Here is a list of all variables with links to the structures/unions they belong to:
- h -
- handedness : ma_spatializer, ma_spatializer_config, ma_spatializer_listener_config
- HandleSize : TrackEditor::Gizmo
- has_value_but_never_used : Animation
- hasChannelConverter : ma_data_converter
- hashedName32 : ma_resource_manager_data_buffer_node
- hasInstrument : SequenceChannel
- hasPostFormatConversion : ma_data_converter
- hasPreFormatConversion : ma_data_converter
- hasResampler : ma_data_converter
- HasTender : ATrain
- hasTwoAdpcmParts : NoteSubEu
- head : ma_node_input_bus, ma_paged_audio_buffer_data
- header : ControllerPak
- headsetPanLeft : NoteSubEu
- headsetPanRight : NoteSubEu
- Height : MinimapProps, MK64::MinimapTexture, WaterVolume
- height : AText::CharacterList, MenuTexture
- HeightOffset : AText
- hi : __OSThreadContext, du
- highNotesSound : Instrument
- hishelf : ma_hishelf_node, ma_hishelf_node_config
- Hop : ACloud, AFinishline
- hopFrameCounter : Player
- hopVerticalOffset : Player
- hpf : ma_hpf_node, ma_hpf_node_config
- hpf1Count : ma_hpf
- hpf2Count : ma_hpf
- Hud : World::Matrix
- hWnd : ma_context_config