Make boat always active

This commit is contained in:
MegaMech
2024-11-16 17:34:23 -07:00
parent d29f5c7a64
commit a4ba62e01a
+2 -5
View File
@@ -31,11 +31,8 @@ ABoat::ABoat(size_t idx, f32 speed, u32 waypoint) {
WaypointIndex = Index * 0xB4;
ActorIndex = -1;
if (gPlayerCount >= 3) {
IsActive = 0;
} else {
IsActive = 1;
}
IsActive = 1;
Velocity[0] = 0.0f;
Velocity[1] = 0.0f;
Velocity[2] = 0.0f;