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@@ -206,7 +206,7 @@ Variables</h2></td></tr>
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</div><div class="memdoc">
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<b>Value:</b><div class="fragment"><div class="line">(path == <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> ? <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> \</div>
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<div class="line"> : (<a class="code hl_function" href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) ? ResourceGetDataByName((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) : path))</div>
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<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:710</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:709</div></div>
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<div class="ttc" id="aminiaudio_8h_html_a070d2ce7b6bb7e5c05602aa8c308d0c4"><div class="ttname"><a href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a></div><div class="ttdeci">#define NULL</div><div class="ttdef"><b>Definition</b> miniaudio.h:3851</div></div>
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</div><!-- fragment -->
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</div>
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@@ -239,42 +239,42 @@ $(function(){initNavTree('Engine_8h_source.html',''); initResizable(true); });
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<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span>}</div>
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<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span><span class="preprocessor">#endif</span></div>
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<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> </div>
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<div class="ttc" id="aEngine_8cpp_html_a0b2a0a6072d24bc155959292bc165961"><div class="ttname"><a href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:805</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a130aa97f1c7fae24f3d23f8126e7506f"><div class="ttname"><a href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:762</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:814</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:774</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:796</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a0b2a0a6072d24bc155959292bc165961"><div class="ttname"><a href="Engine_8cpp.html#a0b2a0a6072d24bc155959292bc165961">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:804</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a130aa97f1c7fae24f3d23f8126e7506f"><div class="ttname"><a href="Engine_8cpp.html#a130aa97f1c7fae24f3d23f8126e7506f">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:761</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8cpp.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:813</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8cpp.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:773</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8cpp.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:795</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a29357c424545be61af4bd28d84fd344a"><div class="ttname"><a href="Engine_8cpp.html#a29357c424545be61af4bd28d84fd344a">GetInterpreter</a></div><div class="ttdeci">Fast::Interpreter * GetInterpreter()</div><div class="ttdef"><b>Definition</b> Engine.cpp:59</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:778</div></div>
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<div class="ttc" id="aEngine_8cpp_html_a74cff0dc9810ca52110d05e078ed8a53"><div class="ttname"><a href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:810</div></div>
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<div class="ttc" id="aEngine_8cpp_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:818</div></div>
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<div class="ttc" id="aEngine_8cpp_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:800</div></div>
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<div class="ttc" id="aEngine_8cpp_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:770</div></div>
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<div class="ttc" id="aEngine_8cpp_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:766</div></div>
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<div class="ttc" id="aEngine_8h_html_a090be9f36d74b54951798478450cf472"><div class="ttname"><a href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a></div><div class="ttdeci">void GameEngine_UnloadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:694</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:814</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:774</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:796</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a20514c4a46730dc918ea1e5bf293aa42"><div class="ttname"><a href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a></div><div class="ttdeci">uint32_t GameEngine_GetSampleRate()</div><div class="ttdef"><b>Definition</b> Engine.cpp:620</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a2cade37b28aec2f0c4e7b546a12939f4"><div class="ttname"><a href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a></div><div class="ttdeci">void GameEngine_UnloadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:664</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a2d37754f01009848451075cdb66784ba"><div class="ttname"><a href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:658</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a3aed03197767a229028ca182c1256591"><div class="ttname"><a href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:810</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8cpp.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:777</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_a74cff0dc9810ca52110d05e078ed8a53"><div class="ttname"><a href="Engine_8cpp.html#a74cff0dc9810ca52110d05e078ed8a53">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:809</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8cpp.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:817</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8cpp.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:799</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8cpp.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:769</div></div>
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||||
<div class="ttc" id="aEngine_8cpp_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8cpp.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:765</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a090be9f36d74b54951798478450cf472"><div class="ttname"><a href="Engine_8h.html#a090be9f36d74b54951798478450cf472">GameEngine_UnloadSequence</a></div><div class="ttdeci">void GameEngine_UnloadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:693</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a148024822cf8878855266d03c21a0bd8"><div class="ttname"><a href="Engine_8h.html#a148024822cf8878855266d03c21a0bd8">OTRGetGameViewportWidth</a></div><div class="ttdeci">uint32_t OTRGetGameViewportWidth()</div><div class="ttdef"><b>Definition</b> Engine.cpp:813</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a17495ab17d6e9c65b2a76e3c88a7f718"><div class="ttname"><a href="Engine_8h.html#a17495ab17d6e9c65b2a76e3c88a7f718">OTRGetDimensionFromRightEdge</a></div><div class="ttdeci">float OTRGetDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:773</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a1ec290d3c3dc1016cef4b580d79bfe97"><div class="ttname"><a href="Engine_8h.html#a1ec290d3c3dc1016cef4b580d79bfe97">OTRCalculateCenterOfAreaFromRightEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromRightEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:795</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a20514c4a46730dc918ea1e5bf293aa42"><div class="ttname"><a href="Engine_8h.html#a20514c4a46730dc918ea1e5bf293aa42">GameEngine_GetSampleRate</a></div><div class="ttdeci">uint32_t GameEngine_GetSampleRate()</div><div class="ttdef"><b>Definition</b> Engine.cpp:619</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a2cade37b28aec2f0c4e7b546a12939f4"><div class="ttname"><a href="Engine_8h.html#a2cade37b28aec2f0c4e7b546a12939f4">GameEngine_UnloadBank</a></div><div class="ttdeci">void GameEngine_UnloadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:663</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a2d37754f01009848451075cdb66784ba"><div class="ttname"><a href="Engine_8h.html#a2d37754f01009848451075cdb66784ba">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:657</div></div>
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<div class="ttc" id="aEngine_8h_html_a3aed03197767a229028ca182c1256591"><div class="ttname"><a href="Engine_8h.html#a3aed03197767a229028ca182c1256591">OTRGetGameRenderHeight</a></div><div class="ttdeci">uint32_t OTRGetGameRenderHeight(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:809</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a46ad9315bfdcb31c03bf3541a1fb935f"><div class="ttname"><a href="Engine_8h.html#a46ad9315bfdcb31c03bf3541a1fb935f">GameEngine_ProcessGfxCommands</a></div><div class="ttdeci">void GameEngine_ProcessGfxCommands(Gfx *commands)</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a56d00bd3255f1c650350b11da90ddc74"><div class="ttname"><a href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a></div><div class="ttdeci">uint32_t GameEngine_GetSequenceCount()</div><div class="ttdef"><b>Definition</b> Engine.cpp:685</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:778</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a6efd084dccf3fe3a1293f6c86d2d45ed"><div class="ttname"><a href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a></div><div class="ttdeci">struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:637</div></div>
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<div class="ttc" id="aEngine_8h_html_a8da2f86fab143dd6c2be01e2265264e7"><div class="ttname"><a href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a></div><div class="ttdeci">int32_t GameEngine_ResourceGetTexTypeByName(const char *name)</div><div class="ttdef"><b>Definition</b> Engine.cpp:714</div></div>
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<div class="ttc" id="aEngine_8h_html_a8f49f767130615bc8d98a4d428a5a49f"><div class="ttname"><a href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:690</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a9722639d948bb7c0f3935bfb71101cec"><div class="ttname"><a href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a></div><div class="ttdeci">uint32_t GameEngine_GetSamplesPerFrame()</div><div class="ttdef"><b>Definition</b> Engine.cpp:633</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_a99a39f70b8e523ef5dbce40ab2e41d56"><div class="ttname"><a href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:762</div></div>
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<div class="ttc" id="aEngine_8h_html_a9d643d4ad53ffb04036755be5496c72e"><div class="ttname"><a href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a></div><div class="ttdeci">float GameEngine_GetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:699</div></div>
