Added missing include (#202)

* Added missing include

* More missing includes

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
This commit is contained in:
sitton76
2025-05-16 20:14:45 -05:00
committed by GitHub
parent 6a6f4213cb
commit 7473382f06
5 changed files with 5 additions and 0 deletions
+1
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@@ -1,6 +1,7 @@
#include <actors.h>
#include <main.h>
#include <assets/mario_raceway_data.h>
#include "port/interpolation/FrameInterpolation.h"
/**
* @brief Renders the Mario sign actor.
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@@ -2,6 +2,7 @@
#include <actors.h>
#include <defines.h>
#include <main.h>
#include "port/interpolation/FrameInterpolation.h"
/**
* @brief Renders the Yoshi egg actor.
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@@ -8,6 +8,7 @@
#include <libultra/gbi.h>
#include "code_80057C60.h"
#include "engine/Matrix.h"
#include "port/interpolation/FrameInterpolation.h"
Vec3s sOriginalPosAnimation;
s16 isNotTheFirst;
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@@ -2,6 +2,7 @@
#include <math.h>
#include "matrix.h"
#include "common_structs.h"
#include "FrameInterpolation.h"
Mtx gIdentityMtx = gdSPDefMtx(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f);
Matrix gIdentityMatrix = { {
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@@ -21,6 +21,7 @@
#include "engine/courses/Course.h"
#include "port/Game.h"
#include "math_util.h"
#include "port/interpolation/FrameInterpolation.h"
Vp D_802B8880[] = {
{ { { 640, 480, 511, 0 }, { 640, 480, 511, 0 } } },