3#include <libultraship.h>
16 virtual void Tick()
override;
19 virtual void Destroy()
override;
AActor()
Definition Actor.cpp:13
virtual void Destroy() override
Definition Banana.cpp:62
uint16_t PlayerId
Definition Banana.h:9
virtual ~ABanana() override=default
virtual void Collision(Player *, AActor *) override
Definition Banana.cpp:61
ABanana(const SpawnParams ¶ms)
Definition Banana.cpp:13
virtual void Draw(Camera *) override
Definition Banana.cpp:58
virtual void Tick() override
Definition Banana.cpp:54
Definition common_structs.h:264
Definition SpawnParams.h:30