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Mario Kart 64
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#include "Object.h"#include "Registry.h"#include "SpawnParams.h"#include "port/Game.h"#include <memory>Go to the source code of this file.
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| template<class T> | |
| static OObject * | AddObjectToWorld (const SpawnParams ¶ms) |
| template<class T> | |
| static AActor * | AddActorToWorld (const SpawnParams ¶ms) |
| void | RegisterActors (Registry< ActorInfo, const SpawnParams & > &r) |
| void | RegisterTracks (Registry< TrackInfo > &r) |
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| void RegisterActors | ( | Registry< ActorInfo, const SpawnParams & > & | r | ) |
DO NOT RE-ORDER ANYTHING IN THIS FILE. IT WILL MIX UP THE IDS
Add new content to the end of the function