mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-05-23 06:54:37 -04:00
Fix 32 bit (#697)
* try x86 * ci: uniform build-linux-release-docker and their x86 * Update main.yml * fix animation Co-Authored-By: Alessio Tosto <rinnegatamante@gmail.com> * add explanation * add windows 32 in release * Update windows-compile.yml * fix windows compilation * fix win32 windows * Update libultraship --------- Co-authored-by: Alessio Tosto <rinnegatamante@gmail.com>
This commit is contained in:
@@ -138,4 +138,75 @@ jobs:
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- name: Move cache
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run: |
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rm -rf /tmp/.buildx-cache
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mv /tmp/.buildx-cache-new /tmp/.buildx-cache || true
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mv /tmp/.buildx-cache-new /tmp/.buildx-cache || true
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build-docker-x86:
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runs-on: ubuntu-latest
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strategy:
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matrix:
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config: [Release]
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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fetch-tags: true
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submodules: recursive
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- name: Set up QEMU
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uses: docker/setup-qemu-action@v3
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with:
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platforms: linux/386
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|
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- name: Set up Docker Buildx
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uses: docker/setup-buildx-action@v3
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- name: Cache Docker layers
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uses: actions/cache@v4
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with:
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path: /tmp/.buildx-cache-x86
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key: ${{ runner.os }}-buildx-x86-${{ hashFiles('script/Dockerfile.x86', 'vcpkg.json') }}
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restore-keys: |
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${{ runner.os }}-buildx-x86-
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- name: Build Docker image for x86
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uses: docker/build-push-action@v5
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with:
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context: .
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file: ./script/Dockerfile.x86
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platforms: linux/386
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push: false
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load: true
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tags: spaghettikart-x86:latest
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cache-from: type=local,src=/tmp/.buildx-cache-x86
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cache-to: type=local,dest=/tmp/.buildx-cache-x86-new,mode=max
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- name: Build project in Docker (x86)
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run: |
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docker run --rm --platform linux/386 \
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-v "${{ github.workspace }}:/project" \
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spaghettikart-x86:latest \
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bash -c "
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cmake -B build-x86 -G Ninja \
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-DCMAKE_BUILD_TYPE=${{ matrix.config }} && \
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cmake --build build-x86 --parallel
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"
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- name: Fix permissions
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run: sudo chown -R $(id -u):$(id -g) build-x86
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- name: Create Package
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run: |
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mkdir -p spaghetti-x86-${{ matrix.config }}
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mv build-x86/Spaghettify spaghetti-x86-${{ matrix.config }}/
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- name: Publish packaged artifacts
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uses: actions/upload-artifact@v4
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with:
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name: spaghetti-linux-x86-${{ matrix.config }}
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path: spaghetti-x86-${{ matrix.config }}
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retention-days: 7
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- name: Move cache
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run: |
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rm -rf /tmp/.buildx-cache-x86
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mv /tmp/.buildx-cache-x86-new /tmp/.buildx-cache-x86 || true
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@@ -50,6 +50,7 @@ jobs:
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strategy:
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matrix:
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config: [Release, Debug]
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arch: [x64, Win32]
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steps:
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- uses: actions/checkout@v4
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with:
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@@ -58,7 +59,7 @@ jobs:
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submodules: recursive
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- name: Build
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run: |
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cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=${{ matrix.config }}
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cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A ${{ matrix.arch }} -DCMAKE_BUILD_TYPE=${{ matrix.config }}
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cmake --build ./build/x64 --config ${{ matrix.config }} --parallel 10
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- name: Download spaghetti.o2r
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uses: actions/download-artifact@v4
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@@ -79,7 +80,7 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: spaghetti-windows
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path: spaghetti-${{ matrix.config }}
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path: spaghetti-${{ matrix.arch }}-${{ matrix.config }}
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build-macos-arm64:
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needs: generate-port-o2r
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@@ -461,6 +462,90 @@ jobs:
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rm -rf /tmp/.buildx-cache
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mv /tmp/.buildx-cache-new /tmp/.buildx-cache || true
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build-linux-x86-docker:
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needs: generate-port-o2r
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runs-on: ubuntu-latest
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strategy:
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matrix:
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config: [Release]
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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fetch-tags: true
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submodules: recursive
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|
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- name: Set up Docker Buildx
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uses: docker/setup-buildx-action@v3
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|
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- name: Cache Docker layers
|
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uses: actions/cache@v4
|
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with:
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path: /tmp/.buildx-cache-x86
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key: ${{ runner.os }}-buildx-x86-${{ hashFiles('script/Dockerfile.x86', 'vcpkg.json') }}
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restore-keys: |
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${{ runner.os }}-buildx-x86-
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- name: Build Docker image for x86
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uses: docker/build-push-action@v5
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with:
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context: .
