafea86bc64a0a2e"><div class="ttname"><a href="Game_8h.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:629</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6c1b7cd6a0081ab216a56a7a156db8e8"><div class="ttname"><a href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a></div><div class="ttdeci">void SelectYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:774</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6c45266fcd154c834f48fe75086df1a7"><div class="ttname"><a href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a></div><div class="ttdeci">void Editor_CleanWorld()</div><div class="ttdef"><b>Definition</b> Game.cpp:722</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6c1b7cd6a0081ab216a56a7a156db8e8"><div class="ttname"><a href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a></div><div class="ttdeci">void SelectYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:776</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6c45266fcd154c834f48fe75086df1a7"><div class="ttname"><a href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a></div><div class="ttdeci">void Editor_CleanWorld()</div><div class="ttdef"><b>Definition</b> Game.cpp:724</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a6ca781f4055a82d58dda2cbb2fbb51ab"><div class="ttname"><a href="Game_8h.html#a6ca781f4055a82d58dda2cbb2fbb51ab">CM_TickEditor</a></div><div class="ttdeci">void CM_TickEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:430</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a71b914cb59cceba3cdd53af715ecbb4c"><div class="ttname"><a href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a></div><div class="ttdeci">void * GetSpecialCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:804</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a72ab5bdb3d61d3f5e16a41339c1dab7b"><div class="ttname"><a href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a></div><div class="ttdeci">void * GetBattleCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:808</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a71b914cb59cceba3cdd53af715ecbb4c"><div class="ttname"><a href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a></div><div class="ttdeci">void * GetSpecialCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:806</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a72ab5bdb3d61d3f5e16a41339c1dab7b"><div class="ttname"><a href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a></div><div class="ttdeci">void * GetBattleCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:810</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a76052dcdf19901299b26e38b1342aafc"><div class="ttname"><a href="Game_8h.html#a76052dcdf19901299b26e38b1342aafc">CM_TickObjects</a></div><div class="ttdeci">void CM_TickObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:410</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7a934ac28ad6603a5e86c21fea7854be"><div class="ttname"><a href="Game_8h.html#a7a934ac28ad6603a5e86c21fea7854be">CM_InitCourseObjects</a></div><div class="ttdeci">void CM_InitCourseObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:489</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7ad81c141b5673bca8893056d7eaf1bd"><div class="ttname"><a href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd">CM_DrawBombKarts</a></div><div class="ttdeci">void CM_DrawBombKarts(s32 cameraId)</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7ad8bd6ab5cb1d16d5f6120d0288b1eb"><div class="ttname"><a href="Game_8h.html#a7ad8bd6ab5cb1d16d5f6120d0288b1eb">CM_ActivateFinalLapLakitu</a></div><div class="ttdeci">void CM_ActivateFinalLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:594</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7cf335cc0916b44c27470bf4d2207c27"><div class="ttname"><a href="Game_8h.html#a7cf335cc0916b44c27470bf4d2207c27">CM_TickParticles</a></div><div class="ttdeci">void CM_TickParticles(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:442</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7dfa77f8baa97e05f88abc7be3dd45a1"><div class="ttname"><a href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a></div><div class="ttdeci">bool IsToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:757</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7dfa77f8baa97e05f88abc7be3dd45a1"><div class="ttname"><a href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a></div><div class="ttdeci">bool IsToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:759</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7e396328bc711895f42cbed0b0a0b1b5"><div class="ttname"><a href="Game_8h.html#a7e396328bc711895f42cbed0b0a0b1b5">CM_SetCupIndex</a></div><div class="ttdeci">void CM_SetCupIndex(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:233</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:741</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:743</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a82d9adcf32046f8b6deb76085677a2c1"><div class="ttname"><a href="Game_8h.html#a82d9adcf32046f8b6deb76085677a2c1">CM_DoesFinishlineExist</a></div><div class="ttdeci">bool CM_DoesFinishlineExist()</div><div class="ttdef"><b>Definition</b> Game.cpp:455</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a88c0d93fc49776f7a5c145312f4f81a0"><div class="ttname"><a href="Game_8h.html#a88c0d93fc49776f7a5c145312f4f81a0">CM_BeginPlay</a></div><div class="ttdeci">void CM_BeginPlay()</div><div class="ttdef"><b>Definition</b> Game.cpp:385</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a892acd610181b8a67f9bd4f74d242a4a"><div class="ttname"><a href="Game_8h.html#a892acd610181b8a67f9bd4f74d242a4a">CM_WhatDoesThisDo</a></div><div class="ttdeci">void CM_WhatDoesThisDo(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:522</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8a295fe1e3fdfa50223813feaca6d7d6"><div class="ttname"><a href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a></div><div class="ttdeci">bool IsMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:756</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8a295fe1e3fdfa50223813feaca6d7d6"><div class="ttname"><a href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a></div><div class="ttdeci">bool IsMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:758</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8c040973097c16e82cb1738a5eb2fb55"><div class="ttname"><a href="Game_8h.html#a8c040973097c16e82cb1738a5eb2fb55">CM_SomeCollisionThing</a></div><div class="ttdeci">void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)</div><div class="ttdef"><b>Definition</b> Game.cpp:482</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8e82a442f82be560fd7c4376a8c08155"><div class="ttname"><a href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a></div><div class="ttdeci">void SelectRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:782</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8ebd6a4d970e4333ab5a9dd66c3d9c48"><div class="ttname"><a href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a></div><div class="ttdeci">bool IsBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:750</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9205b4816d835d2a593d896dce112059"><div class="ttname"><a href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a></div><div class="ttdeci">void * GetMushroomCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:792</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a929f192c4ae16f29f0f63fa455c29190"><div class="ttname"><a href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a></div><div class="ttdeci">void Editor_ClearMatrix()</div><div class="ttdef"><b>Definition</b> Game.cpp:718</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8e82a442f82be560fd7c4376a8c08155"><div class="ttname"><a href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a></div><div class="ttdeci">void SelectRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:784</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a8ebd6a4d970e4333ab5a9dd66c3d9c48"><div class="ttname"><a href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a></div><div class="ttdeci">bool IsBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:752</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9205b4816d835d2a593d896dce112059"><div class="ttname"><a href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a></div><div class="ttdeci">void * GetMushroomCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:794</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a929f192c4ae16f29f0f63fa455c29190"><div class="ttname"><a href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a></div><div class="ttdeci">void Editor_ClearMatrix()</div><div class="ttdef"><b>Definition</b> Game.cpp:720</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a934e55d97e92c5a2ae0ea91b07a07a44"><div class="ttname"><a href="Game_8h.html#a934e55d97e92c5a2ae0ea91b07a07a44">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:639</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9689aae9cead5040be5b1527fe877348"><div class="ttname"><a href="Game_8h.html#a9689aae9cead5040be5b1527fe877348">CM_ActivateFinishLakitu</a></div><div class="ttdeci">void CM_ActivateFinishLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:580</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a97137efc74a8f6bd6e9e54a8643e86f5"><div class="ttname"><a href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a></div><div class="ttdeci">void SelectBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:772</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a98a02979796d2f6890672392ce7a2831"><div class="ttname"><a href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a></div><div class="ttdeci">void SelectPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:789</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a98bed343edc49c8bbf9f56aa1eb885b2"><div class="ttname"><a href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a></div><div class="ttdeci">void SelectRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:777</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9b7d299ffd4422f9c7cfd08576b8b38b"><div class="ttname"><a href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a></div><div class="ttdeci">void * GetStarCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:800</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a97137efc74a8f6bd6e9e54a8643e86f5"><div class="ttname"><a href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a></div><div class="ttdeci">void SelectBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:774</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a98a02979796d2f6890672392ce7a2831"><div class="ttname"><a href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a></div><div class="ttdeci">void SelectPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:791</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a98bed343edc49c8bbf9f56aa1eb885b2"><div class="ttname"><a href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a></div><div class="ttdeci">void SelectRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:779</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9b7d299ffd4422f9c7cfd08576b8b38b"><div class="ttname"><a href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a></div><div class="ttdeci">void * GetStarCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:802</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9c298b74644bca038fc690c69c171811"><div class="ttname"><a href="Game_8h.html#a9c298b74644bca038fc690c69c171811">CM_RenderCourseObjects</a></div><div class="ttdeci">void CM_RenderCourseObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:502</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9d06982967aab1f6f4fab1905294c20c"><div class="ttname"><a href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a></div><div class="ttdeci">void SelectFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:775</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9d06982967aab1f6f4fab1905294c20c"><div class="ttname"><a href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a></div><div class="ttdeci">void SelectFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:777</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9f4b6957a832af2100bd62fb6aa9acd2"><div class="ttname"><a href="Game_8h.html#a9f4b6957a832af2100bd62fb6aa9acd2">CM_SpawnFromLevelProps</a></div><div class="ttdeci">void CM_SpawnFromLevelProps()</div><div class="ttdef"><b>Definition</b> Game.cpp:197</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9f5c2ace915f66e850628695f297b1ff"><div class="ttname"><a href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a></div><div class="ttdeci">bool IsChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:749</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9f5c2ace915f66e850628695f297b1ff"><div class="ttname"><a href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a></div><div class="ttdeci">bool IsChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:751</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9fcd2793a55728b268b9ddb2624d86f4"><div class="ttname"><a href="Game_8h.html#a9fcd2793a55728b268b9ddb2624d86f4">CM_ActivateReverseLakitu</a></div><div class="ttdeci">void CM_ActivateReverseLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:601</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9fedd7b107c6b6e24e773784787a105c"><div class="ttname"><a href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a></div><div class="ttdeci">bool IsSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:763</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_a9fedd7b107c6b6e24e773784787a105c"><div class="ttname"><a href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a></div><div class="ttdeci">bool IsSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:765</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa21d837dda0de9d4b92d34bb4cfac7a9"><div class="ttname"><a href="Game_8h.html#aa21d837dda0de9d4b92d34bb4cfac7a9">CM_GetCrossingOnTriggered</a></div><div class="ttdeci">s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)</div><div class="ttdef"><b>Definition</b> Game.cpp:331</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa2636859b1f988d43f21be6ccffc86ca"><div class="ttname"><a href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a></div><div class="ttdeci">bool IsKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:754</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa2636859b1f988d43f21be6ccffc86ca"><div class="ttname"><a href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a></div><div class="ttdeci">bool IsKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:756</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa8c27c9a84fd3362f3cdce18720d5a4e"><div class="ttname"><a href="Game_8h.html#aa8c27c9a84fd3362f3cdce18720d5a4e">WorldPreviousCup</a></div><div class="ttdeci">u32 WorldPreviousCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:217</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa902b33239889c851376399222fbc43e"><div class="ttname"><a href="Game_8h.html#aa902b33239889c851376399222fbc43e">GetCup</a></div><div class="ttdeci">void * GetCup()</div><div class="ttdef"><b>Definition</b> Game.cpp:225</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aa9e2b586941da1ad897ab6ac13fd44d1"><div class="ttname"><a href="Game_8h.html#aa9e2b586941da1ad897ab6ac13fd44d1">CM_DrawBattleBombKarts</a></div><div class="ttdeci">void CM_DrawBattleBombKarts(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:305</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaaf510d501c5771be0f12e0cd1f5cd2d"><div class="ttname"><a href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a></div><div class="ttdeci">void SelectMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:769</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aab0dcf46f6e6e4516bf79ea3f519c765"><div class="ttname"><a href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a></div><div class="ttdeci">bool IsPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:767</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaaf510d501c5771be0f12e0cd1f5cd2d"><div class="ttname"><a href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a></div><div class="ttdeci">void SelectMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:771</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aab0dcf46f6e6e4516bf79ea3f519c765"><div class="ttname"><a href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a></div><div class="ttdeci">bool IsPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:769</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aab7ed5bb41641c712e81cd5ce8d922e4"><div class="ttname"><a href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4">CM_TickDraw</a></div><div class="ttdeci">void CM_TickDraw()</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaec9e1a017e19c9d9645d315bceb4b40"><div class="ttname"><a href="Game_8h.html#aaec9e1a017e19c9d9645d315bceb4b40">LoadCourse</a></div><div class="ttdeci">void LoadCourse()</div><div class="ttdef"><b>Definition</b> Game.cpp:241</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaf0b5399621375e88a34cc6671236b98"><div class="ttname"><a href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a></div><div class="ttdeci">void SelectDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:786</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaf0b5399621375e88a34cc6671236b98"><div class="ttname"><a href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a></div><div class="ttdeci">void SelectDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:788</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aaffb8b8bf0073d2bc3c2221a0d6e72ec"><div class="ttname"><a href="Game_8h.html#aaffb8b8bf0073d2bc3c2221a0d6e72ec">CM_CreditsSpawnActors</a></div><div class="ttdeci">void CM_CreditsSpawnActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:516</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab05bb065469940f40a5023c58a8f9e7f"><div class="ttname"><a href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a></div><div class="ttdeci">bool IsYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:752</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab3b6b3c40ed6d20b9a5ddd7be2b6926c"><div class="ttname"><a href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a></div><div class="ttdeci">void SelectKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:776</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab05bb065469940f40a5023c58a8f9e7f"><div class="ttname"><a href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a></div><div class="ttdeci">bool IsYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:754</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab3b6b3c40ed6d20b9a5ddd7be2b6926c"><div class="ttname"><a href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a></div><div class="ttdeci">void SelectKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:778</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab53d812567e2e57a521af21e31688464"><div class="ttname"><a href="Game_8h.html#ab53d812567e2e57a521af21e31688464">CM_WhatDoesThisDoAI</a></div><div class="ttdeci">void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:528</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab5e6260830cd0d3a739e5a5d3fa31bf3"><div class="ttname"><a href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a></div><div class="ttdeci">void * GetFlowerCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:796</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab5e6260830cd0d3a739e5a5d3fa31bf3"><div class="ttname"><a href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a></div><div class="ttdeci">void * GetFlowerCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:798</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ab6cbdd9c2b6b19c957e80cc48e9da523"><div class="ttname"><a href="Game_8h.html#ab6cbdd9c2b6b19c957e80cc48e9da523">CM_TickObjects60fps</a></div><div class="ttdeci">void CM_TickObjects60fps()</div><div class="ttdef"><b>Definition</b> Game.cpp:418</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aba5f567a3db3cdfa422485da5374ce8c"><div class="ttname"><a href="Game_8h.html#aba5f567a3db3cdfa422485da5374ce8c">CM_VehicleCollision</a></div><div class="ttdeci">void CM_VehicleCollision(s32 playerId, Player *player)</div><div class="ttdef"><b>Definition</b> Game.cpp:272</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_abdb3ad7cafa1977c6b7da7dbed8a7df6"><div class="ttname"><a href="Game_8h.html#abdb3ad7cafa1977c6b7da7dbed8a7df6">WorldNextCup</a></div><div class="ttdeci">u32 WorldNextCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:213</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac015fe2f0caa481693b5a07997bf69b6"><div class="ttname"><a href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a></div><div class="ttdeci">bool IsBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:766</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac015fe2f0caa481693b5a07997bf69b6"><div class="ttname"><a href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a></div><div class="ttdeci">bool IsBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:768</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac36c43e20fcfc2c96b91f33aa13d88f8"><div class="ttname"><a href="Game_8h.html#ac36c43e20fcfc2c96b91f33aa13d88f8">CM_SpawnStarterLakitu</a></div><div class="ttdeci">void CM_SpawnStarterLakitu()</div><div class="ttdef"><b>Definition</b> Game.cpp:567</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac39070c708575c0715a25e4590247d80"><div class="ttname"><a href="Game_8h.html#ac39070c708575c0715a25e4590247d80">HM_TickIntro</a></div><div class="ttdeci">void HM_TickIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:189</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac6fb2ea14d59587b483359a48b553ae9"><div class="ttname"><a href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a></div><div class="ttdeci">void SelectBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:788</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ac6fb2ea14d59587b483359a48b553ae9"><div class="ttname"><a href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a></div><div class="ttdeci">void SelectBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:790</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aca28fc6c99e2eb58e798af9893d3745e"><div class="ttname"><a href="Game_8h.html#aca28fc6c99e2eb58e798af9893d3745e">CM_ActivateSecondLapLakitu</a></div><div class="ttdeci">void CM_ActivateSecondLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:587</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_acea5cfd9ab22f745bd6627869b95a62e"><div class="ttname"><a href="Game_8h.html#acea5cfd9ab22f745bd6627869b95a62e">CM_ActorBeginPlay</a></div><div class="ttdeci">void CM_ActorBeginPlay(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:700</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_acfb21e9672a823eb246aaa6e3474bf2f"><div class="ttname"><a href="Game_8h.html#acfb21e9672a823eb246aaa6e3474bf2f">CM_DrawEditor</a></div><div class="ttdeci">void CM_DrawEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:434</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad05aab537d39fb4cfd354640c1a4cd63"><div class="ttname"><a href="Game_8h.html#ad05aab537d39fb4cfd354640c1a4cd63">CM_DeleteActor</a></div><div class="ttdeci">void CM_DeleteActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:653</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad11afb75122c50ee7b84672d6841a3e3"><div class="ttname"><a href="Game_8h.html#ad11afb75122c50ee7b84672d6841a3e3">PreviousCourse</a></div><div class="ttdeci">void PreviousCourse()</div><div class="ttdef"><b>Definition</b> Game.cpp:260</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad474b8b257813cceeae25ab5205273c4"><div class="ttname"><a href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a></div><div class="ttdeci">bool IsKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:758</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad474b8b257813cceeae25ab5205273c4"><div class="ttname"><a href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a></div><div class="ttdeci">bool IsKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:760</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad7074370e4922729d981568d0b5fc027"><div class="ttname"><a href="Game_8h.html#ad7074370e4922729d981568d0b5fc027">CM_BombKartsWaypoint</a></div><div class="ttdeci">void CM_BombKartsWaypoint(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:280</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad83fb22a60760cab0498053877c28ca0"><div class="ttname"><a href="Game_8h.html#ad83fb22a60760cab0498053877c28ca0">CM_ScrollingTextures</a></div><div class="ttdeci">void CM_ScrollingTextures()</div><div class="ttdef"><b>Definition</b> Game.cpp:551</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ad93053ac585e65ffa7abd3519f238656"><div class="ttname"><a href="Game_8h.html#ad93053ac585e65ffa7abd3519f238656">CM_GetPropsCourseId</a></div><div class="ttdeci">Properties * CM_GetPropsCourseId(s32 courseId)</div><div class="ttdef"><b>Definition</b> Game.cpp:547</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ada28d3ac2117e6089cc6eb5b0a6aabba"><div class="ttname"><a href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a></div><div class="ttdeci">void SelectLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:770</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_adc3a6f4f6044c43c6734f2fed8436a7c"><div class="ttname"><a href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a></div><div class="ttdeci">void CM_ActorCollision(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:733</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_adcaa4382da54fcb09e701bec146dfbe5"><div class="ttname"><a href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a></div><div class="ttdeci">void SelectBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:773</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ada28d3ac2117e6089cc6eb5b0a6aabba"><div class="ttname"><a href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a></div><div class="ttdeci">void SelectLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:772</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_adc3a6f4f6044c43c6734f2fed8436a7c"><div class="ttname"><a href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a></div><div class="ttdeci">void CM_ActorCollision(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:735</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_adcaa4382da54fcb09e701bec146dfbe5"><div class="ttname"><a href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a></div><div class="ttdeci">void SelectBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:775</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_adcaf593bfd3bc5e691c00cec99ff3bc3"><div class="ttname"><a href="Game_8h.html#adcaf593bfd3bc5e691c00cec99ff3bc3">CM_SetCup</a></div><div class="ttdeci">void CM_SetCup(void *)</div><div class="ttdef"><b>Definition</b> Game.cpp:221</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae131a8b6906df364a68be4307caab750"><div class="ttname"><a href="Game_8h.html#ae131a8b6906df364a68be4307caab750">GetCupCursorPosition</a></div><div class="ttdeci">size_t GetCupCursorPosition()</div><div class="ttdef"><b>Definition</b> Game.cpp:608</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae181f7d71aa16b176abd7be2444a0299"><div class="ttname"><a href="Game_8h.html#ae181f7d71aa16b176abd7be2444a0299">CM_TickActors</a></div><div class="ttdeci">void CM_TickActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:366</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae22f9eac795eb716b246a295a38e5343"><div class="ttname"><a href="Game_8h.html#ae22f9eac795eb716b246a295a38e5343">SetCupCursorPosition</a></div><div class="ttdeci">void SetCupCursorPosition(size_t position)</div><div class="ttdef"><b>Definition</b> Game.cpp:612</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae2b03d8eebdf82f401de3167c2162848"><div class="ttname"><a href="Game_8h.html#ae2b03d8eebdf82f401de3167c2162848">CM_CrossingTrigger</a></div><div class="ttdeci">void CM_CrossingTrigger()</div><div class="ttdef"><b>Definition</b> Game.cpp:315</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae4bce122ba57e0ca1cd36dcb4d7feed1"><div class="ttname"><a href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a></div><div