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<div class="ttc" id="aEngine_8h_html_ac7bc08bf26369dc0cacc664b072a427f"><div class="ttname"><a href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a></div><div class="ttdeci">struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:669</div></div>
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<div class="ttc" id="aEngine_8h_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:818</div></div>
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||||
<div class="ttc" id="aEngine_8h_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:800</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_aedcf1c364ee3212fb6667ed5caf51271"><div class="ttname"><a href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:805</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a56d00bd3255f1c650350b11da90ddc74"><div class="ttname"><a href="Engine_8h.html#a56d00bd3255f1c650350b11da90ddc74">GameEngine_GetSequenceCount</a></div><div class="ttdeci">uint32_t GameEngine_GetSequenceCount()</div><div class="ttdef"><b>Definition</b> Engine.cpp:684</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a6a4636ed76942d3a15e97f85ff3196fb"><div class="ttname"><a href="Engine_8h.html#a6a4636ed76942d3a15e97f85ff3196fb">OTRGetRectDimensionFromRightEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromRightEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:777</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a6efd084dccf3fe3a1293f6c86d2d45ed"><div class="ttname"><a href="Engine_8h.html#a6efd084dccf3fe3a1293f6c86d2d45ed">GameEngine_LoadBank</a></div><div class="ttdeci">struct CtlEntry * GameEngine_LoadBank(uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:636</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a8da2f86fab143dd6c2be01e2265264e7"><div class="ttname"><a href="Engine_8h.html#a8da2f86fab143dd6c2be01e2265264e7">GameEngine_ResourceGetTexTypeByName</a></div><div class="ttdeci">int32_t GameEngine_ResourceGetTexTypeByName(const char *name)</div><div class="ttdef"><b>Definition</b> Engine.cpp:713</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a8f49f767130615bc8d98a4d428a5a49f"><div class="ttname"><a href="Engine_8h.html#a8f49f767130615bc8d98a4d428a5a49f">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:689</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a9722639d948bb7c0f3935bfb71101cec"><div class="ttname"><a href="Engine_8h.html#a9722639d948bb7c0f3935bfb71101cec">GameEngine_GetSamplesPerFrame</a></div><div class="ttdeci">uint32_t GameEngine_GetSamplesPerFrame()</div><div class="ttdef"><b>Definition</b> Engine.cpp:632</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a99a39f70b8e523ef5dbce40ab2e41d56"><div class="ttname"><a href="Engine_8h.html#a99a39f70b8e523ef5dbce40ab2e41d56">OTRGetAspectRatio</a></div><div class="ttdeci">float OTRGetAspectRatio(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:761</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_a9d643d4ad53ffb04036755be5496c72e"><div class="ttname"><a href="Engine_8h.html#a9d643d4ad53ffb04036755be5496c72e">GameEngine_GetAspectRatio</a></div><div class="ttdeci">float GameEngine_GetAspectRatio()</div><div class="ttdef"><b>Definition</b> Engine.cpp:698</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_ac7bc08bf26369dc0cacc664b072a427f"><div class="ttname"><a href="Engine_8h.html#ac7bc08bf26369dc0cacc664b072a427f">GameEngine_LoadSequence</a></div><div class="ttdeci">struct AudioSequenceData * GameEngine_LoadSequence(uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:668</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_ac9a41747a729cf288ae92fba19ba2f9a"><div class="ttname"><a href="Engine_8h.html#ac9a41747a729cf288ae92fba19ba2f9a">OTRGetGameViewportHeight</a></div><div class="ttdeci">uint32_t OTRGetGameViewportHeight()</div><div class="ttdef"><b>Definition</b> Engine.cpp:817</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_acb7976888628f12ad709757f72eabffb"><div class="ttname"><a href="Engine_8h.html#acb7976888628f12ad709757f72eabffb">OTRCalculateCenterOfAreaFromLeftEdge</a></div><div class="ttdeci">uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center)</div><div class="ttdef"><b>Definition</b> Engine.cpp:799</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_aedcf1c364ee3212fb6667ed5caf51271"><div class="ttname"><a href="Engine_8h.html#aedcf1c364ee3212fb6667ed5caf51271">OTRGetGameRenderWidth</a></div><div class="ttdeci">uint32_t OTRGetGameRenderWidth(void)</div><div class="ttdef"><b>Definition</b> Engine.cpp:804</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_aeef5f907700723b99e6a2ee692e45b31"><div class="ttname"><a href="Engine_8h.html#aeef5f907700723b99e6a2ee692e45b31">engine_asset_file</a></div><div class="ttdeci">static const char engine_asset_file[]</div><div class="ttdef"><b>Definition</b> Engine.h:6</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:770</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:766</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_af8ad96e953b60eb630f5261745844e45"><div class="ttname"><a href="Engine_8h.html#af8ad96e953b60eb630f5261745844e45">OTRGetRectDimensionFromLeftEdge</a></div><div class="ttdeci">int16_t OTRGetRectDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:769</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_afc8b077c3a02d35419cae70c83942941"><div class="ttname"><a href="Engine_8h.html#afc8b077c3a02d35419cae70c83942941">OTRGetDimensionFromLeftEdge</a></div><div class="ttdeci">float OTRGetDimensionFromLeftEdge(float v)</div><div class="ttdef"><b>Definition</b> Engine.cpp:765</div></div>
|
||||
<div class="ttc" id="aEngine_8h_html_aff46ed20348d9c96aa36a10ade9a5dd7"><div class="ttname"><a href="Engine_8h.html#aff46ed20348d9c96aa36a10ade9a5dd7">game_asset_file</a></div><div class="ttdeci">static const char game_asset_file[]</div><div class="ttdef"><b>Definition</b> Engine.h:5</div></div>
|
||||
<div class="ttc" id="aHMAS_8h_html"><div class="ttname"><a href="HMAS_8h.html">HMAS.h</a></div></div>
|
||||
<div class="ttc" id="astructAudioBankSample_html"><div class="ttname"><a href="structAudioBankSample.html">AudioBankSample</a></div><div class="ttdef"><b>Definition</b> internal.h:134</div></div>
|
||||
|
||||
@@ -216,19 +216,19 @@ $(function(){initNavTree('PortMenu_8h_source.html',''); initResizable(true); });
|
||||
<div class="ttc" id="aMenuTypes_8h_html_a9cf6dfc1528e36be4693d119793e8238ac5f4a26feb8eeee4b58c995a0b3864ee"><div class="ttname"><a href="MenuTypes_8h.html#a9cf6dfc1528e36be4693d119793e8238ac5f4a26feb8eeee4b58c995a0b3864ee">DEBUG_LOG_CRITICAL</a></div><div class="ttdeci">@ DEBUG_LOG_CRITICAL</div><div class="ttdef"><b>Definition</b> MenuTypes.h:72</div></div>
|
||||
<div class="ttc" id="aMenu_8h_html"><div class="ttname"><a href="Menu_8h.html">Menu.h</a></div></div>
|
||||
<div class="ttc" id="aUIWidgets_8h_html"><div class="ttname"><a href="UIWidgets_8h.html">UIWidgets.h</a></div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a081a0aa5ac927ede42b39f87033b2136"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a081a0aa5ac927ede42b39f87033b2136">GameUI::PortMenu::PortMenu</a></div><div class="ttdeci">PortMenu(const std::string &consoleVariable, const std::string &name)</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:616</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a081a0aa5ac927ede42b39f87033b2136"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a081a0aa5ac927ede42b39f87033b2136">GameUI::PortMenu::PortMenu</a></div><div class="ttdeci">PortMenu(const std::string &consoleVariable, const std::string &name)</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:620</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a13c853deed0530fa8e1810ffe6fef9a5"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a13c853deed0530fa8e1810ffe6fef9a5">GameUI::PortMenu::AddSidebarEntry</a></div><div class="ttdeci">void AddSidebarEntry(std::string sectionName, std::string sidbarName, uint32_t columnCount)</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:33</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a35ff589db0705776ae252a50fa1cee7d"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a35ff589db0705776ae252a50fa1cee7d">GameUI::PortMenu::AddWidget</a></div><div class="ttdeci">WidgetInfo & AddWidget(WidgetPath &pathInfo, std::string widgetName, WidgetType widgetType)</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:40</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a47032191fff5c67cc5fa1a356704a13a"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a47032191fff5c67cc5fa1a356704a13a">GameUI::PortMenu::~PortMenu</a></div><div class="ttdeci">~PortMenu()</div><div class="ttdef"><b>Definition</b> PortMenu.h:64</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a6107d5040943b730f00a96293d335e23"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a6107d5040943b730f00a96293d335e23">GameUI::PortMenu::InitElement</a></div><div class="ttdeci">void InitElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:620</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a99e204a4bf92bc4e563547d8d5f2013a"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a99e204a4bf92bc4e563547d8d5f2013a">GameUI::PortMenu::DrawElement</a></div><div class="ttdeci">void DrawElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:695</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_aae9fe5836ea57a15312e9f9a17e91850"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#aae9fe5836ea57a15312e9f9a17e91850">GameUI::PortMenu::AddSceneVisibility</a></div><div class="ttdeci">void AddSceneVisibility()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:563</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_acb8c1c2718352f13074ff24b7547573d"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#acb8c1c2718352f13074ff24b7547573d">GameUI::PortMenu::UpdateElement</a></div><div class="ttdeci">void UpdateElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:687</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_acf1c08d9ed088b6b33ec91a0e0a48494"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#acf1c08d9ed088b6b33ec91a0e0a48494">GameUI::PortMenu::AddRulesets</a></div><div class="ttdeci">void AddRulesets()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:432</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ad0164e1a4d1111fb2312cdec60c8d223"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ad0164e1a4d1111fb2312cdec60c8d223">GameUI::PortMenu::AddEnhancements</a></div><div class="ttdeci">void AddEnhancements()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:356</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a6107d5040943b730f00a96293d335e23"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a6107d5040943b730f00a96293d335e23">GameUI::PortMenu::InitElement</a></div><div class="ttdeci">void InitElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:624</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_a99e204a4bf92bc4e563547d8d5f2013a"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#a99e204a4bf92bc4e563547d8d5f2013a">GameUI::PortMenu::DrawElement</a></div><div class="ttdeci">void DrawElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:699</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_aae9fe5836ea57a15312e9f9a17e91850"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#aae9fe5836ea57a15312e9f9a17e91850">GameUI::PortMenu::AddSceneVisibility</a></div><div class="ttdeci">void