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file: ./script/Dockerfile.x86
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platforms: linux/386
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push: false
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load: true
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tags: spaghettikart-x86:latest
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cache-from: type=local,src=/tmp/.buildx-cache-x86
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cache-to: type=local,dest=/tmp/.buildx-cache-x86-new,mode=max
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- name: Build project in Docker (x86)
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run: |
|
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docker run --rm --platform linux/386 \
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-v "${{ github.workspace }}:/project" \
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spaghettikart-x86:latest \
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bash -c "
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cmake -B build-x86 -G Ninja \
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-DCMAKE_BUILD_TYPE=${{ matrix.config }} && \
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cmake --build build-x86 --parallel
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"
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- name: Fix permissions
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run: sudo chown -R $(id -u):$(id -g) build-x86
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|
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- name: Download spaghetti.o2r
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uses: actions/download-artifact@v4
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with:
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name: spaghetti.o2r
|
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path: ./build-x86
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|
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- name: Generate AppImage
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run: |
|
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docker run --rm --platform linux/386 \
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-v "${{ github.workspace }}:/project" \
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spaghettikart-x86:latest \
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bash -c "
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cd /project/build-x86 && \
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cpack -G External || true
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"
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- name: Create Package
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||||
run: |
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mkdir -p spaghetti-x86-${{ matrix.config }}
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wget -O gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
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mv gamecontrollerdb.txt spaghetti-x86-${{ matrix.config }}/
|
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cp build-x86/*.appimage spaghetti-x86-${{ matrix.config }}/spaghetti.appimage 2>/dev/null || true
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||||
|
||||
- name: Publish packaged artifacts
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||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: spaghetti-linux-x86
|
||||
path: spaghetti-x86-${{ matrix.config }}
|
||||
|
||||
- name: Move cache
|
||||
run: |
|
||||
rm -rf /tmp/.buildx-cache-x86
|
||||
mv /tmp/.buildx-cache-x86-new /tmp/.buildx-cache-x86 || true
|
||||
|
||||
build-switch:
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||||
needs: generate-port-o2r
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||||
runs-on: ubuntu-latest
|
||||
|
||||
@@ -10,6 +10,7 @@ jobs:
|
||||
strategy:
|
||||
matrix:
|
||||
config: [Release, Debug]