class="ttdeci">void Editor_AddLight(s8 *direction)</div><div class="ttdef"><b>Definition</b> Game.cpp:712</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae4bce122ba57e0ca1cd36dcb4d7feed1"><div class="ttname"><a href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a></div><div class="ttdeci">void Editor_AddLight(s8 *direction)</div><div class="ttdef"><b>Definition</b> Game.cpp:714</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_ae8cb6c1430c14fb8e79e5d98c522c02a"><div class="ttname"><a href="Game_8h.html#ae8cb6c1430c14fb8e79e5d98c522c02a">GetCupSize</a></div><div class="ttdeci">size_t GetCupSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:617</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aed1eabdc18e483fc04bd8f3c1b02968d"><div class="ttname"><a href="Game_8h.html#aed1eabdc18e483fc04bd8f3c1b02968d">CM_LoadTextures</a></div><div class="ttdeci">void CM_LoadTextures()</div><div class="ttdef"><b>Definition</b> Game.cpp:338</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_aeea6e29785f2f2cdd48874c08e5c02a1"><div class="ttname"><a href="Game_8h.html#aeea6e29785f2f2cdd48874c08e5c02a1">SetMarioRaceway</a></div><div class="ttdeci">void SetMarioRaceway(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:206</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af21f89b45e081c9857c7c6689737ea93"><div class="ttname"><a href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a></div><div class="ttdeci">const char * GetCupName(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:237</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af24635032f3c7b289048710e7791a439"><div class="ttname"><a href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a></div><div class="ttdeci">void SelectKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:780</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af4bf996258124d6741c70e4fa918ef03"><div class="ttname"><a href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a></div><div class="ttdeci">bool IsFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:753</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af7015b96d32cb80462316bd3e619b210"><div class="ttname"><a href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a></div><div class="ttdeci">void SelectSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:781</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af24635032f3c7b289048710e7791a439"><div class="ttname"><a href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a></div><div class="ttdeci">void SelectKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:782</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af4bf996258124d6741c70e4fa918ef03"><div class="ttname"><a href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a></div><div class="ttdeci">bool IsFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:755</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af7015b96d32cb80462316bd3e619b210"><div class="ttname"><a href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a></div><div class="ttdeci">void SelectSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:783</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_af96f9195419b1a81241a2bd5fc03f93b"><div class="ttname"><a href="Game_8h.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse</a></div><div class="ttdeci">void SetCourse(const char *name)</div><div class="ttdef"><b>Definition</b> Game.cpp:252</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_afb0bb7b7bc2b816a7a9fbedcc6c41ab7"><div class="ttname"><a href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a></div><div class="ttdeci">bool IsRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:755</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_afb0bb7b7bc2b816a7a9fbedcc6c41ab7"><div class="ttname"><a href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a></div><div class="ttdeci">bool IsRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:757</div></div>
|
||||
<div class="ttc" id="aGame_8h_html_afc50c2379544210dc453d8e28cff2abd"><div class="ttname"><a href="Game_8h.html#afc50c2379544210dc453d8e28cff2abd">GetCourse</a></div><div class="ttdeci">void * GetCourse(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:625</div></div>
|
||||
<div class="ttc" id="aHM__Intro_8h_html"><div class="ttname"><a href="HM__Intro_8h.html">HM_Intro.h</a></div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html"><div class="ttname"><a href="actor__types_8h.html">actor_types.h</a></div></div>
|
||||
|
||||
+12
-12
@@ -194,14 +194,14 @@ $(function(){initNavTree('Penguin_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="aObject_8h_html"><div class="ttname"><a href="Object_8h.html">Object.h</a></div></div>
|
||||
<div class="ttc" id="aWorld_8h_html"><div class="ttname"><a href="World_8h.html">World.h</a></div></div>
|
||||
<div class="ttc" id="aclassOObject_html_a629d0dcbb210e289cdf541a91321c86b"><div class="ttname"><a href="classOObject.html#a629d0dcbb210e289cdf541a91321c86b">OObject::OObject</a></div><div class="ttdeci">OObject()</div><div class="ttdef"><b>Definition</b> Object.cpp:13</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a01fbbc1e75fe6579750c19bf4a33a927"><div class="ttname"><a href="classOPenguin.html#a01fbbc1e75fe6579750c19bf4a33a927">OPenguin::InitEmperorPenguin</a></div><div class="ttdeci">void InitEmperorPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:299</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a18841ea93e9a97cc09e6103a82f7f758"><div class="ttname"><a href="classOPenguin.html#a18841ea93e9a97cc09e6103a82f7f758">OPenguin::Draw</a></div><div class="ttdeci">virtual void Draw(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:100</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a1ec4a3b20ac1a6a2a83157fdda4eedf2"><div class="ttname"><a href="classOPenguin.html#a1ec4a3b20ac1a6a2a83157fdda4eedf2">OPenguin::EmperorPenguin</a></div><div class="ttdeci">void EmperorPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:286</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a306ce9d08411d6e4a23ba4f0fbc20a62"><div class="ttname"><a href="classOPenguin.html#a306ce9d08411d6e4a23ba4f0fbc20a62">OPenguin::DrawEditorProperties</a></div><div class="ttdeci">virtual void DrawEditorProperties() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:420</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a01fbbc1e75fe6579750c19bf4a33a927"><div class="ttname"><a href="classOPenguin.html#a01fbbc1e75fe6579750c19bf4a33a927">OPenguin::InitEmperorPenguin</a></div><div class="ttdeci">void InitEmperorPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:302</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a18841ea93e9a97cc09e6103a82f7f758"><div class="ttname"><a href="classOPenguin.html#a18841ea93e9a97cc09e6103a82f7f758">OPenguin::Draw</a></div><div class="ttdeci">virtual void Draw(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:103</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a1ec4a3b20ac1a6a2a83157fdda4eedf2"><div class="ttname"><a href="classOPenguin.html#a1ec4a3b20ac1a6a2a83157fdda4eedf2">OPenguin::EmperorPenguin</a></div><div class="ttdeci">void EmperorPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:289</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a306ce9d08411d6e4a23ba4f0fbc20a62"><div class="ttname"><a href="classOPenguin.html#a306ce9d08411d6e4a23ba4f0fbc20a62">OPenguin::DrawEditorProperties</a></div><div class="ttdeci">virtual void DrawEditorProperties() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:423</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a34f15c2df04033706b550f9a0cf00b7f"><div class="ttname"><a href="classOPenguin.html#a34f15c2df04033706b550f9a0cf00b7f">OPenguin::Type</a></div><div class="ttdeci">PenguinType Type</div><div class="ttdef"><b>Definition</b> Penguin.h:55</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a3cd5d92048c1a9ea031beea1ba88f1c7"><div class="ttname"><a href="classOPenguin.html#a3cd5d92048c1a9ea031beea1ba88f1c7">OPenguin::func_80084D2C</a></div><div class="ttdeci">void func_80084D2C(s32 objectIndex, s32 arg1)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:187</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a5e83c91b2ac2cb17b55fa68485eb82dd"><div class="ttname"><a href="classOPenguin.html#a5e83c91b2ac2cb17b55fa68485eb82dd">OPenguin::OtherPenguin</a></div><div class="ttdeci">void OtherPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:318</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a600f9bc1e20f79d59fcdc02009124588"><div class="ttname"><a href="classOPenguin.html#a600f9bc1e20f79d59fcdc02009124588">OPenguin::Behaviours</a></div><div class="ttdeci">void Behaviours(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:142</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a3cd5d92048c1a9ea031beea1ba88f1c7"><div class="ttname"><a href="classOPenguin.html#a3cd5d92048c1a9ea031beea1ba88f1c7">OPenguin::func_80084D2C</a></div><div class="ttdeci">void func_80084D2C(s32 objectIndex, s32 arg1)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:190</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a5e83c91b2ac2cb17b55fa68485eb82dd"><div class="ttname"><a href="classOPenguin.html#a5e83c91b2ac2cb17b55fa68485eb82dd">OPenguin::OtherPenguin</a></div><div class="ttdeci">void OtherPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:321</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a600f9bc1e20f79d59fcdc02009124588"><div class="ttname"><a href="classOPenguin.html#a600f9bc1e20f79d59fcdc02009124588">OPenguin::Behaviours</a></div><div class="ttdeci">void Behaviours(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:145</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafb"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafb">OPenguin::Behaviour</a></div><div class="ttdeci">Behaviour</div><div class="ttdef"><b>Definition</b> Penguin.h:27</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafba2988a37bfc95b94f53c77d4833f021ee"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafba2988a37bfc95b94f53c77d4833f021ee">OPenguin::STRUT</a></div><div class="ttdeci">@ STRUT</div><div class="ttdef"><b>Definition</b> Penguin.h:29</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafba749e121bed7732f32b4195991a91a6e5"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafba749e121bed7732f32b4195991a91a6e5">OPenguin::SLIDE4</a></div><div class="ttdeci">@ SLIDE4</div><div class="ttdef"><b>Definition</b> Penguin.h:32</div></div>
