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https://github.com/HarbourMasters/SpaghettiKart
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Init. (#283)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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@@ -205,9 +205,6 @@ cpack
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cmake --build build-cmake --target clean
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```
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# Compatible Roms
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See [`supportedHashes.json`](supportedHashes.json)
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## Getting CI to work on your fork
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The CI works via [Github Actions](https://github.com/features/actions) where we mostly make use of machines hosted by Github; except for the very first step of the CI process called "Extract assets". This steps extracts assets from the game file and generates an "assets" folder in `mm/`.
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