|
||||
arch: [x64, Win32]
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
@@ -18,11 +19,11 @@ jobs:
|
||||
submodules: recursive
|
||||
- name: Build
|
||||
run: |
|
||||
cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=${{ matrix.config }}
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cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A ${{ matrix.arch }} -DCMAKE_BUILD_TYPE=${{ matrix.config }}
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cmake --build ./build/x64 --config ${{ matrix.config }} --parallel 10
|
||||
- name: Upload build
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: spaghetti-windows-${{ matrix.config }}
|
||||
name: spaghetti-windows-${{ matrix.arch }}-${{ matrix.config }}
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||||
path: ./build/x64/${{ matrix.config }}
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retention-days: 1
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||||
|
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+9
-2
@@ -84,8 +84,13 @@ include(cmake/lus-cvars.cmake)
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|
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if (WIN32)
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include(cmake/automate-vcpkg.cmake)
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set(VCPKG_TRIPLET x64-windows-static)
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set(VCPKG_TARGET_TRIPLET x64-windows-static)
|
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(VCPKG_TRIPLET x64-windows-static)
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set(VCPKG_TARGET_TRIPLET x64-windows-static)
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else()
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set(VCPKG_TRIPLET x86-windows-static)
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set(VCPKG_TARGET_TRIPLET x86-windows-static)
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endif()
|
||||
vcpkg_bootstrap()
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vcpkg_install_packages()
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||||
|
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@@ -189,6 +194,7 @@ set(SKIP_XCODE_VERSION_CHECK ON)
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# TODO: Sorry i broke this
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set(GFX_DEBUG_DISASSEMBLER OFF)
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|
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if(NOT MSVC)
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include(CheckCCompilerFlag)
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include(CheckCXXCompilerFlag)
|
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check_c_compiler_flag("-Wno-error=int-conversion" HAS_WNO_ERROR_INT_CONVERSION)
|
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@@ -203,6 +209,7 @@ endif()
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if(HAS_WNO_ERROR_CHANGES_MEANING)
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add_compile_options("$<$<COMPILE_LANGUAGE:CXX>:-Wno-error=changes-meaning>")
|
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endif()
|
||||
endif()
|
||||
|
||||
# Add compile definitions for the target
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||||
add_compile_definitions(
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||||
|
||||
@@ -69,6 +69,6 @@ TrackPathPoint test_track_path[] = {
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||||
};
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||||
|
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TrackSections test_track_addr[] = {
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{ mario_Plane_001_mesh, 255, 255, 0x0000 },
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{ .model = mario_Plane_001_mesh, 255, 255, 0x0000 },
|
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{ 0x00000000, 0, 0, 0x00000 },
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||||
};
|
||||
|
||||
@@ -166,7 +166,15 @@ struct RailroadCrossing {
