3#include <libultraship.h>
29 virtual void Load()
override;
const course_texture luigi_raceway_textures[]
Definition LuigiRaceway.cpp:43
virtual void BeginPlay() override
Definition LuigiRaceway.cpp:176
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition LuigiRaceway.cpp:427
virtual void SomeSounds() override
Definition LuigiRaceway.cpp:209
virtual void Load() override
Definition LuigiRaceway.cpp:163
virtual ~LuigiRaceway()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition LuigiRaceway.cpp:214
void Jumbotron()
Definition LuigiRaceway.cpp:255
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition LuigiRaceway.cpp:357
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition LuigiRaceway.cpp:228
virtual void RenderCredits() override
Definition LuigiRaceway.cpp:423
LuigiRaceway()
Definition LuigiRaceway.cpp:87
virtual void LoadTextures() override
Definition LuigiRaceway.cpp:171
virtual void SetStaffGhost() override
Definition LuigiRaceway.cpp:242
virtual void InitCourseObjects() override
Definition LuigiRaceway.cpp:200
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10