AddSceneVisibility()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:567</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_acb8c1c2718352f13074ff24b7547573d"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#acb8c1c2718352f13074ff24b7547573d">GameUI::PortMenu::UpdateElement</a></div><div class="ttdeci">void UpdateElement() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:691</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_acf1c08d9ed088b6b33ec91a0e0a48494"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#acf1c08d9ed088b6b33ec91a0e0a48494">GameUI::PortMenu::AddRulesets</a></div><div class="ttdeci">void AddRulesets()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:436</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ad0164e1a4d1111fb2312cdec60c8d223"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ad0164e1a4d1111fb2312cdec60c8d223">GameUI::PortMenu::AddEnhancements</a></div><div class="ttdeci">void AddEnhancements()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:360</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ad1010e161497fac3f609b69b0f7d6348"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ad1010e161497fac3f609b69b0f7d6348">GameUI::PortMenu::AddSettings</a></div><div class="ttdeci">void AddSettings()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:92</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ad7cfc1475c5fb97f67e5007b82cc8d2e"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ad7cfc1475c5fb97f67e5007b82cc8d2e">GameUI::PortMenu::Draw</a></div><div class="ttdeci">void Draw() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:691</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ae2b125ddd080ba7cfd4da340dfb14192"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ae2b125ddd080ba7cfd4da340dfb14192">GameUI::PortMenu::AddDevTools</a></div><div class="ttdeci">void AddDevTools()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:499</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ad7cfc1475c5fb97f67e5007b82cc8d2e"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ad7cfc1475c5fb97f67e5007b82cc8d2e">GameUI::PortMenu::Draw</a></div><div class="ttdeci">void Draw() override</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:695</div></div>
|
||||
<div class="ttc" id="aclassGameUI_1_1PortMenu_html_ae2b125ddd080ba7cfd4da340dfb14192"><div class="ttname"><a href="classGameUI_1_1PortMenu.html#ae2b125ddd080ba7cfd4da340dfb14192">GameUI::PortMenu::AddDevTools</a></div><div class="ttdeci">void AddDevTools()</div><div class="ttdef"><b>Definition</b> PortMenu.cpp:503</div></div>
|
||||
<div class="ttc" id="aclassShip_1_1Menu_html"><div class="ttname"><a href="classShip_1_1Menu.html">Ship::Menu</a></div><div class="ttdef"><b>Definition</b> Menu.h:21</div></div>
|
||||
<div class="ttc" id="anamespaceGameUI_html"><div class="ttname"><a href="namespaceGameUI.html">GameUI</a></div><div class="ttdef"><b>Definition</b> FreecamWindow.cpp:38</div></div>
|
||||
<div class="ttc" id="anamespaceGameUI_html_a291610a1b19acbf05b97d3512a50c78f"><div class="ttname"><a href="namespaceGameUI.html#a291610a1b19acbf05b97d3512a50c78f">GameUI::MAX_FPS</a></div><div class="ttdeci">constexpr size_t MAX_FPS</div><div class="ttdef"><b>Definition</b> PortMenu.h:12</div></div>
|
||||
|
||||
@@ -163,7 +163,7 @@ Functions</h2></td></tr>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line"> (path == <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> ? <a class="code hl_define" href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a> \</div>
|
||||
<div class="line"> : (<a class="code hl_function" href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a>((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) ? ResourceGetDataByName((<span class="keyword">const</span> <span class="keywordtype">char</span>*) path) : path))</div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:710</div></div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_a223c8bc63f228dc11177515e38eff2db"><div class="ttname"><a href="Engine_8cpp.html#a223c8bc63f228dc11177515e38eff2db">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *data)</div><div class="ttdef"><b>Definition</b> Engine.cpp:709</div></div>
|
||||
<div class="ttc" id="aminiaudio_8h_html_a070d2ce7b6bb7e5c05602aa8c308d0c4"><div class="ttname"><a href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a></div><div class="ttdeci">#define NULL</div><div class="ttdef"><b>Definition</b> miniaudio.h:3851</div></div>
|
||||
</div><!-- fragment -->
|
||||
</div>
|
||||
|
||||
@@ -124,7 +124,7 @@ $(function(){initNavTree('align__asset__macro_8h_source.html',''); initResizable
|
||||
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="preprocessor"> : (GameEngine_OTRSigCheck((const char*) path) ? ResourceGetDataByName((const char*) path) : path))</span></div>
|
||||
</div>
|
||||
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"><a class="line" href="align__asset__macro_8h.html#a8b59e27ac08d0690cb93f94535229a8f"> 14</a></span><span class="preprocessor">#define LOAD_ASSET_RAW(path) ResourceGetDataByName((const char*) path)</span></div>
|
||||
<div class="ttc" id="aalign__asset__macro_8h_html_ac080f5860e6330eba94536eb08638ee2"><div class="ttname"><a href="align__asset__macro_8h.html#ac080f5860e6330eba94536eb08638ee2">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *imgData)</div><div class="ttdef"><b>Definition</b> Engine.cpp:710</div></div>
|
||||
<div class="ttc" id="aalign__asset__macro_8h_html_ac080f5860e6330eba94536eb08638ee2"><div class="ttname"><a href="align__asset__macro_8h.html#ac080f5860e6330eba94536eb08638ee2">GameEngine_OTRSigCheck</a></div><div class="ttdeci">bool GameEngine_OTRSigCheck(const char *imgData)</div><div class="ttdef"><b>Definition</b> Engine.cpp:709</div></div>
|
||||
</div><!-- fragment --></div><!-- contents -->
|
||||
</div><!-- doc-content -->
|
||||
<!-- start footer part -->
|
||||
|
||||
@@ -116,9 +116,9 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="code__80005FD0_8c.html#a61da9c57e00b21e4a075bf9d41b932a1">func_8001969C</a> (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex)</dt>
|
||||
<dd><a class="anchor" id="_bug000007"></a>Adding an (f32) cast changes asm, why? </dd>
|
||||
<dt>Global <a class="el" href="heap_8h.html#ab4f80aff560307d96b2c40b5c0ed82f8">func_800B9BE4</a> (f32, f32, u16 *)</dt>
|
||||
<dd><a class="anchor" id="_bug000002"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
|
||||
<dd><a class="anchor" id="_bug000004"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
|
||||
<dt>Global <a class="el" href="load_8h.html#ab3527402c5b0ba729e379fb33e802291">func_800BB388</a> (s32 bankId, s32 instId, s32 arg2)</dt>
|
||||
<dd><a class="anchor" id="_bug000003"></a>missing return </dd>
|
||||
<dd><a class="anchor" id="_bug000002"></a>missing return </dd>
|
||||
<dt>Global <a class="el" href="seqplayer_8h.html#a96fd2718691a0e1c86de13d55670a8b1">init_sequence_players</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_bug000006"></a>Size of wrong array. Zeroes out second half of gSequenceChannels[0], all of gSequenceChannels[1..31], and part of gSequenceLayers[0]. However, this is only called at startup, so it's harmless. </dd>
|
||||
<dt>Global <a class="el" href="podium__ceremony__actors_8h.html#a186674a03da1d9fce04a3211d6f4ec4d">new_actor</a> (<a class="el" href="structActorInitParams.html">ActorInitParams</a> *)</dt>
|
||||
@@ -128,7 +128,7 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="playback_8h.html#a281646ee32b4a0af33bcb1e95afd624e">note_set_vel_pan_reverb</a> (struct <a class="el" href="structNote.html">Note</a> *note, f32 velocity, u8 pan, u8 reverbVol)</dt>
|
||||
<dd><a class="anchor" id="_bug000005"></a>for the change to UQ0.7, the if statement should also have been changed accordingly </dd>
|
||||
<dt>Global <a class="el" href="load_8h.html#a9c1bfb29806b05fc3a700184dcac6880">preload_sequence</a> (u32, u8)</dt>
|
||||
<dd><a class="anchor" id="_bug000004"></a>should be IS_SEQ_LOAD_COMPLETE </dd>
|
||||
<dd><a class="anchor" id="_bug000003"></a>should be IS_SEQ_LOAD_COMPLETE </dd>
|
||||
<dt>Global <a class="el" href="menu__items_8h.html#a5b9f65d326f8281c8d77ab26a178de52">render_menu_item_data_course_image</a> (<a class="el" href="structMenuItem.html">MenuItem</a> *)</dt>
|
||||
<dd><a class="anchor" id="_bug000014"></a>todo: This function will not work in custom courses. </dd>
|
||||
<dt>Global <a class="el" href="code__80281780_8h.html#a59f61302f1f5f6ecab728bf08608d16b">setup_podium_ceremony</a> (void)</dt>
|
||||
|
||||
+4
-4
@@ -4,11 +4,11 @@ var charactermenu =
|
||||
[ "Custom characters", "characteroverview.html#custom-characters", null ],
|
||||
[ "Examples for all characters:", "characteroverview.html#examples-for-all-characters", null ],
|
||||
[ "Additional Files", "characteroverview.html#additional-files", [
|
||||
[ "Tips", "characteroverview.html#tips-1", [
|
||||
[ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings-1", null ]
|
||||
[ "Tips", "characteroverview.html#tips", [
|
||||
[ "Change Viewport Render Settings", "characteroverview.html#change-viewport-render-settings", null ]
|
||||
] ],
|
||||
[ "Tools To Help", "characteroverview.html#tools-to-help-1", null ],
|
||||
[ "Future plans", "characteroverview.html#future-plans-2", null ]
|
||||
[ "Tools To Help", "characteroverview.html#tools-to-help", null ],
|
||||
[ "Future plans", "characteroverview.html#future-plans", null ]
|
||||
] ]
|
||||
] ]
|
||||
];
|
||||
@@ -135,21 +135,21 @@ Additional Files</h1>
|
||||
<p>placement icon = common_data/common_texture_portrait_toad.png Original frame is 32x32</p>
|
||||
<p>player selection frames = player_selection/toad_face_00.png ~ toad_face_16.png Original frames is 64x64 (note that Donkeykong uses donkey_kong here instead)</p>
|
||||
<p>player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)</p>
|
||||
<h2><a class="anchor" id="tips-1"></a>
|
||||
<h2><a class="anchor" id="tips"></a>
|
||||
Tips</h2>
|
||||
<h3><a class="anchor" id="change-viewport-render-settings-1"></a>
|
||||
<h3><a class="anchor" id="change-viewport-render-settings"></a>
|
||||
Change Viewport Render Settings</h3>
|
||||
<p>Assuming your using the overkart setup kart.</p>
|
||||
<p>In object mode, select View -> Cameras -> Active <a class="el" href="structCamera.html">Camera</a></p>
|
||||
<p>Set your render resolution and path as shown in the image below</p>
|
||||
<p>Then render your animation by selecting View -> Viewport Render <a class="el" href="structAnimation.html">Animation</a></p>
|
||||
<p><img src="change_viewport.png" alt="Viewport Render Settings" class="inline"/></p>
|
||||
<h2><a class="anchor" id="tools-to-help-1"></a>
|
||||
<h2><a class="anchor" id="tools-to-help"></a>
|
||||
Tools To Help</h2>
|
||||
<ul>
|
||||
<li>There is <a href="https://vinievex.itch.io/racer-ready-up">Racer Ready-Up</a> which is a tool to help you create custom characters for SpaghettiKart.</li>
|
||||
</ul>
|
||||
<h2><a class="anchor" id="future-plans-2"></a>
|
||||
<h2><a class="anchor" id="future-plans"></a>
|
||||
Future plans</h2>
|
||||
<ul>
|
||||
<li>Support for custom characters that do not replace existing ones.</li>
|
||||
|
||||
+1
-1
@@ -635,7 +635,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>: Change actorIndex to ptr to <a class="el" href="structTrainCar.html">TrainCar</a> actor </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000022">Todo</a></b></dt><dd>: Change actorIndex to ptr to <a class="el" href="structTrainCar.html">TrainCar</a> actor </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+2
-2
@@ -351,7 +351,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -782,7 +782,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