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||||
/* 0x02 */ s16 flags;
|
||||
/* 0x04 */ s16 someTimer;
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/* 0x06 */ s16 crossingId; // unused now
|
||||
/* 0x08 */ void* crossingTrigger; // Crossing Trigger Class
|
||||
union {
|
||||
struct {
|
||||
/* 0x08 */ void* crossingTrigger; // Crossing Trigger Class
|
||||
};
|
||||
struct { // original field in actors
|
||||
/* 0x08 */ f32 unk_08;
|
||||
/* 0x0C */ f32 boundingBoxSize;
|
||||
};
|
||||
};
|
||||
/* 0x10 */ Vec3s rot;
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/* 0x16 */ s16 unk_16;
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/* 0x18 */ Vec3f pos;
|
||||
|
||||
+1
-1
Submodule libultraship updated: 4eadaf990d...f5c3843fe9
@@ -0,0 +1,78 @@
|
||||
# Dockerfile for x86 (32-bit) builds
|
||||
# Uses native Debian i386 image (Ubuntu 22.04+ dropped i386 support)
|
||||
FROM --platform=linux/386 debian:bookworm
|
||||
|
||||
ENV DEBIAN_FRONTEND=noninteractive
|
||||
ENV VCPKG_ROOT=/opt/vcpkg
|
||||
ENV PATH="${VCPKG_ROOT}:${PATH}"
|
||||
|
||||
# Install base dependencies
|
||||
RUN apt-get update -y && apt-get -y upgrade && \
|
||||
apt-get -y install \
|
||||
build-essential \
|
||||
gcc \
|
||||
g++ \
|
||||
git \
|
||||
ninja-build \
|
||||
curl \
|
||||
zip \
|
||||
unzip \
|
||||
tar \
|
||||
pkg-config \
|
||||
wget \
|
||||
file \
|
||||
autoconf \
|
||||
automake \
|
||||
libtool \
|
||||
python3 \
|
||||
cmake \
|
||||
libx11-dev \
|
||||
libxrandr-dev \
|
||||
libxi-dev \
|
||||
libxinerama-dev \
|
||||
libxcursor-dev \
|
||||
libgl1-mesa-dev \
|
||||
libopengl-dev \
|
||||
libwayland-dev \
|
||||
libxkbcommon-dev \
|
||||
libasound2-dev \
|
||||
libpulse-dev \
|
||||
libudev-dev \
|
||||
libdbus-1-dev \
|
||||
libogg-dev \
|
||||
libvorbis-dev \
|
||||
libpng-dev \
|
||||
zlib1g-dev \
|
||||
libsdl2-dev \
|
||||
nlohmann-json3-dev \
|
||||
libspdlog-dev \
|
||||
libboost-dev
|
||||
|
||||
# Install tinyxml2 from source
|
||||
RUN wget https://github.com/leethomason/tinyxml2/archive/refs/tags/10.0.0.tar.gz && \
|
||||
tar -xzf 10.0.0.tar.gz && \
|
||||
cd tinyxml2-10.0.0 && \
|
||||
mkdir -p build && cd build && \
|
||||
cmake .. && \
|
||||
make -j$(nproc) && \
|
||||
make install && \
|
||||
ldconfig && \
|
||||
cd ../.. && \
|
||||
rm -rf 10.0.0.tar.gz tinyxml2-10.0.0
|
||||
|
||||
# Install libzip from source (system package has broken CMake config)
|
||||
RUN wget https://github.com/nih-at/libzip/releases/download/v1.10.1/libzip-1.10.1.tar.gz && \
|
||||
tar -xzf libzip-1.10.1.tar.gz && \
|
||||
cd libzip-1.10.1 && \
|
||||
mkdir -p build && cd build && \
|
||||
cmake .. -DENABLE_COMMONCRYPTO=OFF -DENABLE_GNUTLS=OFF -DENABLE_MBEDTLS=OFF -DENABLE_OPENSSL=OFF -DBUILD_TOOLS=OFF -DBUILD_DOC=OFF && \
|
||||
make -j$(nproc) && \
|
||||
make install && \
|
||||
ldconfig && \
|
||||
cd ../.. && \
|
||||
rm -rf libzip-1.10.1.tar.gz libzip-1.10.1
|
||||
|
||||
# Note: vcpkg is not available for i386 (no prebuilt binary, bootstrap fails)
|
||||
# Using system packages instead - static linking handled by CMake
|
||||
|
||||
WORKDIR /project
|
||||
@@ -1,56 +0,0 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
# Script to build SpaghettiKart using Docker
|
||||
# Usage: ./docker/build.sh [Release|Debug]
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
|
||||
|
||||
BUILD_TYPE="${1:-Release}"
|
||||
BUILD_DIR="build-docker"
|
||||
IMAGE_NAME="spaghettikart-builder"
|
||||
USER_ID=$(id -u)
|
||||
GROUP_ID=$(id -g)
|
||||
|
||||
cd "$PROJECT_DIR"
|
||||
|
||||
# Build Docker image
|
||||
echo "Building Docker image..."
|
||||
docker build -t "${IMAGE_NAME}" -f script/Dockerfile .
|
||||
|
||||
# Clean build directory if it contains incompatible cache
|
||||
if [[ -f "${BUILD_DIR}/CMakeCache.txt" ]] && grep -q "/home/coco" "${BUILD_DIR}/CMakeCache.txt" 2>/dev/null; then
|
||||
echo "Cleaning incompatible build cache..."
|
||||
rm -rf "${BUILD_DIR}"
|
||||
fi
|
||||
|
||||
# Run build in Docker
|
||||
echo "Building in Docker container..."