|
||||
@@ -210,7 +210,7 @@ $(function(){initNavTree('Penguin_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafba98599036dfd4034cb13298e5b6b6d169"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafba98599036dfd4034cb13298e5b6b6d169">OPenguin::SLIDE6</a></div><div class="ttdeci">@ SLIDE6</div><div class="ttdef"><b>Definition</b> Penguin.h:34</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafbab9c637adb359d36d8869cd46dc84c294"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafbab9c637adb359d36d8869cd46dc84c294">OPenguin::CIRCLE</a></div><div class="ttdeci">@ CIRCLE</div><div class="ttdef"><b>Definition</b> Penguin.h:30</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a60d550821adbb337c4f9bae12e7ecafbabf6c60cc51bd2c095d714aabef36ffb5"><div class="ttname"><a href="classOPenguin.html#a60d550821adbb337c4f9bae12e7ecafbabf6c60cc51bd2c095d714aabef36ffb5">OPenguin::SLIDE3</a></div><div class="ttdeci">@ SLIDE3</div><div class="ttdef"><b>Definition</b> Penguin.h:31</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a6a74060f4c93bf03e009deb3f8b6eec0"><div class="ttname"><a href="classOPenguin.html#a6a74060f4c93bf03e009deb3f8b6eec0">OPenguin::Reset</a></div><div class="ttdeci">virtual void Reset() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:416</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a6a74060f4c93bf03e009deb3f8b6eec0"><div class="ttname"><a href="classOPenguin.html#a6a74060f4c93bf03e009deb3f8b6eec0">OPenguin::Reset</a></div><div class="ttdeci">virtual void Reset() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:419</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a6bcbe447d3e231f6661b0837523df8b0"><div class="ttname"><a href="classOPenguin.html#a6bcbe447d3e231f6661b0837523df8b0">OPenguin::PenguinType</a></div><div class="ttdeci">PenguinType</div><div class="ttdef"><b>Definition</b> Penguin.h:20</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a6bcbe447d3e231f6661b0837523df8b0a0ed428027f75662b2a945e9e48f8be16"><div class="ttname"><a href="classOPenguin.html#a6bcbe447d3e231f6661b0837523df8b0a0ed428027f75662b2a945e9e48f8be16">OPenguin::ADULT</a></div><div class="ttdeci">@ ADULT</div><div class="ttdef"><b>Definition</b> Penguin.h:22</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a6bcbe447d3e231f6661b0837523df8b0a5454777d3bf8a2945786d07f4d57f6e2"><div class="ttname"><a href="classOPenguin.html#a6bcbe447d3e231f6661b0837523df8b0a5454777d3bf8a2945786d07f4d57f6e2">OPenguin::EMPEROR</a></div><div class="ttdeci">@ EMPEROR</div><div class="ttdef"><b>Definition</b> Penguin.h:24</div></div>
|
||||
@@ -218,11 +218,11 @@ $(function(){initNavTree('Penguin_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="aclassOPenguin_html_a6bcbe447d3e231f6661b0837523df8b0ae6234ad79fad8655a722c688162b0c0a"><div class="ttname"><a href="classOPenguin.html#a6bcbe447d3e231f6661b0837523df8b0ae6234ad79fad8655a722c688162b0c0a">OPenguin::CHICK</a></div><div class="ttdeci">@ CHICK</div><div class="ttdef"><b>Definition</b> Penguin.h:21</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_a82784b70d46c528fe1384ff5084f9fcb"><div class="ttname"><a href="classOPenguin.html#a82784b70d46c528fe1384ff5084f9fcb">OPenguin::SpawnBhv</a></div><div class="ttdeci">Behaviour SpawnBhv</div><div class="ttdef"><b>Definition</b> Penguin.h:56</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_aa389f88b663b6e1b994d9d9829554168"><div class="ttname"><a href="classOPenguin.html#aa389f88b663b6e1b994d9d9829554168">OPenguin::OPenguin</a></div><div class="ttdeci">OPenguin(const SpawnParams &params)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:36</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_aac1264338aa7ced7c78ec7ff987a1ef7"><div class="ttname"><a href="classOPenguin.html#aac1264338aa7ced7c78ec7ff987a1ef7">OPenguin::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:74</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ab9b849e96d3da4ef0158c79310d441b8"><div class="ttname"><a href="classOPenguin.html#ab9b849e96d3da4ef0158c79310d441b8">OPenguin::InitOtherPenguin</a></div><div class="ttdeci">void InitOtherPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:367</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_aac1264338aa7ced7c78ec7ff987a1ef7"><div class="ttname"><a href="classOPenguin.html#aac1264338aa7ced7c78ec7ff987a1ef7">OPenguin::Tick</a></div><div class="ttdeci">virtual void Tick() override</div><div class="ttdef"><b>Definition</b> Penguin.cpp:77</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ab9b849e96d3da4ef0158c79310d441b8"><div class="ttname"><a href="classOPenguin.html#ab9b849e96d3da4ef0158c79310d441b8">OPenguin::InitOtherPenguin</a></div><div class="ttdeci">void InitOtherPenguin(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:370</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ac61b7509588bafcb2a0f9f36e6d427db"><div class="ttname"><a href="classOPenguin.html#ac61b7509588bafcb2a0f9f36e6d427db">OPenguin::Spawn</a></div><div class="ttdeci">static OPenguin * Spawn(FVector pos, u16 direction, u16 mirrorModeAngleOffset, f32 diameter, PenguinType type, Behaviour behaviour)</div><div class="ttdef"><b>Definition</b> Penguin.h:41</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ae59e73f97269e3a70fc0e1d189dc711b"><div class="ttname"><a href="classOPenguin.html#ae59e73f97269e3a70fc0e1d189dc711b">OPenguin::func_8008502C</a></div><div class="ttdeci">void func_8008502C(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:279</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ae825129927de318ff6c770b915273764"><div class="ttname"><a href="classOPenguin.html#ae825129927de318ff6c770b915273764">OPenguin::func_80085080</a></div><div class="ttdeci">void func_80085080(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:273</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ae59e73f97269e3a70fc0e1d189dc711b"><div class="ttname"><a href="classOPenguin.html#ae59e73f97269e3a70fc0e1d189dc711b">OPenguin::func_8008502C</a></div><div class="ttdeci">void func_8008502C(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:282</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_ae825129927de318ff6c770b915273764"><div class="ttname"><a href="classOPenguin.html#ae825129927de318ff6c770b915273764">OPenguin::func_80085080</a></div><div class="ttdeci">void func_80085080(s32 objectIndex)</div><div class="ttdef"><b>Definition</b> Penguin.cpp:276</div></div>
|
||||
<div class="ttc" id="aclassOPenguin_html_aef5cdca5197179b869d210a8e68783b5"><div class="ttname"><a href="classOPenguin.html#aef5cdca5197179b869d210a8e68783b5">OPenguin::_toggle</a></div><div class="ttdeci">static bool _toggle</div><div class="ttdef"><b>Definition</b> Penguin.h:73</div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html"><div class="ttname"><a href="common__structs_8h.html">common_structs.h</a></div></div>
|
||||
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
|
||||
|
||||
@@ -600,7 +600,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
|
||||
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d">HELD_BANANA</a></div><div class="ttdeci">@ HELD_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:111</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7">BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:114</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906">FIRST_BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ FIRST_BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:113</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_ada4fa2091de8a4a4b09435f95795fc40"><div class="ttname"><a href="actor__types_8h.html#ada4fa2091de8a4a4b09435f95795fc40">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:729</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_ada4fa2091de8a4a4b09435f95795fc40"><div class="ttname"><a href="actor__types_8h.html#ada4fa2091de8a4a4b09435f95795fc40">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:731</div></div>
|
||||
<div class="ttc" id="acode__800029B0_8c_html_a1f5d4f72f8fd53ac6a42c0bf2b2d8a61"><div class="ttname"><a href="code__800029B0_8c.html#a1f5d4f72f8fd53ac6a42c0bf2b2d8a61">gActorList</a></div><div class="ttdeci">struct Actor gActorList[100]</div><div class="ttdef"><b>Definition</b> code_800029B0.c:154</div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html"><div class="ttname"><a href="common__structs_8h.html">common_structs.h</a></div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html_a4bb48028df2f1919a4ee3cc3cc1ee8ea"><div class="ttname"><a href="common__structs_8h.html#a4bb48028df2f1919a4ee3cc3cc1ee8ea">Vec4s</a></div><div class="ttdeci">s16 Vec4s[4]</div><div class="ttdef"><b>Definition</b> common_structs.h:17</div></div>
