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30 lines
925 B
Markdown
30 lines
925 B
Markdown
@page paths Paths
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The game uses multiple types of track paths
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# Track Paths
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Allows CPUs to follow the track and for the game to track player progress
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* Up to fourth track paths are allowed and one vehicle path
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* Average track uses ~800 points. Any number is allowed.
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* For best results, place path points evenly apart spacing each one by around 0.20 blender units
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* The first path point must be placed at (0,0,0)
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# Supported Blender paths
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* Bezier Curve
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* Nurbs Path (just called path)
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* The nurbs path is the easiest to use.
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* The track path must face positive Y in blender
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## Path Type
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This allows the user to select which path is which. Path 1 is required and must be the main path.
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The other paths must circle the entire track, splitting off wherever, and are optional.
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The vehicle path is for trains, boats, cars, etc.
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See the overview guide for more details |