|
||||
|
||||
<p>Reimplemented from <a class="el" href="classOObject.html#a3a207a0d2b4292e683e70f57e854fc22">OObject</a>.</p>
|
||||
<div class="dynheader">
|
||||
|
||||
+1
-1
@@ -325,7 +325,7 @@ Static Private Attributes</h2></td></tr>
|
||||
<tr class="separator:a473ab45c3488350f0214f9f7a72c1455"><td class="memSeparator" colspan="2"> </td></tr>
|
||||
</table>
|
||||
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
|
||||
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
|
||||
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
|
||||
</dd></dl>
|
||||
<p>Thwomp <a class="el" href="classOObject.html">OObject</a></p>
|
||||
|
||||
@@ -1654,7 +1654,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000009">Todo</a></b></dt><dd>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000007">Todo</a></b></dt><dd>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -2129,7 +2129,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000009">Todo</a></b></dt><dd>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000007">Todo</a></b></dt><dd>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -5556,7 +5556,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000008">Todo</a></b></dt><dd>Confirm this comment </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000009">Todo</a></b></dt><dd>Confirm this comment </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -4781,7 +4781,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000008">Todo</a></b></dt><dd>Confirm this comment </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000009">Todo</a></b></dt><dd>Confirm this comment </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -515,7 +515,7 @@ Here is the caller graph for this function:</div>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<p>This function is used to avoid hefty collision checks if players are not near the actor </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000007">Todo</a></b></dt><dd>This is the easiest solution otherwise actors would not collide on custom courses. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000008">Todo</a></b></dt><dd>This is the easiest solution otherwise actors would not collide on custom courses. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -548,7 +548,7 @@ Here is the caller graph for this function:</div>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<p>This function is used to avoid hefty collision checks if players are not near the actor </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000007">Todo</a></b></dt><dd>This is the easiest solution otherwise actors would not collide on custom courses. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000008">Todo</a></b></dt><dd>This is the easiest solution otherwise actors would not collide on custom courses. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -149,7 +149,7 @@ Functions</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -144,7 +144,7 @@ Functions</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>decide to use colours or textures and fix displaylists because they are buggy </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+5
-5
@@ -210,8 +210,8 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000031">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000032">Todo</a></b></dt><dd>loads of magic constants.. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000031">Todo</a></b></dt><dd>loads of magic constants.. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -284,7 +284,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000032">Todo</a></b></dt><dd>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -348,8 +348,8 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>fix magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd>fix magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+5
-5
@@ -1100,8 +1100,8 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000031">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000032">Todo</a></b></dt><dd>loads of magic constants.. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000031">Todo</a></b></dt><dd>loads of magic constants.. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -1388,7 +1388,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000032">Todo</a></b></dt><dd>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -1452,8 +1452,8 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>fix magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000030">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd>fix magic number </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000029">Todo</a></b></dt><dd>remove magic constant </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -411,7 +411,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000002">Todo</a></b></dt><dd>0x00000000800f624c fill2 </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000003">Todo</a></b></dt><dd>0x00000000800f624c fill2 </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+9
-9
@@ -2354,12 +2354,12 @@
|
||||
<a href="charactermenu_8md.html"/>
|
||||
<a href="characteroverview.html"/>
|
||||
<a href="characteroverview.html#additional-files"/>
|
||||
<a href="characteroverview.html#change-viewport-render-settings-1"/>
|
||||
<a href="characteroverview.html#change-viewport-render-settings"/>
|
||||
<a href="characteroverview.html#custom-characters"/>
|
||||
<a href="characteroverview.html#examples-for-all-characters"/>
|
||||
<a href="characteroverview.html#future-plans-2"/>
|
||||
<a href="characteroverview.html#tips-1"/>
|
||||
<a href="characteroverview.html#tools-to-help-1"/>
|
||||
<a href="characteroverview.html#future-plans"/>
|
||||
<a href="characteroverview.html#tips"/>
|
||||
<a href="characteroverview.html#tools-to-help"/>
|
||||
<a href="characteroverview_8md.html"/>
|
||||
<a href="choco__mountain_2course__offsets_8c.html"/>
|
||||
<a href="choco__mountain_2course__offsets_8c.html#a5a113e0461db868edf58b7a79a05adf4"/>
|
||||
@@ -10445,14 +10445,14 @@
|
||||
<a href="md_docs_2BUILDING.html#windows"/>
|
||||
<a href="md_docs_2custom-audio.html"/>
|
||||
<a href="md_docs_2custom-audio.html#example"/>
|
||||
<a href="md_docs_2custom-audio.html#future-plans"/>
|
||||
<a href="md_docs_2custom-audio.html#future-plans-1"/>
|
||||
<a href="md_docs_2custom-characters.html"/>
|
||||
<a href="md_docs_2custom-characters.html#additional-files-1"/>
|
||||
<a href="md_docs_2custom-characters.html#change-viewport-render-settings"/>
|
||||
<a href="md_docs_2custom-characters.html#change-viewport-render-settings-1"/>
|
||||
<a href="md_docs_2custom-characters.html#examples-for-all-characters-1"/>
|
||||
<a href="md_docs_2custom-characters.html#future-plans-1"/>
|
||||
<a href="md_docs_2custom-characters.html#tips"/>
|
||||
<a href="md_docs_2custom-characters.html#tools-to-help"/>
|
||||
<a href="md_docs_2custom-characters.html#future-plans-2"/>
|
||||
<a href="md_docs_2custom-characters.html#tips-1"/>
|
||||
<a href="md_docs_2custom-characters.html#tools-to-help-1"/>
|
||||
<a href="md_docs_2faq.html"/>
|
||||
<a href="md_docs_2migrations.html"/>
|
||||
<a href="md_docs_2migrations.html#generated-files"/>
|
||||
|
||||
+1
-1
@@ -269,7 +269,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000022">Todo</a></b></dt><dd>configure this properly </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -214,7 +214,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000022">Todo</a></b></dt><dd>configure this properly </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000023">Todo</a></b></dt><dd>configure this properly </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -554,7 +554,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+3
-3
@@ -300,7 +300,7 @@ Variables</h2></td></tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line"><a class="code hl_function" href="Engine_8cpp.html#a53aad8a1048f7e33a13d80cd52c340c3">GameEngine_IsBankLoaded</a>(bankId)</div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_a53aad8a1048f7e33a13d80cd52c340c3"><div class="ttname"><a href="Engine_8cpp.html#a53aad8a1048f7e33a13d80cd52c340c3">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(const uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:658</div></div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_a53aad8a1048f7e33a13d80cd52c340c3"><div class="ttname"><a href="Engine_8cpp.html#a53aad8a1048f7e33a13d80cd52c340c3">GameEngine_IsBankLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsBankLoaded(const uint8_t bankId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:657</div></div>
|
||||
</div><!-- fragment -->
|
||||
</div>
|
||||
</div>
|
||||
@@ -319,7 +319,7 @@ Variables</h2></td></tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line"><a class="code hl_function" href="Engine_8cpp.html#af4e98e807f5ee46777d8958eccdce076">GameEngine_IsSequenceLoaded</a>(seqId)</div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_af4e98e807f5ee46777d8958eccdce076"><div class="ttname"><a href="Engine_8cpp.html#af4e98e807f5ee46777d8958eccdce076">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(const uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:690</div></div>
|
||||
<div class="ttc" id="aEngine_8cpp_html_af4e98e807f5ee46777d8958eccdce076"><div class="ttname"><a href="Engine_8cpp.html#af4e98e807f5ee46777d8958eccdce076">GameEngine_IsSequenceLoaded</a></div><div class="ttdeci">uint8_t GameEngine_IsSequenceLoaded(const uint8_t seqId)</div><div class="ttdef"><b>Definition</b> Engine.cpp:689</div></div>
|
||||
</div><!-- fragment -->
|
||||
</div>
|
||||
</div>
|
||||
@@ -651,7 +651,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+1
-1
@@ -740,7 +740,7 @@ Functions</h2></td></tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<b>Value:</b><div class="fragment"><div class="line">x##f</div>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000003">Todo</a></b></dt><dd>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd></dl>
|
||||
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000002">Todo</a></b></dt><dd>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+2
-2
@@ -838,7 +838,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>missing return </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>missing return </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -1131,7 +1131,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+2
-2
@@ -661,7 +661,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>missing return </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>missing return </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -923,7 +923,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
|
||||
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -132,7 +132,7 @@ Example:</h1>
|
||||
<div class="line"> └── sequences</div>
|
||||
<div class="line"> └── main_menu.mp3</div>
|
||||
<div class="line"> └── main_menu.json</div>
|
||||
</div><!-- fragment --><h1><a class="anchor" id="future-plans"></a>
|
||||
</div><!-- fragment --><h1><a class="anchor" id="future-plans-1"></a>
|
||||
Future plans</h1>
|
||||
<ul>
|
||||
<li>Support samples.</li>
|
||||
|
||||
@@ -134,21 +134,21 @@ Additional Files</h1>
|
||||
<p>placement icon = common_data/common_texture_portrait_toad.png Original frame is 32x32</p>
|
||||
<p>player selection frames = player_selection/toad_face_00.png ~ toad_face_16.png Original frames is 64x64 (note that Donkeykong uses donkey_kong here instead)</p>
|
||||
