this isn't needed

This commit is contained in:
Sonic Dreamcaster
2025-05-21 01:19:49 -03:00
parent 622795584c
commit 1c5c8ceeee
-2
View File
@@ -1125,7 +1125,6 @@ void func_8001EE98(Player* player, Camera* camera, s8 index) {
break;
}
if (gIsGamePaused == 0) {
FrameInterpolation_ShouldInterpolateFrame(false);
switch (D_80152300[cameraIndex]) {
case 3:
func_8001A588(&D_80152300[cameraIndex], camera, player, index, cameraIndex);
@@ -1150,7 +1149,6 @@ void func_8001EE98(Player* player, Camera* camera, s8 index) {
func_8001EA0C(camera, player, index);
break;
}
FrameInterpolation_ShouldInterpolateFrame(true);
}
}