|
||||
|
||||
+2
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@@ -455,7 +455,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000056">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000057">Todo</a></b></dt><dd>Commented out because deletes too soon. </dd></dl>
|
||||
<div class="dynheader">
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||||
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||||
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|
||||
@@ -1882,7 +1882,7 @@ Here is the caller graph for this function:</div>
|
||||
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|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000056">Todo</a></b></dt><dd>actorType needs to be passed into this function for flexibility </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -177,7 +177,7 @@ $(function(){initNavTree('actorsmenu.html',''); initResizable(true); });
|
||||
</div>
|
||||
|
||||
</p>
|
||||
<p><a class="el" href="actors.html#actors">Actors</a> <a class="el" href="controlflow.html#objects">Objects</a> <a class="el" href="vehicles.html">Vehicles</a> <a class="el" href="items.html">Items</a> </p>
|
||||
<p><a class="el" href="actors.html#actors">Actors</a> <a class="el" href="objects.html#objects">Objects</a> <a class="el" href="vehicles.html">Vehicles</a> <a class="el" href="items.html">Items</a> </p>
|
||||
</div></div><!-- contents -->
|
||||
</div><!-- PageDoc -->
|
||||
</div><!-- doc-content -->
|
||||
|
||||
+1
-1
@@ -4,7 +4,7 @@ var actorsmenu =
|
||||
[ "Actors", "actors.html#actors", null ]
|
||||
] ],
|
||||
[ "Objects", "objects.html", [
|
||||
[ "Objects", "objects.html#objects-1", null ]
|
||||
[ "Objects", "objects.html#objects", null ]
|
||||
] ],
|
||||
[ "Vehicles", "vehicles.html", [
|
||||
[ "Trains", "vehicles.html#trains", null ],
|
||||
|
||||
@@ -25,7 +25,7 @@ var basics =
|
||||
[ "Menus", "controlflow.html#menus", null ],
|
||||
[ "Players", "controlflow.html#players", null ],
|
||||
[ "Actors", "controlflow.html#actors-1", null ],
|
||||
[ "Objects", "controlflow.html#objects", null ],
|
||||
[ "Objects", "controlflow.html#objects-1", null ],
|
||||
[ "Courses", "controlflow.html#courses", [
|
||||
[ "Course Folder", "controlflow.html#course-folder", null ]
|
||||
] ],
|
||||
|
||||
@@ -1363,7 +1363,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
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||||
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||||
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||||
<div class="dyncontent">
|
||||
|
||||
@@ -194,7 +194,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
|
||||
<div class="dynheader">
|
||||
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|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -170,7 +170,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000010">Todo</a></b></dt><dd>confirm this. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
|
||||
<div class="dynheader">
|
||||
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|
||||
<div class="dyncontent">
|
||||
|
||||
+2
-2
@@ -135,7 +135,7 @@ $(function(){initNavTree('controlflow.html',''); initResizable(true); });
|
||||
<a href="#actors-1">Actors</a>
|
||||
</li>
|
||||
<li class="level2">
|
||||
<a href="#objects">Objects</a>
|
||||
<a href="#objects-1">Objects</a>
|
||||
</li>
|
||||
<li class="level2">
|
||||
<a href="#courses">Courses</a>
|
||||
@@ -270,7 +270,7 @@ Actors</h2>
|
||||
<tr class="markdownTableRowOdd">
|
||||
<td class="markdownTableBodyNone"><a class="el" href="code__80005FD0_8c.html">code_80005FD0</a> </td><td class="markdownTableBodyNone">Vehicles; trains, cars, trucks, boats </td></tr>
|
||||
</table>
|
||||
<h2><a class="anchor" id="objects"></a>
|
||||
<h2><a class="anchor" id="objects-1"></a>
|
||||
Objects</h2>
|
||||
<p><a class="el" href="structObject.html">Object</a> related code resides in </p><table class="markdownTable">
|
||||
<tr class="markdownTableHead">
|
||||
|
||||
+1
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@@ -1324,7 +1324,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>magic number </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+4
-4
@@ -6575,7 +6575,7 @@
|
||||
<a href="controlflow.html#engine"/>
|
||||
<a href="controlflow.html#math"/>
|
||||
<a href="controlflow.html#menus"/>
|
||||
<a href="controlflow.html#objects"/>
|
||||
<a href="controlflow.html#objects-1"/>
|
||||
<a href="controlflow.html#overall-control-flow"/>
|
||||
<a href="controlflow.html#paradigm"/>
|
||||
<a href="controlflow.html#players"/>
|
||||
@@ -10577,12 +10577,12 @@
|
||||
<a href="md_docs_2BUILDING.html#windows-1"/>
|
||||
<a href="md_docs_2custom-audio.html"/>
|
||||
<a href="md_docs_2custom-audio.html#example"/>
|
||||
<a href="md_docs_2custom-audio.html#future-plans-1"/>
|
||||
<a href="md_docs_2custom-audio.html#future-plans"/>
|
||||
<a href="md_docs_2custom-characters.html"/>
|
||||
<a href="md_docs_2custom-characters.html#additional-files"/>
|
||||
<a href="md_docs_2custom-characters.html#change-viewport-render-settings"/>
|
||||
<a href="md_docs_2custom-characters.html#examples-for-all-characters"/>
|
||||
<a href="md_docs_2custom-characters.html#future-plans"/>
|
||||
<a href="md_docs_2custom-characters.html#future-plans-1"/>
|
||||
<a href="md_docs_2custom-characters.html#tips"/>
|
||||
<a href="md_docs_2custom-characters.html#tools-to-help"/>
|
||||
<a href="md_docs_2custom-track.html"/>
|
||||
@@ -14434,7 +14434,7 @@
|
||||
<a href="new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36"/>
|
||||
<a href="new__func_8h_source.html"/>
|
||||
<a href="objects.html"/>
|
||||
<a href="objects.html#objects-1"/>
|
||||
<a href="objects.html#objects"/>
|
||||
<a href="objects_8h.html"/>
|
||||
<a href="objects_8h.html#a015cc1fa03690348fb398b9be74ecc15"/>
|
||||
<a href="objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584"/>
|
||||
|
||||
@@ -239,7 +239,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
|
||||
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> }</div>
|
||||
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span>}</div>
|
||||
</div>
|
||||
<div class="ttc" id="aGame_8cpp_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8cpp.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:741</div></div>
|
||||
<div class="ttc" id="aGame_8cpp_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8cpp.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:743</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990a7cf3009027a59a604d5eb45cff06306f"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990a7cf3009027a59a604d5eb45cff06306f">ACTOR_FALLING_ROCK</a></div><div class="ttdeci">@ ACTOR_FALLING_ROCK</div><div class="ttdef"><b>Definition</b> actor_types.h:44</div></div>
|
||||
<div class="ttc" id="aactor__types_8h_html_aed038e4e6a4801ef264d0f74731ebdf8"><div class="ttname"><a href="actor__types_8h.html#aed038e4e6a4801ef264d0f74731ebdf8">GET_ACTOR</a></div><div class="ttdeci">#define GET_ACTOR(index)</div><div class="ttdef"><b>Definition</b> actor_types.h:90</div></div>
|
||||
<div class="ttc" id="aactors_8c_html_a91fb2e4e37e7c72fea918fe2c1bb4eaf"><div class="ttname"><a href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a></div><div class="ttdeci">s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1482</div></div>
|
||||
|
||||
+1
-1
@@ -597,7 +597,7 @@ Here is the caller graph for this function:</div>
|
||||
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|
||||
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|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000025">Todo</a></b></dt><dd>Why did void* work for matching </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000027">Todo</a></b></dt><dd>Why did void* work for matching </dd></dl>
|
||||
<div class="dynheader">
|
||||
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|
||||
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|
||||
|
||||
+3
-3
@@ -621,7 +621,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000027">Todo</a></b></dt><dd>Verify with proper documentation </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000026">Todo</a></b></dt><dd>Verify with proper documentation </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -650,7 +650,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000026">Todo</a></b></dt><dd>Verify with proper documentation </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000025">Todo</a></b></dt><dd>Verify with proper documentation </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -669,7 +669,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000025">Todo</a></b></dt><dd>Why did void* work for matching </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000027">Todo</a></b></dt><dd>Why did void* work for matching </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -132,7 +132,7 @@ Example:</h1>
|
||||
<div class="line"> └── sequences</div>
|
||||
<div class="line"> └── main_menu.mp3</div>
|
||||
<div class="line"> └── main_menu.json</div>
|
||||
</div><!-- fragment --><h1><a class="anchor" id="future-plans-1"></a>
|
||||
</div><!-- fragment --><h1><a class="anchor" id="future-plans"></a>
|
||||
Future plans</h1>
|
||||
<ul>
|
||||
<li>Support samples.</li>
|
||||
|
||||
@@ -148,7 +148,7 @@ Tools To Help</h2>
|
||||
<ul>
|
||||
<li>There is <a href="https://vinievex.itch.io/racer-ready-up">Racer Ready-Up</a> which is a tool to help you create custom characters for SpaghettiKart.</li>