<p>player select nameplate = texture_tkmk00/gTextureNameToad.png Original frame is 64x12 (note that Donkeykong uses DK here instead)</p>
|
||||
<h2><a class="anchor" id="tips"></a>
|
||||
<h2><a class="anchor" id="tips-1"></a>
|
||||
Tips</h2>
|
||||
<h3><a class="anchor" id="change-viewport-render-settings"></a>
|
||||
<h3><a class="anchor" id="change-viewport-render-settings-1"></a>
|
||||
Change Viewport Render Settings</h3>
|
||||
<p>Assuming your using the overkart setup kart.</p>
|
||||
<p>In object mode, select View -> Cameras -> Active <a class="el" href="structCamera.html">Camera</a></p>
|
||||
<p>Set your render resolution and path as shown in the image below</p>
|
||||
<p>Then render your animation by selecting View -> Viewport Render <a class="el" href="structAnimation.html">Animation</a></p>
|
||||
<p><img src="change_viewport.png" alt="Viewport Render Settings" class="inline"/></p>
|
||||
<h2><a class="anchor" id="tools-to-help"></a>
|
||||
<h2><a class="anchor" id="tools-to-help-1"></a>
|
||||
Tools To Help</h2>
|
||||
<ul>
|
||||
<li>There is <a href="https://vinievex.itch.io/racer-ready-up">Racer Ready-Up</a> which is a tool to help you create custom characters for SpaghettiKart.</li>
|
||||
</ul>
|
||||
<h2><a class="anchor" id="future-plans-1"></a>
|
||||
<h2><a class="anchor" id="future-plans-2"></a>
|
||||
Future plans</h2>
|
||||
<ul>
|
||||
<li>Support for custom characters that do not replace existing ones.</li>
|
||||
|
||||
+1
-1
@@ -2392,7 +2392,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -2738,7 +2738,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -576,7 +576,7 @@ Here is the caller graph for this function:</div>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<p>On input skip logo screen </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000028">Todo</a></b></dt><dd>Label audio funcs </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>Label audio funcs </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+5
-5
@@ -74,16 +74,16 @@ var NAVTREE =
|
||||
[ "Courses", "coursesmenu.html", "coursesmenu" ],
|
||||
[ "Custom Audio", "md_docs_2custom-audio.html", [
|
||||
[ "Example:", "md_docs_2custom-audio.html#example", null ],
|
||||
[ "Future plans", "md_docs_2custom-audio.html#future-plans", null ]
|
||||
[ "Future plans", "md_docs_2custom-audio.html#future-plans-1", null ]
|
||||
] ],
|
||||
[ "Custom characters", "md_docs_2custom-characters.html", [
|
||||
[ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters-1", null ],
|
||||
[ "Additional Files", "md_docs_2custom-characters.html#additional-files-1", [
|
||||
[ "Tips", "md_docs_2custom-characters.html#tips", [
|
||||
[ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ]
|
||||
[ "Tips", "md_docs_2custom-characters.html#tips-1", [
|
||||
[ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings-1", null ]
|
||||
] ],
|
||||
[ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ],
|
||||
[ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ]
|
||||
[ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help-1", null ],
|
||||
[ "Future plans", "md_docs_2custom-characters.html#future-plans-2", null ]
|
||||
] ]
|
||||
] ],
|
||||
[ "faq", "md_docs_2faq.html", null ],
|
||||
|
||||
+5
-5
@@ -138,14 +138,14 @@ var NAVTREEINDEX42 =
|
||||
"md_docs_2BUILDING.html#windows":[2,0],
|
||||
"md_docs_2custom-audio.html":[5],
|
||||
"md_docs_2custom-audio.html#example":[5,0],
|
||||
"md_docs_2custom-audio.html#future-plans":[5,1],
|
||||
"md_docs_2custom-audio.html#future-plans-1":[5,1],
|
||||
"md_docs_2custom-characters.html":[6],
|
||||
"md_docs_2custom-characters.html#additional-files-1":[6,1],
|
||||
"md_docs_2custom-characters.html#change-viewport-render-settings":[6,1,0,0],
|
||||
"md_docs_2custom-characters.html#change-viewport-render-settings-1":[6,1,0,0],
|
||||
"md_docs_2custom-characters.html#examples-for-all-characters-1":[6,0],
|
||||
"md_docs_2custom-characters.html#future-plans-1":[6,1,2],
|
||||
"md_docs_2custom-characters.html#tips":[6,1,0],
|
||||
"md_docs_2custom-characters.html#tools-to-help":[6,1,1],
|
||||
"md_docs_2custom-characters.html#future-plans-2":[6,1,2],
|
||||
"md_docs_2custom-characters.html#tips-1":[6,1,0],
|
||||
"md_docs_2custom-characters.html#tools-to-help-1":[6,1,1],
|
||||
"md_docs_2faq.html":[7],
|
||||
"md_docs_2migrations.html":[8],
|
||||
"md_docs_2migrations.html#generated-files":[8,1,1],
|
||||
|
||||
+4
-4
@@ -212,14 +212,14 @@ var NAVTREEINDEX59 =
|
||||
"path__spawn__metadata_8h.html#aa1225cbe034f8220381bf006bcb48ba1":[20,0,3,3,2,2],
|
||||
"path__spawn__metadata_8h.html#aff0cf43668bf5133962be53f680bddbe":[20,0,3,3,2,4],
|
||||
"path__spawn__metadata_8h_source.html":[20,0,3,3,2],
|
||||
"paths.html":[15,1],
|
||||
"paths.html":[14,5],
|
||||
"paths.html#path-type":[15,1,1,0],
|
||||
"paths.html":[15,1],
|
||||
"paths.html#path-type":[14,5,1,0],
|
||||
"paths.html#supported-blender-paths":[15,1,1],
|
||||
"paths.html#path-type":[15,1,1,0],
|
||||
"paths.html#supported-blender-paths":[14,5,1],
|
||||
"paths.html#track-paths":[15,1,0],
|
||||
"paths.html#supported-blender-paths":[15,1,1],
|
||||
"paths.html#track-paths":[14,5,0],
|
||||
"paths.html#track-paths":[15,1,0],
|
||||
"peach__kart_8h.html":[20,0,2,0,3,0,4],
|
||||
"peach__kart_8h.html#a6132c127dadd0124f133917b0384ce6f":[20,0,2,0,3,0,4,1],
|
||||
"peach__kart_8h.html#abbc8e840517aac99f9f1b8fb464872d3":[20,0,2,0,3,0,4,0],
|
||||
|
||||
+4
-4
@@ -89,12 +89,12 @@ var NAVTREEINDEX9 =
|
||||
"charactermenu.html":[3],
|
||||
"characteroverview.html":[3,0],
|
||||
"characteroverview.html#additional-files":[3,0,2],
|
||||
"characteroverview.html#change-viewport-render-settings-1":[3,0,2,0,0],
|
||||
"characteroverview.html#change-viewport-render-settings":[3,0,2,0,0],
|
||||
"characteroverview.html#custom-characters":[3,0,0],
|
||||
"characteroverview.html#examples-for-all-characters":[3,0,1],
|
||||
"characteroverview.html#future-plans-2":[3,0,2,2],
|
||||
"characteroverview.html#tips-1":[3,0,2,0],
|
||||
"characteroverview.html#tools-to-help-1":[3,0,2,1],
|
||||
"characteroverview.html#future-plans":[3,0,2,2],
|
||||
"characteroverview.html#tips":[3,0,2,0],
|
||||
"characteroverview.html#tools-to-help":[3,0,2,1],
|
||||
"choco__mountain_2course__offsets_8c.html":[20,0,0,4,0],
|
||||
"choco__mountain_2course__offsets_8c.html#a5a113e0461db868edf58b7a79a05adf4":[20,0,0,4,0,0],
|
||||
"choco__mountain__displaylists_8h.html":[20,0,2,0,0,0,4,1],
|
||||
|
||||
+1
-1
@@ -219,7 +219,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>figure out what it means </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>figure out what it means </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -236,7 +236,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -171,7 +171,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -206,7 +206,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+1
-1
@@ -1767,7 +1767,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -2805,7 +2805,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000056">Todo</a></b></dt><dd>tlut/texture unconfirmed. This could be texture1 and texture2 </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000058">Todo</a></b></dt><dd>tlut/texture unconfirmed. This could be texture1 and texture2 </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -11384,7 +11384,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000059">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000061">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -11441,7 +11441,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000060">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000062">Todo</a></b></dt><dd>fakematch? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -16914,7 +16914,7 @@ Here is the caller graph for this function:</div>
|
||||
<p>Renders</p>
|
||||
<p>Menus: Mario Kart 64 Logo, Debug text</p>
|
||||
<p>1P: Coloured square in third hud mode that players go around. </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000057">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000059">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the caller graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -16969,7 +16969,7 @@ Here is the caller graph for this function:</div>
|
||||
<p>Renders</p>
|
||||
<p>For all game modes</p>
|
||||
<p>Minimap, CurrLap, Lap time </p>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000058">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000060">Todo</a></b></dt><dd>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -17263,7 +17263,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000061">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
@@ -16119,7 +16119,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000061">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>: Hardcode these x and y values. Because why not? </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
|
||||
+1
-1
@@ -231,7 +231,7 @@ var searchData=
|
||||
['pixelcountpresets_228',['pixelCountPresets',['../namespaceGameUI.html#a3ec999dd45c253f4028a9799c2097bf3',1,'GameUI']]],
|
||||
['pjobs_229',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
|
||||
['place_230',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
|
||||
['plans_231',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['plans_231',['plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['platform_232',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
|
||||
['play_5fcpu_5fsound_5feffect_233',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player): code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *): code_80005FD0.c']]],
|
||||
['play_5fcutscene_234',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *): ceremony_and_credits.c']]],
|
||||
|
||||
+1
-1
@@ -148,7 +148,7 @@ var searchData=
|
||||
['remove_5flightning_5feffect_145',['remove_lightning_effect',['../effects_8c.html#a07ab364789868cafd49e8510b238d453',1,'remove_lightning_effect(Player *player, UNUSED s8 arg1): effects.c'],['../effects_8h.html#a53ba3429d66bd45d83987dbe362aa81f',1,'remove_lightning_effect(Player *, s8): effects.h']]],
|
||||
['removesidebarsearch_146',['RemoveSidebarSearch',['../classShip_1_1Menu.html#a18c71aab7adbb91f67895f415095f8dc',1,'Ship::Menu']]],
|
||||
['render_20conflicts_147',['Render Conflicts',['../troubleshooting.html#render-conflicts',1,'']]],
|
||||
['render_20settings_148',['Render Settings',['../md_docs_2custom-characters.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../characteroverview.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
|
||||
['render_20settings_148',['Render Settings',['../characteroverview.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../md_docs_2custom-characters.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
|
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['render_2einc_2ec_149',['render.inc.c',['../banana_2render_8inc_8c.html',1,'(Global Namespace)'],['../blue__and__red__shells_2render_8inc_8c.html',1,'(Global Namespace)'],['../box__truck_2render_8inc_8c.html',1,'(Global Namespace)'],['../car_2render_8inc_8c.html',1,'(Global Namespace)'],['../cow_2render_8inc_8c.html',1,'(Global Namespace)'],['../fake__item__box_2render_8inc_8c.html',1,'(Global Namespace)'],['../falling__rock_2render_8inc_8c.html',1,'(Global Namespace)'],['../green__shell_2render_8inc_8c.html',1,'(Global Namespace)'],['../item__box_2render_8inc_8c.html',1,'(Global Namespace)'],['../kiwano__fruit_2render_8inc_8c.html',1,'(Global Namespace)'],['../mario__sign_2render_8inc_8c.html',1,'(Global Namespace)'],['../paddle__boat_2render_8inc_8c.html',1,'(Global Namespace)'],['../palm__tree_2render_8inc_8c.html',1,'(Global Namespace)'],['../piranha__plant_2render_8inc_8c.html',1,'(Global Namespace)'],['../railroad__crossing_2render_8inc_8c.html',1,'(Global Namespace)'],['../school__bus_2render_8inc_8c.html',1,'(Global Namespace)'],['../tanker__truck_2render_8inc_8c.html',1,'(Global Namespace)'],['../train_2render_8inc_8c.html',1,'(Global Namespace)'],['../trees_2render_8inc_8c.html',1,'(Global Namespace)'],['../wario__sign_2render_8inc_8c.html',1,'(Global Namespace)'],['../yoshi__egg_2render_8inc_8c.html',1,'(Global Namespace)']]],