|
||||
docker run --rm \
|
||||
-v "$(pwd):/project" \
|
||||
-e BUILD_TYPE="${BUILD_TYPE}" \
|
||||
-e USER_ID="${USER_ID}" \
|
||||
-e GROUP_ID="${GROUP_ID}" \
|
||||
"${IMAGE_NAME}" \
|
||||
bash -c "
|
||||
# Copy vcpkg.json and install dependencies
|
||||
cp vcpkg.json /tmp/vcpkg.json && \
|
||||
cd /tmp && \
|
||||
\${VCPKG_ROOT}/vcpkg install --triplet x64-linux && \
|
||||
cd /project && \
|
||||
cmake -B ${BUILD_DIR} -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=${BUILD_TYPE} \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/opt/vcpkg/scripts/buildsystems/vcpkg.cmake \
|
||||
-DVCPKG_TARGET_TRIPLET=x64-linux && \
|
||||
cmake --build ${BUILD_DIR} --parallel && \
|
||||
cp -f spaghetti.o2r ${BUILD_DIR}/ 2>/dev/null || true && \
|
||||
cp -f mk64.o2r ${BUILD_DIR}/ 2>/dev/null || true && \
|
||||
cd ${BUILD_DIR} && cpack -G External && \
|
||||
chown -R ${USER_ID}:${GROUP_ID} /project/${BUILD_DIR} /project/logs 2>/dev/null || true
|
||||
"
|
||||
|
||||
echo ""
|
||||
echo "Build complete!"
|
||||
echo "Executable: ${BUILD_DIR}/Spaghettify"
|
||||
ls -1 "${BUILD_DIR}"/*.appimage 2>/dev/null && echo "AppImage generated successfully!" || echo "Note: AppImage generation may have failed"
|
||||
Executable
+160
@@ -0,0 +1,160 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
# Unified build script for SpaghettiKart
|
||||
#
|
||||
# Usage:
|
||||
# ./script/build.sh # Build x64 Release (default)
|
||||
# ./script/build.sh x64 # Build x64 Release
|
||||
# ./script/build.sh x86 # Build x86 32-bit Release
|
||||
# ./script/build.sh x64 Debug # Build x64 Debug
|
||||
# ./script/build.sh all # Build both architectures
|
||||
# ./script/build.sh x64 Release appimage # Build x64 with AppImage
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
|
||||
|
||||
ARCH="${1:-x64}"
|
||||
BUILD_TYPE="${2:-Release}"
|
||||
PACKAGE="${3:-}" # Optional: "appimage" to generate AppImage
|
||||
USER_ID=$(id -u)
|
||||
GROUP_ID=$(id -g)
|
||||
|
||||
cd "$PROJECT_DIR"
|
||||
|
||||
build_arch() {
|
||||
local arch=$1
|
||||
local build_type=$2
|
||||
local package=$3
|
||||
local build_dir="build-docker-${arch}"
|
||||
local image_name="spaghettikart-${arch}"
|
||||
local dockerfile=""
|
||||
local platform=""
|
||||
local triplet=""
|
||||
|
||||
echo "========================================"
|
||||
echo "Building ${arch} ${build_type}"
|
||||
echo "========================================"
|
||||
|
||||
# Set architecture-specific options
|
||||
if [ "$arch" = "x86" ]; then
|
||||
dockerfile="script/Dockerfile.x86"
|
||||
platform="--platform linux/386"
|
||||
triplet="x86-linux"
|
||||
# Ensure QEMU is set up for i386 emulation
|
||||
docker run --rm --privileged multiarch/qemu-user-static --reset -p yes 2>/dev/null || true
|
||||
else
|
||||
dockerfile="script/Dockerfile"
|
||||
triplet="x64-linux"
|
||||
fi
|
||||
|
||||
# Build Docker image
|
||||
echo "Building Docker image for ${arch}..."
|
||||
docker build \
|
||||
${platform} \
|
||||
-t "${image_name}" \
|
||||
-f "${dockerfile}" .
|
||||
|
||||
# Clean build directory if it contains incompatible cache
|
||||
if [[ -f "${build_dir}/CMakeCache.txt" ]]; then
|
||||
echo "Cleaning existing build cache..."
|
||||
rm -rf "${build_dir}"
|
||||
fi
|
||||
|
||||
# Build package command if requested
|
||||
local package_cmd=""
|
||||
if [ "$package" = "appimage" ]; then
|
||||
package_cmd="&& cd ${build_dir} && cpack -G External"
|
||||
fi
|
||||
|
||||
# Run build in Docker
|
||||
echo "Building in Docker container..."
