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Mario Kart 64
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#include <libultraship.h>#include <libultra/gbi.h>#include "TrashBin.h"#include "World.h"#include "port/Game.h"#include "port/interpolation/FrameInterpolation.h"#include "main.h"#include "code_800029B0.h"#include "render_objects.h"#include "update_objects.h"#include "assets/banshee_boardwalk_data.h"#include "assets/common_data.h"#include "math_util.h"#include "math_util_2.h"#include "code_80086E70.h"#include "code_80057C60.h"#include "audio/external.h"Macros | |
| #define | DEGREES_FLOAT_TO_SHORT(Degrees) |
| #define DEGREES_FLOAT_TO_SHORT | ( | Degrees | ) |