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Mario Kart 64
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#include <Cloud.h>
Public Member Functions | |
| ACloud (FVector pos) | |
| virtual | ~ACloud () override=default |
| virtual void | Tick () override |
| virtual void | Draw (Camera *) override |
| virtual void | Collision (Player *player, AActor *actor) override |
| virtual bool | IsMod () override |
Public Member Functions inherited from AActor | |
| virtual | ~AActor ()=default |
| AActor () | |
| virtual void | VehicleCollision (s32 playerId, Player *player) |
| void | SetLocation (FVector pos) |
| FVector | GetLocation () const |
| virtual void | Destroy () |
Data Fields | |
| bool | PickedUp = false |
| uint32_t | Timer = 0 |
| Player * | _player = NULL |
| f32 | Hop = 3.0f |
| f32 | Gravity = 200.0f |
| f32 | OldHop = 0 |
| f32 | OldGravity = 0 |
Data Fields inherited from AActor | |
| s16 | Type = 0 |
| s16 | Flags |
| s16 | Unk_04 |
| s16 | State |
| f32 | Unk_08 |
| f32 | BoundingBoxSize |
| Vec3s | Rot = {0, 0, 0} |
| s16 | Unk_16 |
| Vec3f | Pos |
| Vec3f | Velocity = {0, 0, 0} |
| Collision | Unk30 |
| uint8_t | uuid [16] |
| const char * | Name = "" |
| FVector | Scale = {1, 1, 1} |
| Gfx * | Model = NULL |
| ACloud::ACloud | ( | FVector | pos | ) |
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overridevirtualdefault |
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overridevirtual |
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overridevirtual |
Reimplemented from AActor.
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overridevirtual |
Reimplemented from AActor.
| Player* ACloud::_player = NULL |
| f32 ACloud::Gravity = 200.0f |
| f32 ACloud::Hop = 3.0f |
| f32 ACloud::OldGravity = 0 |
| f32 ACloud::OldHop = 0 |
| bool ACloud::PickedUp = false |
| uint32_t ACloud::Timer = 0 |