|
||||
|
||||
# Different build commands for x64 (with vcpkg) and x86 (without vcpkg)
|
||||
if [ "$arch" = "x86" ]; then
|
||||
# x86: No vcpkg available, use system packages
|
||||
docker run --rm \
|
||||
${platform} \
|
||||
-v "$(pwd):/project" \
|
||||
-e BUILD_TYPE="${build_type}" \
|
||||
-e USER_ID="${USER_ID}" \
|
||||
-e GROUP_ID="${GROUP_ID}" \
|
||||
"${image_name}" \
|
||||
bash -c "
|
||||
cmake -B ${build_dir} -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=${build_type} && \
|
||||
cmake --build ${build_dir} --parallel && \
|
||||
cp -f spaghetti.o2r ${build_dir}/ 2>/dev/null || true && \
|
||||
cp -f mk64.o2r ${build_dir}/ 2>/dev/null || true ${package_cmd} && \
|
||||
chown -R ${USER_ID}:${GROUP_ID} /project/${build_dir} 2>/dev/null || true
|
||||
"
|
||||
else
|
||||
# x64: Use vcpkg for static linking
|
||||
docker run --rm \
|
||||
${platform} \
|
||||
-v "$(pwd):/project" \
|
||||
-e BUILD_TYPE="${build_type}" \
|
||||
-e USER_ID="${USER_ID}" \
|
||||
-e GROUP_ID="${GROUP_ID}" \
|
||||
"${image_name}" \
|
||||
bash -c "
|
||||
# Install vcpkg dependencies
|
||||
if [ -f vcpkg.json ]; then
|
||||
cp vcpkg.json /tmp/vcpkg.json && \
|
||||
cd /tmp && \
|
||||
\${VCPKG_ROOT}/vcpkg install --triplet ${triplet} 2>/dev/null || true && \
|
||||
cd /project
|
||||
fi && \
|
||||
cmake -B ${build_dir} -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=${build_type} \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/opt/vcpkg/scripts/buildsystems/vcpkg.cmake \
|
||||
-DVCPKG_TARGET_TRIPLET=${triplet} && \
|
||||
cmake --build ${build_dir} --parallel && \
|
||||
cp -f spaghetti.o2r ${build_dir}/ 2>/dev/null || true && \
|
||||
cp -f mk64.o2r ${build_dir}/ 2>/dev/null || true ${package_cmd} && \
|
||||
chown -R ${USER_ID}:${GROUP_ID} /project/${build_dir} 2>/dev/null || true
|
||||
"
|
||||
fi
|
||||
|
||||
echo ""
|
||||
echo "${arch} build complete!"
|
||||
echo "Executable: ${build_dir}/Spaghettify"
|
||||
if [ -f "${build_dir}/Spaghettify" ]; then
|
||||
file "${build_dir}/Spaghettify"
|
||||
fi
|
||||
if [ "$package" = "appimage" ]; then
|
||||
ls -1 "${build_dir}"/*.appimage 2>/dev/null && echo "AppImage generated!" || echo "Note: AppImage may have failed"
|
||||
fi
|
||||
echo ""
|
||||
}
|
||||
|
||||
case "$ARCH" in
|
||||
x64|x86)
|
||||
build_arch "$ARCH" "$BUILD_TYPE" "$PACKAGE"
|
||||
;;
|
||||
all)
|
||||
build_arch x64 "$BUILD_TYPE" "$PACKAGE"
|
||||
build_arch x86 "$BUILD_TYPE" "$PACKAGE"
|
||||
;;
|
||||
*)
|
||||
echo "Usage: $0 [x64|x86|all] [Release|Debug] [appimage]"
|
||||
echo ""
|
||||
echo "Architectures:"
|
||||
echo " x64 - x86_64 64-bit (default)"
|
||||
echo " x86 - x86 32-bit"
|
||||
echo " all - Build both architectures"
|
||||
echo ""
|
||||
echo "Options:"
|
||||
echo " appimage - Generate AppImage package"
|
||||
echo ""
|
||||
echo "Examples:"
|
||||
echo " $0 # Build x64 Release"
|
||||
echo " $0 x86 # Build x86 Release"
|
||||
echo " $0 x64 Release appimage # Build x64 with AppImage"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
echo "========================================"
|
||||
echo "All builds completed successfully!"
