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https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-10 07:07:17 -04:00
Fixed loading battle maps.
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@@ -6,6 +6,7 @@
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#include "engine/Actor.h"
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#include "World.h"
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#include "assets/common_data.h"
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#include "src/port/Game.h"
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extern "C" {
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#include "macros.h"
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@@ -20,6 +21,10 @@ extern f32 gKartGravityTable[];
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AFinishline::AFinishline(std::optional<FVector> pos) {
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Name = "Finishline";
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if (GetCup() == GetBattleCup()) {
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return;
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}
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if (pos.has_value()) {
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// Set spawn point to the provided position
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Pos[0] = D_8015F8D0[0] = pos.value().x;
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