|
||||
</ul>
|
||||
<h2><a class="anchor" id="future-plans"></a>
|
||||
<h2><a class="anchor" id="future-plans-1"></a>
|
||||
Future plans</h2>
|
||||
<ul>
|
||||
<li>Support for custom characters that do not replace existing ones.</li>
|
||||
|
||||
+2
-2
@@ -2398,7 +2398,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
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|
||||
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|
||||
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|
||||
@@ -9150,7 +9150,7 @@ Here is the caller graph for this function:</div>
|
||||
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|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
|
||||
<div class="dynheader">
|
||||
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|
||||
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|
||||
|
||||
+1
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@@ -2744,7 +2744,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+2
-2
@@ -73,7 +73,7 @@ var NAVTREE =
|
||||
[ "Courses", "coursesmenu.html", "coursesmenu" ],
|
||||
[ "Custom Audio", "md_docs_2custom-audio.html", [
|
||||
[ "Example:", "md_docs_2custom-audio.html#example", null ],
|
||||
[ "Future plans", "md_docs_2custom-audio.html#future-plans-1", null ]
|
||||
[ "Future plans", "md_docs_2custom-audio.html#future-plans", null ]
|
||||
] ],
|
||||
[ "Custom characters", "md_docs_2custom-characters.html", [
|
||||
[ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters", null ],
|
||||
@@ -82,7 +82,7 @@ var NAVTREE =
|
||||
[ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ]
|
||||
] ],
|
||||
[ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ],
|
||||
[ "Future plans", "md_docs_2custom-characters.html#future-plans", null ]
|
||||
[ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ]
|
||||
] ]
|
||||
] ],
|
||||
[ "Custom Tracks", "md_docs_2custom-track.html", [
|
||||
|
||||
+1
-1
@@ -14,7 +14,7 @@ var NAVTREEINDEX28 =
|
||||
"controlflow.html#engine":[1,2,4,6],
|
||||
"controlflow.html#math":[1,2,4,7],
|
||||
"controlflow.html#menus":[1,2,4,0],
|
||||
"controlflow.html#objects":[1,2,4,3],
|
||||
"controlflow.html#objects-1":[1,2,4,3],
|
||||
"controlflow.html#overall-control-flow":[1,2,2],
|
||||
"controlflow.html#paradigm":[1,2,0],
|
||||
"controlflow.html#players":[1,2,4,1],
|
||||
|
||||
+2
-2
@@ -42,12 +42,12 @@ var NAVTREEINDEX43 =
|
||||
"md_docs_2BUILDING.html#windows-1":[2,0],
|
||||
"md_docs_2custom-audio.html":[4],
|
||||
"md_docs_2custom-audio.html#example":[4,0],
|
||||
"md_docs_2custom-audio.html#future-plans-1":[4,1],
|
||||
"md_docs_2custom-audio.html#future-plans":[4,1],
|
||||
"md_docs_2custom-characters.html":[5],
|
||||
"md_docs_2custom-characters.html#additional-files":[5,1],
|
||||
"md_docs_2custom-characters.html#change-viewport-render-settings":[5,1,0,0],
|
||||
"md_docs_2custom-characters.html#examples-for-all-characters":[5,0],
|
||||
"md_docs_2custom-characters.html#future-plans":[5,1,2],
|
||||
"md_docs_2custom-characters.html#future-plans-1":[5,1,2],
|
||||
"md_docs_2custom-characters.html#tips":[5,1,0],
|
||||
"md_docs_2custom-characters.html#tools-to-help":[5,1,1],
|
||||
"md_docs_2custom-track.html":[6],
|
||||
|
||||
+1
-1
@@ -136,7 +136,7 @@ var NAVTREEINDEX58 =
|
||||
"new__func_8h.html#ac8095e2ec1adbd7e74e655c578968a36":[17,0,3,9,55,0],
|
||||
"new__func_8h_source.html":[17,0,3,9,55],
|
||||
"objects.html":[0,1],
|
||||
"objects.html#objects-1":[0,1,0],
|
||||
"objects.html#objects":[0,1,0],
|
||||
"objects_8h.html":[17,0,2,17],
|
||||
"objects_8h.html#a015cc1fa03690348fb398b9be74ecc15":[17,0,2,17,35],
|
||||
"objects_8h.html#a02bd29e49d2089bb6bd1bfe33e360584":[17,0,2,17,87],
|
||||
|
||||
+1
-1
@@ -108,7 +108,7 @@ $(function(){initNavTree('objects.html',''); initResizable(true); });
|
||||
<div class="headertitle"><div class="title">Objects</div></div>
|
||||
</div><!--header-->
|
||||
<div class="contents">
|
||||
<div class="textblock"><h1><a class="anchor" id="objects-1"></a>
|
||||
<div class="textblock"><h1><a class="anchor" id="objects"></a>
|
||||
Objects</h1>
|
||||
</div></div><!-- contents -->
|
||||
</div><!-- PageDoc -->
|
||||
|
||||
@@ -155,7 +155,7 @@ Functions</h2></td></tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line">(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))</div>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -170,7 +170,7 @@ Functions</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000042">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@@ -194,7 +194,7 @@ Functions</h2></td></tr>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line"> <span class="keywordflow">if</span> (cHandle->var != pihandle->var) \</div>
|
||||
<div class="line"> IO_WRITE(reg, pihandle->var);</div>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -212,7 +212,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000044">Todo</a></b></dt><dd>magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000046">Todo</a></b></dt><dd>magic number </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -259,7 +259,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -337,7 +337,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -246,7 +246,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
|
||||
</div>
|
||||
<div class="ttc" id="aEngine_8h_html_a79a4b47022d9d400a75e30aecb495845"><div class="ttname"><a href="Engine_8h.html#a79a4b47022d9d400a75e30aecb495845">LOAD_ASSET</a></div><div class="ttdeci">#define LOAD_ASSET(path)</div><div class="ttdef"><b>Definition</b> Engine.h:5</div></div>
|
||||
<div class="ttc" id="aGBIMiddleware_8cpp_html_a4ecc44e3c6f1ca5a6b4a20c41d3bd2d2"><div class="ttname"><a href="GBIMiddleware_8cpp.html#a4ecc44e3c6f1ca5a6b4a20c41d3bd2d2">gSPDisplayList</a></div><div class="ttdeci">void gSPDisplayList(Gfx *pkt, Gfx *dl)</div><div class="ttdef"><b>Definition</b> GBIMiddleware.cpp:11</div></div>
|
||||
<div class="ttc" id="aGame_8cpp_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8cpp.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:747</div></div>
|
||||
<div class="ttc" id="aGame_8cpp_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8cpp.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:749</div></div>
|
||||
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
|
||||
<div class="ttc" id="acamera_8c_html_a55c57426bead74311a6710cc88980ead"><div class="ttname"><a href="camera_8c.html#a55c57426bead74311a6710cc88980ead">camera1</a></div><div class="ttdeci">Camera * camera1</div><div class="ttdef"><b>Definition</b> camera.c:29</div></div>
|
||||
<div class="ttc" id="acommon__structs_8h_html_ab7160f77e736961cfa2aff581aeee005"><div class="ttname"><a href="common__structs_8h.html#ab7160f77e736961cfa2aff581aeee005">Mat4</a></div><div class="ttdeci">f32 Mat4[4][4]</div><div class="ttdef"><b>Definition</b> common_structs.h:20</div></div>
|
||||
|
||||
+1
-1
@@ -690,7 +690,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000057">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -627,7 +627,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000057">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>increasing players past four would require increase this loop iterator. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -36,7 +36,7 @@ var searchData=
|
||||
['objectpicker_2ecpp_33',['ObjectPicker.cpp',['../ObjectPicker_8cpp.html',1,'']]],
|
||||
['objectpicker_2eh_34',['ObjectPicker.h',['../ObjectPicker_8h.html',1,'']]],
|
||||
['objectreplication_35',['ObjectReplication',['../replication_8c.html#a51d6551124e4a1946bb006ba096d6726',1,'replication.c']]],
|
||||
['objects_36',['Objects',['../structWorld_1_1Matrix.html#a168be47f1839dca2342b99cd10a5dda3',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../controlflow.html#objects',1,'Objects'],['../objects.html#objects-1',1,'Objects']]],
|
||||
['objects_36',['Objects',['../structWorld_1_1Matrix.html#a168be47f1839dca2342b99cd10a5dda3',1,'World::Matrix::Objects'],['../classWorld.html#a6cbf7696cb1102cd7f07b937b8e42648',1,'World::Objects'],['../objects.html',1,'Objects'],['../objects.html#objects',1,'Objects'],['../controlflow.html#objects-1',1,'Objects']]],
|
||||
['objects_2eh_37',['objects.h',['../objects_8h.html',1,'']]],
|
||||
['objects_2emd_38',['objects.md',['../objects_8md.html',1,'']]],
|
||||
['obombkart_39',['OBombKart',['../classOBombKart.html',1,'OBombKart'],['../classOBombKart.html#a1566e8d56318b18ad900fbbac9966d9d',1,'OBombKart::OBombKart()']]],
|
||||
|
||||
+1
-1
@@ -236,7 +236,7 @@ var searchData=
|
||||
['pixelcountpresets_233',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]],
|
||||
['pjobs_234',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
|
||||
['place_235',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
|
||||
['plans_236',['plans',['../md_docs_2custom-characters.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
|
||||
['plans_236',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
|
||||
['platform_237',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
|
||||
['play_5fcpu_5fsound_5feffect_238',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]],
|
||||
['play_5fcutscene_239',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]],
|
||||
|
||||
+1
-1
@@ -101,7 +101,7 @@ var searchData=
|
||||
['actorlist_98',['ActorList',['../namespaceEditor.html#aa2e1ff6c936cecd08d75463c42812624',1,'Editor']]],
|
||||
['actorregistryentry_99',['ActorRegistryEntry',['../structActorRegistryEntry.html',1,'']]],
|
||||