|
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['render_5factor_5fbanana_150',['render_actor_banana',['../banana_2render_8inc_8c.html#ac3081ff11d8481c9ce596f5ad4e35d64',1,'render_actor_banana(Camera *camera, UNUSED Mat4 arg1, struct BananaActor *banana): render.inc.c'],['../Banana_8cpp.html#a22ec38603b3fb7f3e31ab5584bac4f27',1,'render_actor_banana(Camera *, float[4][4], struct BananaActor *): Banana.cpp']]],
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['render_5factor_5fblue_5fshell_151',['render_actor_blue_shell',['../blue__and__red__shells_2render_8inc_8c.html#a516dec1dd3d7c2d39294a1ab4edcff4a',1,'render.inc.c']]],
|
||||
|
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+1
-1
@@ -401,7 +401,7 @@ var searchData=
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['settext_398',['SetText',['../classAText.html#a4126b6c7023fd999cda64a4c72da05a3',1,'AText']]],
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|
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['setting_400',['setting',['../namespaceGameUI.html#a5029f49635f14cdb801f6018a936e5b4',1,'GameUI']]],
|
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['settings_401',['Settings',['../md_docs_2custom-characters.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../characteroverview.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
|
||||
['settings_401',['Settings',['../characteroverview.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../md_docs_2custom-characters.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
|
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['settings_402',['settings',['../classpfd_1_1settings.html',1,'pfd::settings'],['../classpfd_1_1settings.html#a7190e52d512b1321acb78731a8cddf42',1,'pfd::settings::settings()']]],
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['settrack_403',['SetTrack',['../classCup.html#a2df105b4e6b6478ff4beef1231ee6b64',1,'Cup']]],
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['setup_404',['Setup',['../setup.html',1,'Setup'],['../export.html#setup',1,'Setup'],['../setup.html#setup-1',1,'Setup']]],
|
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|
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+3
-3
@@ -192,11 +192,11 @@ var searchData=
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['timers_189',['timers',['../structPiranhaPlant.html#aad0102ae4844055bddecf89439f28ba0',1,'PiranhaPlant']]],
|
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['timerx_190',['timerX',['../structhud__player.html#a4e7f899bbe6582da0c78d383de4baf38',1,'hud_player']]],
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['timery_191',['timerY',['../structhud__player.html#aa21cf21b02048bda46fcbb4fd38b37fc',1,'hud_player']]],
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['tips_192',['Tips',['../md_docs_2custom-characters.html#tips',1,'Tips'],['../characteroverview.html#tips-1',1,'Tips'],['../minimap.html#tips-2',1,'Tips']]],
|
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['tips_192',['Tips',['../characteroverview.html#tips',1,'Tips'],['../md_docs_2custom-characters.html#tips-1',1,'Tips'],['../minimap.html#tips-2',1,'Tips']]],
|
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['tlnext_193',['tlnext',['../structOSThread__ListHead.html#adb438ed0998a6df6f1b35397beedf3ed',1,'OSThread_ListHead::tlnext'],['../structOSThread__s.html#ae3eedf57533a33bc381be42804bf0658',1,'OSThread_s::tlnext']]],
|
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['tlut_194',['Tlut',['../classATree.html#a8b38f0a8f69b19459577eae8066b6216',1,'ATree']]],
|
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['tlutlist_195',['tlutList',['../structObject.html#a01c1f3b5e0addfab28925726b8d67c90',1,'Object::tlutList'],['../structItemWindowObjects.html#ab41021cb48e9906970a709f3a3379247',1,'ItemWindowObjects::tlutList']]],
|
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['to_20help_196',['To Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../characteroverview.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
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['to_20help_196',['To Help',['../characteroverview.html#tools-to-help',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
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['to_20help_20find_20music_20and_20to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_197',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
||||
['to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_198',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
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['to_20v1_200_199',['Migration: Beta to v1.0',['../md_docs_2migrations.html',1,'']]],
|
||||
@@ -229,7 +229,7 @@ var searchData=
|
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['too_226',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
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['tools_20to_20help_229',['Tools To Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../characteroverview.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
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['tools_20to_20help_229',['Tools To Help',['../characteroverview.html#tools-to-help',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
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['tools_2ecpp_230',['Tools.cpp',['../Tools_8cpp.html',1,'']]],
|
||||
['tools_2eh_231',['Tools.h',['../Tools_8h.html',1,'']]],
|
||||
['toolswindow_232',['ToolsWindow',['../classTrackEditor_1_1ToolsWindow.html',1,'TrackEditor']]],
|
||||
|
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+1
-1
@@ -129,7 +129,7 @@ var searchData=
|
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['vieventcountermesg_126',['viEventCounterMesg',['../osCreateViManager_8c.html#aff91a1647ce302cc41460694801efefc',1,'osCreateViManager.c']]],
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['vieventvimesg_127',['viEventViMesg',['../osCreateViManager_8c.html#aae85ef5089d8b056ab5fc730eef5b74e',1,'osCreateViManager.c']]],
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['viewport_128',['viewport',['../structScreenContext.html#a1ab71ae0421bfc1ff4a29a8d5e2e6e18',1,'ScreenContext']]],
|
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['viewport_20render_20settings_129',['Viewport Render Settings',['../md_docs_2custom-characters.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../characteroverview.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
|
||||
['viewport_20render_20settings_129',['Viewport Render Settings',['../characteroverview.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../md_docs_2custom-characters.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
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['vimgrmesgbuff_132',['viMgrMesgBuff',['../osCreateViManager_8c.html#ab78c2e1c405fc547a882c023ff9a93c8',1,'osCreateViManager.c']]],
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+2
-2
@@ -147,7 +147,7 @@ var searchData=
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['adding_20a_20path_144',['Adding a Path',['../trackoverview.html#adding-a-path',1,'']]],
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['additional_20files_147',['Additional Files',['../md_docs_2custom-characters.html#additional-files-1',1,'Additional Files'],['../characteroverview.html#additional-files',1,'Additional Files']]],
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@@ -276,7 +276,7 @@ var searchData=
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['alkeymap_275',['ALKeyMap',['../structALKeyMap.html',1,'']]],
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['all_20characters_3a_276',['all characters:',['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:'],['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:']]],
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['all_20characters_3a_276',['all characters:',['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:'],['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:']]],
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['all_5faxis_277',['All_Axis',['../classTrackEditor_1_1Gizmo.html#a914ef09ef658ea87d83e38b8623e4e9ba57b31661dc16fec55670c9f244c9137b',1,'TrackEditor::Gizmo']]],
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['all_5fbuttons_278',['ALL_BUTTONS',['../defines_8h.html#a0b6751ae0c905656ba4c7b80b2ed4e8e',1,'defines.h']]],
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['all_5fcourse_5fdata_2eh_279',['all_course_data.h',['../all__course__data_8h.html',1,'']]],
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+2
-2
@@ -112,7 +112,7 @@ var searchData=
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['ceremonyactortype_109',['CeremonyActorType',['../podium__ceremony__actors_8h.html#a698a9866415b2f1874f87d9dfc960c67',1,'podium_ceremony_actors.h']]],
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['chainchomp_2ecpp_110',['ChainChomp.cpp',['../ChainChomp_8cpp.html',1,'']]],
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['chainchomp_2eh_111',['ChainChomp.h',['../ChainChomp_8h.html',1,'']]],
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['change_20viewport_20render_20settings_112',['Change Viewport Render Settings',['../md_docs_2custom-characters.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../characteroverview.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
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['change_20viewport_20render_20settings_112',['Change Viewport Render Settings',['../characteroverview.html#change-viewport-render-settings',1,'Change Viewport Render Settings'],['../md_docs_2custom-characters.html#change-viewport-render-settings-1',1,'Change Viewport Render Settings']]],
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['change_5fplayer_5fcolor_5feffect_5fcmy_113',['change_player_color_effect_cmy',['../render__player_8c.html#a009cdad636fecfb5282fedd1bd0e309a',1,'change_player_color_effect_cmy(UNUSED Player *player, s8 arg1, s32 arg2, f32 arg3): render_player.c'],['../render__player_8h.html#ab7630bcda65a4866796236f9e279128f',1,'change_player_color_effect_cmy(Player *, s8, s32, f32): render_player.h']]],
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['change_5fplayer_5fcolor_5feffect_5frgb_114',['change_player_color_effect_rgb',['../render__player_8c.html#a07dbadab7ba48d1fcb9ec5987f329ad0',1,'change_player_color_effect_rgb(UNUSED Player *player, s8 arg1, s32 arg2, f32 alpha): render_player.c'],['../render__player_8h.html#aa8de91f9b10029fbd2ef195df1b28630',1,'change_player_color_effect_rgb(Player *, s8, s32, f32): render_player.h']]],
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['changes_115',['Path Changes',['../md_docs_2migrations.html#path-changes',1,'']]],
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@@ -151,7 +151,7 @@ var searchData=
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['charactermenu_2emd_148',['charactermenu.md',['../charactermenu_8md.html',1,'']]],