|
||||
echo "========================================"
|
||||
+6
-6
@@ -168,11 +168,11 @@ Mat4 that the `thing` values are placed into.
|
||||
#define ANIMATION_POP_MATRIX SIMPLE_ANIMATION_INSTRUCTION(POP_MATRIX)
|
||||
#define ANIMATION_STOP SIMPLE_ANIMATION_INSTRUCTION(STOP_ANIMATION)
|
||||
//! the pos is relative to the previous RENDER_MODEL_OR_ADD_POS if ANIMATION_DISABLE_AUTOMATIC_POP is used
|
||||
#define ANIMATION_RENDER_MODEL_AT(model, x, y, z) RENDER_MODEL_OR_ADD_POS, 0x00000007, 0x00000000, (s64) model, x, y, z
|
||||
#define ANIMATION_RENDER_MODEL_AT(model, x, y, z) RENDER_MODEL_OR_ADD_POS, 0x00000007, 0x00000000, (uintptr_t) model, x, y, z
|
||||
//! use RENDER_MODEL_OR_ADD_POS
|
||||
#define ANIMATION_RENDER_MODEL(model) ANIMATION_RENDER_MODEL_AT(model, 0x00000000, 0x00000000, 0x00000000)
|
||||
//! use RENDER_MODEL_OR_ADD_POS
|
||||
#define ANIMATION_ADD_POS(x, y, z) ANIMATION_RENDER_MODEL_AT((s64) NULL, x, y, z)
|
||||
#define ANIMATION_ADD_POS(x, y, z) ANIMATION_RENDER_MODEL_AT((uintptr_t) NULL, x, y, z)
|
||||
|
||||
enum animation_type { RENDER_MODEL_OR_ADD_POS, DISABLE_AUTOMATIC_POP_MATRIX, POP_MATRIX, STOP_ANIMATION };
|
||||
|
||||
@@ -181,11 +181,11 @@ enum animation_type { RENDER_MODEL_OR_ADD_POS, DISABLE_AUTOMATIC_POP_MATRIX, POP
|
||||
* in the armature
|
||||
*/
|
||||
typedef struct {
|
||||
/* 0x00 */ s64 type;
|
||||
/* 0x04 */ s64 size;
|
||||
/* 0x08 */ s64 always_zero_never_used;
|
||||
/* 0x00 */ intptr_t type;
|
||||
/* 0x04 */ intptr_t size;
|
||||
/* 0x08 */ intptr_t always_zero_never_used;
|
||||
/* 0x0C */ Gfx* model;
|
||||
/* 0x10 */ s64 pos[3];
|
||||
/* 0x10 */ intptr_t pos[3];
|
||||
} Armature;
|
||||
|
||||
typedef struct {
|
||||
|
||||
@@ -79,7 +79,10 @@ bool IsTriangleWindingInverted();
|
||||
* This work is done in render_track_sections()
|
||||
*/
|
||||
typedef struct {
|
||||
uint64_t crc;
|
||||
union {
|
||||
uint64_t crc;
|
||||
void* model;
|
||||
};
|
||||
u8 surfaceType; // Determines what kind of surface the player drives on (ex. dirt, asphalt, etc.)
|
||||
u8 sectionId;
|
||||
u16 clip; // enum in CustomTrack.h
|
||||
|
||||
@@ -79,7 +79,7 @@ void parse_track_displaylists(TrackSections* asset) {
|
||||
if (addr == NULL) {
|
||||
printf("Warning: Could not find resource for section %d with crc 0x%llX\n", section->sectionId,
|
||||
section->crc);
|
||||
addr = (void*) section->crc;
|
||||
addr = section->model;
|
||||
}
|
||||
generate_collision_mesh(addr, section->surfaceType, section->sectionId);
|
||||
section++;
|
||||
|
||||
Reference in New Issue
Block a user