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https://github.com/HarbourMasters/SpaghettiKart
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Update MacOS dependencies (#395)
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@@ -43,7 +43,7 @@ cd spaghetti
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# Now you can run the executable in .\build\x64 or run in Visual Studio
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```
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### Developing Starship
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### Developing SpaghettiKart
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With the cmake build system you have two options for working on the project:
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#### Visual Studio
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@@ -160,7 +160,7 @@ cmake --build build-cmake --target clean
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```
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## macOS
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Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools` (can be installed via homebrew, macports, etc)
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Requires Xcode (or xcode-tools) && `sdl2, libpng, glew, ninja, cmake, nlohmann-json, libzip, vorbis-tools, sdl2_net, tinyxml2` (can be installed via homebrew, macports, etc)
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**Important: For maximum performance make sure you have ninja build tools installed!**
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