|
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['characteroverview_2emd_149',['characteroverview.md',['../characteroverview_8md.html',1,'']]],
|
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['characters_150',['characters',['../md_docs_2custom-characters.html',1,'Custom characters'],['../characteroverview.html#custom-characters',1,'Custom characters']]],
|
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['characters_3a_151',['characters:',['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:'],['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:']]],
|
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['characters_3a_151',['characters:',['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:'],['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:']]],
|
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['chase_152',['CHASE',['../classOBombKart.html#a8e4601861010249f2213d909b9daa116a973b592d196799fdd7d987deb84af4d7',1,'OBombKart']]],
|
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['chase_153',['Chase',['../classOBombKart.html#a7dc24b945a8055114f3ef80a6e1759b9',1,'OBombKart']]],
|
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['check_5fai_5fcrossing_5fdistance_154',['check_ai_crossing_distance',['../code__80005FD0_8c.html#af5bf18570443fd4bb2f6ec223f78007e',1,'check_ai_crossing_distance(s32 playerId): code_80005FD0.c'],['../code__80005FD0_8h.html#ad0ce159da6c5f21669bf006dbc6b66f8',1,'check_ai_crossing_distance(s32): code_80005FD0.c']]],
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|
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+1
-1
@@ -84,7 +84,7 @@ var searchData=
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['evaluate_5fcubic_5fspline_81',['evaluate_cubic_spline',['../ceremony__and__credits_8c.html#a53bc41b708fd9b7fb8e0b8c3a0ef32e3',1,'evaluate_cubic_spline(f32 arg0, Vec3f point, f32 *arg2, f32 controlPoints1[], f32 controlPoints2[], f32 controlPoints3[], f32 controlPoints4[]): ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#aea05f618f158918d416b886c83d08c7d',1,'evaluate_cubic_spline(f32, Vec3f, f32 *, f32[], f32[], f32[], f32[]): ceremony_and_credits.c']]],
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['evaluation_82',['evaluation',['../structdisabledInfo.html#a801386722981f5883efa4e8c09623b4f',1,'disabledInfo']]],
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['example_3a_83',['Example:',['../md_docs_2custom-audio.html#example',1,'Example:'],['../md_docs_2textures-pack.html#example-1',1,'Example:']]],
|
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['examples_20for_20all_20characters_3a_84',['Examples for all characters:',['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:'],['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:']]],
|
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['examples_20for_20all_20characters_3a_84',['Examples for all characters:',['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:'],['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:']]],
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['exception_5fcache_5ferror_85',['EXCEPTION_CACHE_ERROR',['../osInitialize_8c.html#a73decdcff42cf813e4f32cb79f561f4e',1,'osInitialize.c']]],
|
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['exception_5fgeneral_86',['EXCEPTION_GENERAL',['../osInitialize_8c.html#ac3f701802ea091ac52d9d80840bb7cd0',1,'osInitialize.c']]],
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['exception_5ftlb_5fmiss_87',['EXCEPTION_TLB_MISS',['../osInitialize_8c.html#a710667fb116fff9559086a26b8cfba09',1,'osInitialize.c']]],
|
||||
|
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+3
-3
@@ -64,7 +64,7 @@ var searchData=
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['file_5fdialog_61',['file_dialog',['../classpfd_1_1internal_1_1file__dialog.html',1,'pfd::internal::file_dialog'],['../classpfd_1_1internal_1_1file__dialog.html#a16f53945e61d23aa9b7fc373701dd13f',1,'pfd::internal::file_dialog::file_dialog()']]],
|
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['file_5fsize_62',['file_size',['../structcourse__texture.html#a46504f7bfa82687cab6d337fc73ee6c5',1,'course_texture']]],
|
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['fileindex_63',['fileIndex',['../stubs_8c.html#aad7c30ce3d215aa5280d5e2de98e2a1a',1,'stubs.c']]],
|
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['files_64',['Files',['../md_docs_2custom-characters.html#additional-files-1',1,'Additional Files'],['../characteroverview.html#additional-files',1,'Additional Files'],['../md_docs_2migrations.html#generated-files',1,'Generated Files']]],
|
||||
['files_64',['Files',['../characteroverview.html#additional-files',1,'Additional Files'],['../md_docs_2custom-characters.html#additional-files-1',1,'Additional Files'],['../md_docs_2migrations.html#generated-files',1,'Generated Files']]],
|
||||
['fill_65',['Fill',['../namespaceUIWidgets_1_1Sizes.html#abe6a1a66ead934d3f3db9622228a1a67',1,'UIWidgets::Sizes']]],
|
||||
['fill_66',['fill',['../structUnkStruct__802B8CD4.html#a3aea86892885452018c22311c58b671b',1,'UnkStruct_802B8CD4::fill'],['../src_2audio_2data_8c.html#aa7ed73e948f47fa899fce22e05095d39',1,'fill: data.c'],['../data_8h.html#aa7ed73e948f47fa899fce22e05095d39',1,'fill: data.c']]],
|
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['fill2_67',['fill2',['../src_2audio_2data_8c.html#a837f6c2be63a0e045e0df9860e2c4e97',1,'fill2: data.c'],['../data_8h.html#a837f6c2be63a0e045e0df9860e2c4e97',1,'fill2: data.c']]],
|
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@@ -148,7 +148,7 @@ var searchData=
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||||
['folderbutton_145',['FolderButton',['../classTrackEditor_1_1ContentBrowserWindow.html#a43120cff71cadebe30cc823692fa8115',1,'TrackEditor::ContentBrowserWindow']]],
|
||||
['follow_5fplayer_146',['FOLLOW_PLAYER',['../classAText.html#ae2a11220682815d83fa724e8b12317cea92c97add38cabe855e880e80fe82080d',1,'AText']]],
|
||||
['followplayer_147',['FollowPlayer',['../classAText.html#abc2cd114b4a150e4cbabe3c0e70e07bc',1,'AText']]],
|
||||
['for_20all_20characters_3a_148',['for all characters:',['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:'],['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:']]],
|
||||
['for_20all_20characters_3a_148',['for all characters:',['../characteroverview.html#examples-for-all-characters',1,'Examples for all characters:'],['../md_docs_2custom-characters.html#examples-for-all-characters-1',1,'Examples for all characters:']]],
|
||||
['for_20export_149',['Prepare for export',['../trackoverview.html#prepare-for-export',1,'']]],
|
||||
['force_5foverwrite_150',['force_overwrite',['../namespacepfd.html#a1a482ccd57bb939dcbf7d9caacd3f997a8fc52a8161c68fcaeebdfdb500a36d4b',1,'pfd']]],
|
||||
['force_5fpath_151',['force_path',['../namespacepfd.html#a1a482ccd57bb939dcbf7d9caacd3f997a51106d57377a72da5f9a0415f4f6142b',1,'pfd']]],
|
||||
@@ -2088,7 +2088,7 @@ var searchData=
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['func_5funnamed8_2085',['func_unnamed8',['../effects_8c.html#ad8f7d27adb8877a47658ec4474db7f1f',1,'func_unnamed8(void): effects.c'],['../effects_8h.html#a2394277f48ef51cbe4dd87b526f82406',1,'func_unnamed8(void): effects.c']]],
|
||||
['func_5funnamed9_2086',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void): effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void): effects.c']]],
|
||||
['future_20including_20references_20too_2087',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
||||
['future_20plans_2088',['Future plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../characteroverview.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['future_20plans_2088',['Future plans',['../characteroverview.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-2',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-3',1,'Future plans']]],
|
||||
['fvec2_2089',['FVec2',['../structSpawnParams.html#af15253498aacf7cd0beeb0f5f99fbe60',1,'SpawnParams']]],
|
||||
['fvector_2090',['FVector',['../structFVector.html',1,'']]],
|
||||
['fvector2d_2091',['FVector2D',['../structFVector2D.html',1,'']]],
|
||||
|
||||
+1
-1
@@ -106,7 +106,7 @@ var searchData=
|
||||
['held_5fby_5flakitu_103',['HELD_BY_LAKITU',['../defines_8h.html#a804482d9cd35f19d1cf2da06c10e21df',1,'defines.h']]],
|
||||
['held_5ffake_5fitem_5fbox_104',['HELD_FAKE_ITEM_BOX',['../actor__types_8h.html#ae07d85ac7035dc21319b791b430d4246',1,'actor_types.h']]],
|
||||
['held_5fshell_105',['HELD_SHELL',['../actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba514b7d298fa86789854ef2056f82f7fd',1,'actor_types.h']]],
|
||||
['help_106',['Help',['../md_docs_2custom-characters.html#tools-to-help',1,'Tools To Help'],['../characteroverview.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
||||
['help_106',['Help',['../characteroverview.html#tools-to-help',1,'Tools To Help'],['../md_docs_2custom-characters.html#tools-to-help-1',1,'Tools To Help'],['../md_docs_2textures-pack.html#tools-to-help-2',1,'Tools To Help']]],
|
||||
['help_20find_20music_20and_20to_20see_20how_20courses_20are_20adapted_20in_20the_20future_20including_20references_20too_107',['Specifically Used to help find music and to see how courses are adapted in the future including references too.',['../md_docs_2track__returns.html#specifically-used-to-help-find-music-and-to-see-how-courses-are-adapted-in-the-future-including-references-too',1,'']]],
|
||||
['hi_108',['hi',['../uniondu.html#ac24ce7d9a78b6632965424039e4362c3',1,'du::hi'],['../struct____OSThreadContext.html#a22b3930da4f78d513776547d37123599',1,'__OSThreadContext::hi']]],
|
||||
['high_5ftumble_5ftrigger_109',['HIGH_TUMBLE_TRIGGER',['../defines_8h.html#ae4226ebac8a87655f8b91957298e1269',1,'defines.h']]],
|
||||
|
||||
@@ -249,7 +249,7 @@ Variables</h2></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000002">Todo</a></b></dt><dd>0x00000000800f624c fill2 </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000003">Todo</a></b></dt><dd>0x00000000800f624c fill2 </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -110,31 +110,31 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<div class="contents">
|
||||
<div class="textblock"><dl class="reflist">
|
||||
<dt>Global <a class="el" href="controller_8h.html#aab452241c8ea115165a20157fc64fb9e">__osGetId</a> (OSPfs *pfs)</dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000031"></a>remove magic constant </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000032"></a>loads of magic constants.. </p>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000030"></a>remove magic constant </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000031"></a>loads of magic constants.. </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="osPfsDeleteFile_8c.html#a9058bfef76860424d50c262127aabb87">__osPfsReleasePages</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 start_page, u16 *sum, u8 bank, <a class="el" href="union____OSInodeUnit.html">__OSInodeUnit</a> *last_page, int flag)</dt>
|
||||
<dd><a class="anchor" id="_todo000044"></a>magic number </dd>
|
||||
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
|
||||
<dd><a class="anchor" id="_todo000033"></a>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
|
||||
<dd><a class="anchor" id="_todo000032"></a>don't like this =/ //maybe &inode->inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
|
||||
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000038"></a>In libreultra this is in an include </dd>