['actorreplication_100',['ActorReplication',['../replication_8c.html#a26dd97c60547f572972e89064852c0b4',1,'replication.c']]],
|
||||
['actors_101',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../actors.html#actors',1,'Actors'],['../controlflow.html#actors-1',1,'Actors']]],
|
||||
['actors_101',['Actors',['../classWorld.html#a801d7b9b95a56aad4e6c850e7b3f04f2',1,'World::Actors'],['../actorsmenu.html',1,'Actors'],['../controlflow.html#actors-1',1,'Actors'],['../actors.html#actors',1,'Actors']]],
|
||||
['actors_20work_102',['How Actors Work',['../actors.html',1,'actorsmenu']]],
|
||||
['actors_2ec_103',['actors.c',['../actors_8c.html',1,'']]],
|
||||
['actors_2eh_104',['actors.h',['../actors_8h.html',1,'']]],
|
||||
|
||||
+1
-1
@@ -2112,7 +2112,7 @@ var searchData=
|
||||
['func_5funnamed8_2109',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]],
|
||||
['func_5funnamed9_2110',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]],
|
||||
['future_20including_20references_20too_2111',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
||||
['future_20plans_2112',['Future plans',['../md_docs_2custom-characters.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
|
||||
['future_20plans_2112',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
|
||||
['fvec2_2113',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]],
|
||||
['fvector_2114',['FVector',['../structFVector.html',1,'']]],
|
||||
['fvector2d_2115',['FVector2D',['../structFVector2D.html',1,'']]],
|
||||
|
||||
+1
-1
@@ -477,7 +477,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000043">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000045">Todo</a></b></dt><dd>magic constant </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -114,7 +114,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<p class="enddd"><a class="anchor" id="_todo000034"></a>loads of magic constants.. </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="osPfsDeleteFile_8c.html#a9058bfef76860424d50c262127aabb87">__osPfsReleasePages</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 start_page, u16 *sum, u8 bank, <a class="el" href="union____OSInodeUnit.html">__OSInodeUnit</a> *last_page, int flag)</dt>
|
||||
<dd><a class="anchor" id="_todo000044"></a>magic number </dd>
|
||||
<dd><a class="anchor" id="_todo000046"></a>magic number </dd>
|
||||
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
|
||||
<dd><a class="anchor" id="_todo000035"></a>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
|
||||
@@ -126,7 +126,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="courseTable_8h.html#a83643ea0bd8b0af88efc38bccc1b93ca">_course_mario_raceway_dl_mio0SegmentRomStart</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000068"></a>These should probably be ptr's instead of array's? </dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a> (<a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> pos, <a class="el" href="common__structs_8h.html#a95eb48a2f3630571bea260858dd23e92">Vec3s</a> rot, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> velocity, s16 actorType)</dt>
|
||||
<dd><a class="anchor" id="_todo000056"></a>Commented out because deletes too soon. </dd>
|
||||
<dd><a class="anchor" id="_todo000057"></a>Commented out because deletes too soon. </dd>
|
||||
<dt>Global <a class="el" href="code__80086E70_8h.html#a5aed2e47470583536b07b8b3bcb9edd6">are_players_in_course_section</a> (s16, s16)</dt>
|
||||
<dd><a class="anchor" id="_todo000008"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
|
||||
<dt>Global <a class="el" href="classATrain.html#aa82e623dbfe2747f8be8f2e4781c9973">ATrain::SyncComponents</a> (<a class="el" href="structTrainCarStuff.html">TrainCarStuff</a> *trainCar, s16 orientationY)</dt>
|
||||
@@ -134,13 +134,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="camera_8h.html#a5d473430986a7e9d5ceca3b538321cc8">BAD_RETURN</a> (cmd)</dt>
|
||||
<dd><a class="anchor" id="_todo000006"></a>put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it. </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a9410901312e9664a26f6a854227f2f8b">clear_framebuffer</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000025"></a>Why did void* work for matching </dd>
|
||||
<dd><a class="anchor" id="_todo000027"></a>Why did void* work for matching </dd>
|
||||
<dt>Global <a class="el" href="menus_8h.html#af045ec59aa11111dbb4b7ad27ec0d6f4">course_select_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *, u16)</dt>
|
||||
<dd><a class="anchor" id="_todo000029"></a><a class="el" href="Game_8cpp.html#af96f9195419b1a81241a2bd5fc03f93b">SetCourse()</a> to course one; </dd>
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000064"></a>unused? </dd>
|
||||
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
|
||||
<dd><a class="anchor" id="_todo000011"></a>confirm this. </dd>
|
||||
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000036"></a>is it possible to remove them somehow? </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000037"></a>is it possible to remove them somehow? </p>
|
||||
@@ -162,23 +162,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
|
||||
<dd><a class="anchor" id="_todo000065"></a>arg1 should likely be a u8 * </dd>
|
||||
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000046"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dd><a class="anchor" id="_todo000044"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
|
||||
<dd><a class="anchor" id="_todo000011"></a>Does this match as a return of s8? </dd>
|
||||
<dd><a class="anchor" id="_todo000010"></a>Does this match as a return of s8? </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
|
||||
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
|
||||
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000057"></a>increasing players past four would require increase this loop iterator. </dd>
|
||||
<dd><a class="anchor" id="_todo000055"></a>increasing players past four would require increase this loop iterator. </dd>
|
||||
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000045"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dd><a class="anchor" id="_todo000040"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
|
||||
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000066"></a>fix this extern </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
|
||||
<dd><a class="anchor" id="_todo000042"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000043"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000051"></a>name </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
|
||||
@@ -190,9 +190,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="menus_8c.html#a3d16275034df7858d890273a95a5a4af">logo_intro_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *controller, UNUSED u16 controllerIdx)</dt>
|
||||
<dd><a class="anchor" id="_todo000028"></a>Label audio funcs </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a3e7f5dc57f158b3772b2ab86f730b3d7">MTX_KART_POOL_SIZE</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000027"></a>Verify with proper documentation </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000026"></a>Verify with proper documentation </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000025"></a>Verify with proper documentation </dd>
|
||||
<dt>Global <a class="el" href="podium__ceremony__actors_8h.html#a186674a03da1d9fce04a3211d6f4ec4d">new_actor</a> (<a class="el" href="structActorInitParams.html">ActorInitParams</a> *)</dt>
|
||||
<dd><a class="anchor" id="_todo000013"></a>More indepth error checking/return value </dd>
|
||||
<dt>Global <a class="el" href="structNote.html#ad84c5a727f09a9ea8140bcf1b56ce512">Note::priority</a> </dt>
|
||||
@@ -208,7 +208,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
|
||||
<dd><a class="anchor" id="_todo000016"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="pak_8cpp.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
|
||||
<dd><a class="anchor" id="_todo000043"></a>magic constant </dd>
|
||||
<dd><a class="anchor" id="_todo000045"></a>magic constant </dd>
|
||||
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
|
||||
<dd><a class="anchor" id="_todo000047"></a>name magic constants </dd>
|
||||
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
|
||||
@@ -223,7 +223,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000041"></a>This define is from os.h, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000042"></a>This define is from os.h, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000024"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
|
||||
@@ -237,11 +237,11 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
|
||||
<dd><a class="anchor" id="_todo000067"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
|
||||
<dd><a class="anchor" id="_todo000055"></a>actorType needs to be passed into this function for flexibility </dd>
|
||||
<dd><a class="anchor" id="_todo000056"></a>actorType needs to be passed into this function for flexibility </dd>
|
||||
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000020"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
|
||||
<dd><a class="anchor" id="_todo000040"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
|
||||
<dd><a class="anchor" id="_todo000041"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
|
||||
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
|
||||
<dt>Global <a class="el" href="classWorld.html#ade602b7d3351de3212ebf045e95f3d0c">World::SetCourse</a> (const char *)</dt>
|
||||
|
||||
Reference in New Issue
Block a user