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Mario Kart 64
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#include <Tree.h>
Public Member Functions | |
| virtual | ~ATree ()=default |
| ATree (Vec3f pos, Gfx *displaylist, f32 drawDistance, f32 minDrawDistance, const char *tlut) | |
| virtual void | Tick () override |
| virtual void | Draw (Camera *camera) override |
| virtual void | Collision (Player *, AActor *) override |
| virtual void | Destroy () override |
Public Member Functions inherited from AActor | |
| virtual | ~AActor ()=default |
| AActor () | |
| virtual void | VehicleCollision (s32 playerId, Player *player) |
| void | SetLocation (FVector pos) |
| FVector | GetLocation () const |
| virtual bool | IsMod () |
Data Fields | |
| Gfx * | Displaylist |
| const char * | Tlut |
| f32 | DrawDistance |
| f32 | MinDrawDistance |
| s16 | Flags = -0x8000 | 0x4000 |
| s16 | State = 0x43 |
| f32 | BoundingBoxSize = 3.0f |
| f32 | Unk_08 = 20.0f |
Data Fields inherited from AActor | |
| s16 | Type = 0 |
| s16 | Flags |
| s16 | Unk_04 |
| s16 | State |
| f32 | Unk_08 |
| f32 | BoundingBoxSize |
| Vec3s | Rot = {0, 0, 0} |
| s16 | Unk_16 |
| Vec3f | Pos |
| Vec3f | Velocity = {0, 0, 0} |
| Collision | Unk30 |
| uint8_t | uuid [16] |
| const char * | Name = "" |
| FVector | Scale = {1, 1, 1} |
| Gfx * | Model = NULL |
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virtualdefault |
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explicit |
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overridevirtual |
Reimplemented from AActor.
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overridevirtual |
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overridevirtual |
Reimplemented from AActor.
| f32 ATree::BoundingBoxSize = 3.0f |
| Gfx* ATree::Displaylist |
| f32 ATree::DrawDistance |
| s16 ATree::Flags = -0x8000 | 0x4000 |
| f32 ATree::MinDrawDistance |
| s16 ATree::State = 0x43 |
| const char* ATree::Tlut |
| f32 ATree::Unk_08 = 20.0f |