|
||||
<dd><a class="anchor" id="_todo000039"></a>In libreultra this is in an include </dd>
|
||||
<dt>Global <a class="el" href="controller_8h.html#aef46f2f348aa04f58019de1b9036fcec">__osRepairPackId</a> (OSPfs *pfs, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *badid, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *newid)</dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000029"></a>fix magic number </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000030"></a>remove magic constant </p>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000028"></a>fix magic number </p>
|
||||
<p class="enddd"><a class="anchor" id="_todo000029"></a>remove magic constant </p>
|
||||
</dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a> (<a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> pos, <a class="el" href="common__structs_8h.html#a95eb48a2f3630571bea260858dd23e92">Vec3s</a> rot, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a> velocity, s16 actorType)</dt>
|
||||
<dd><a class="anchor" id="_todo000054"></a>Commented out because deletes too soon. </dd>
|
||||
<dt>Global <a class="el" href="code__80086E70_8h.html#a5aed2e47470583536b07b8b3bcb9edd6">are_players_in_course_section</a> (s16, s16)</dt>
|
||||
<dd><a class="anchor" id="_todo000007"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
|
||||
<dd><a class="anchor" id="_todo000008"></a>This is the easiest solution otherwise actors would not collide on custom courses. </dd>
|
||||
<dt>Global <a class="el" href="classATrain.html#aa82e623dbfe2747f8be8f2e4781c9973">ATrain::SyncComponents</a> (<a class="el" href="structTrainCarStuff.html">TrainCarStuff</a> *trainCar, s16 orientationY)</dt>
|
||||
<dd><a class="anchor" id="_todo000024"></a>: Change actorIndex to ptr to <a class="el" href="structTrainCar.html">TrainCar</a> actor </dd>
|
||||
<dd><a class="anchor" id="_todo000022"></a>: Change actorIndex to ptr to <a class="el" href="structTrainCar.html">TrainCar</a> actor </dd>
|
||||
<dt>Global <a class="el" href="camera_8h.html#a5d473430986a7e9d5ceca3b538321cc8">BAD_RETURN</a> (cmd)</dt>
|
||||
<dd><a class="anchor" id="_todo000006"></a>put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it. </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a9410901312e9664a26f6a854227f2f8b">clear_framebuffer</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000027"></a>Why did void* work for matching </dd>
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000062"></a>unused? </dd>
|
||||
<dd><a class="anchor" id="_todo000056"></a>unused? </dd>
|
||||
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
|
||||
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
|
||||
@@ -144,21 +144,21 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="data_8h.html#aa7ed73e948f47fa899fce22e05095d39">fill</a> [2]</dt>
|
||||
<dd><a class="anchor" id="_todo000001"></a>file boundary? </dd>
|
||||
<dt>Global <a class="el" href="data_8h.html#a837f6c2be63a0e045e0df9860e2c4e97">fill2</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000002"></a>0x00000000800f624c fill2 </dd>
|
||||
<dd><a class="anchor" id="_todo000003"></a>0x00000000800f624c fill2 </dd>
|
||||
<dt>Global <a class="el" href="freecam_8h.html#a24fe70d9abfdbfce68d126f947aee64d">freecam_keyboard_manager</a> (<a class="el" href="structCamera.html">Camera</a> *, <a class="el" href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a>)</dt>
|
||||
<dd><a class="anchor" id="_todo000022"></a>configure this properly </dd>
|
||||
<dd><a class="anchor" id="_todo000023"></a>configure this properly </dd>
|
||||
<dt>Global <a class="el" href="player__controller_8h.html#a56b6cc32d3ba7e190ae4e338292b56f3">func_80028864</a> (<a class="el" href="structPlayer.html">Player</a> *, <a class="el" href="structCamera.html">Camera</a> *, s8, s8)</dt>
|
||||
<dd><a class="anchor" id="_todo000052"></a>make a proper match </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#ae0dda7b003f95d15d72c5d40ed47127e">func_80046030</a> (u8 *tlut, u8 *texture, Vtx *arg2, s32 width, s32 arg4, s32 height)</dt>
|
||||
<dd><a class="anchor" id="_todo000056"></a>tlut/texture unconfirmed. This could be texture1 and texture2 </dd>
|
||||
<dd><a class="anchor" id="_todo000058"></a>tlut/texture unconfirmed. This could be texture1 and texture2 </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a33fc340f4fc3585368fc4612e85a606c">func_8004C268</a> (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000059"></a>fakematch? </dd>
|
||||
<dd><a class="anchor" id="_todo000061"></a>fakematch? </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a8d468948e47eb949882ffd71dc6a8d86">func_8004C268_wide</a> (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000060"></a>fakematch? </dd>
|
||||
<dd><a class="anchor" id="_todo000062"></a>fakematch? </dd>
|
||||
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
|
||||
<dd><a class="anchor" id="_todo000063"></a>arg1 should likely be a u8 * </dd>
|
||||
<dd><a class="anchor" id="_todo000057"></a>arg1 should likely be a u8 * </dd>
|
||||
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000037"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dd><a class="anchor" id="_todo000038"></a>These sizes need to be sizeof() for shiftability if possible </dd>
|
||||
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
|
||||
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
|
||||
@@ -170,7 +170,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000036"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
|
||||
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000009"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
|
||||
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
|
||||
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
|
||||
<dd><a class="anchor" id="_todo000064"></a>fix this extern </dd>
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
|
||||
@@ -182,9 +182,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="piint_8h.html#ad43c4418deeccdbeaabd6b9657d3c0c1">LEO_CMD_TYPE_2</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000051"></a>name </dd>
|
||||
<dt>Global <a class="el" href="code__80005FD0_8h.html#ae7d80d54daf89164e96f79cbd921e85f">load_track_path</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000008"></a>Confirm this comment </dd>
|
||||
<dd><a class="anchor" id="_todo000009"></a>Confirm this comment </dd>
|
||||
<dt>Global <a class="el" href="menus_8c.html#a3d16275034df7858d890273a95a5a4af">logo_intro_menu_act</a> (struct <a class="el" href="structController.html">Controller</a> *controller, UNUSED u16 controllerIdx)</dt>
|
||||
<dd><a class="anchor" id="_todo000028"></a>Label audio funcs </dd>
|
||||
<dd><a class="anchor" id="_todo000033"></a>Label audio funcs </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a3e7f5dc57f158b3772b2ab86f730b3d7">MTX_KART_POOL_SIZE</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000026"></a>Verify with proper documentation </dd>
|
||||
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
|
||||
@@ -196,13 +196,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
|
||||
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
|
||||
<dd><a class="anchor" id="_todo000039"></a>figure out what it means </dd>
|
||||
<dd><a class="anchor" id="_todo000037"></a>figure out what it means </dd>
|
||||
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
|
||||
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
|
||||
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
|
||||
<dd><a class="anchor" id="_todo000016"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
|
||||
<dt>Global <a class="el" href="pak_8cpp.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
|
||||
<dd><a class="anchor" id="_todo000043"></a>magic constant </dd>
|
||||
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
|
||||
@@ -214,7 +214,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
|
||||
<dd><a class="anchor" id="_todo000048"></a>figure out what this flag means </dd>
|
||||
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000016"></a>Make shadow size bigger if thwomp is scaled up </p>
|
||||
<dd><p class="startdd"><a class="anchor" id="_todo000018"></a>Make shadow size bigger if thwomp is scaled up </p>
|
||||
<p class="interdd"></p>
|
||||
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
|
||||
</dd>
|
||||
@@ -223,13 +223,13 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="RegisterItems_8cpp.html#a19dfdc0c19a6279a8be5e5891a6925ef">RegisterItems</a> (<a class="el" href="classRegistry.html">Registry< ItemInfo ></a> &r)</dt>
|
||||
<dd><a class="anchor" id="_todo000020"></a>turn items into a class </dd>
|
||||
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
|
||||
<dd><a class="anchor" id="_todo000023"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
|
||||
<dd><a class="anchor" id="_todo000024"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
|
||||
<dd><a class="anchor" id="_todo000057"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dd><a class="anchor" id="_todo000059"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8c.html#aadbe7ac97f3cbf7b4c06e645f6dcbb74">render_texture_rectangle_wide</a> (s32 x, s32 y, s32 width, s32 height, s32 arg4, s32 arg5, s32 arg6)</dt>
|
||||
<dd><a class="anchor" id="_todo000058"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dd><a class="anchor" id="_todo000060"></a>Update to F3DEX. Uses OLD definition for gspTextureRectangle. </dd>
|
||||
<dt>Global <a class="el" href="render__objects_8h.html#a2dfbec4da7f3417bfce9017bc9f65c57">set_minimap_finishline_position</a> (s32)</dt>
|
||||
<dd><a class="anchor" id="_todo000061"></a>: Hardcode these x and y values. Because why not? </dd>
|
||||
<dd><a class="anchor" id="_todo000063"></a>: Hardcode these x and y values. Because why not? </dd>
|
||||
<dt>Global <a class="el" href="sounds_8h.html#a71288c0bb15b503d4570b441a05013f4">SOUND_ARG_LOAD</a> (sound_bank, byte2, byte3, sound_id)</dt>
|
||||
<dd><a class="anchor" id="_todo000065"></a>format like sm64 <a class="el" href="sounds_8h.html">sounds.h</a> </dd>
|
||||
<dt>Global <a class="el" href="actors_8c.html#aa6c218ad25d2200bdbf85cbbd197d1cd">spawn_foliage</a> (struct <a class="el" href="structActorSpawnData.html">ActorSpawnData</a> *actor)</dt>
|
||||
@@ -239,7 +239,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
|
||||
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
|
||||
<dd><a class="anchor" id="_todo000040"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
|
||||
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
|
||||
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
|
||||
<dd><a class="anchor" id="_todo000002"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
|
||||
</dl>
|
||||
</div></div><!-- contents -->
|
||||
</div><!-- PageDoc -->
|
||||
|
||||
@@ -3479,7 +3479,7 @@ Here is the caller graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000063">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000057">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
|
||||
<div class="dynheader">
|
||||
Here is the call graph for this function:</div>
|
||||
<div class="dyncontent">
|
||||
@@ -6570,7 +6570,7 @@ Here is the call graph for this function:</div>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000062">Todo</a></b></dt><dd>unused? </dd></dl>
|
||||
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000056">Todo</a></b></dt><dd>unused? </dd></dl>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user