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https://github.com/HarbourMasters/SpaghettiKart
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shift is not needed here
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@@ -2630,7 +2630,7 @@ void draw_simplified_lap_count(s32 playerId) {
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void func_8004E800(s32 playerId) {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Player place HUD", playerId << 8);
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FrameInterpolation_RecordOpenChild("Player place HUD", playerId);
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if (playerHUD[playerId].unk_81 != 0) {
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if (playerHUD[playerId].lapCount != 3) {
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func_8004A384(playerHUD[playerId].rankX + playerHUD[playerId].slideRankX,
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