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https://github.com/HarbourMasters/Starship
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OpenGL Apply Point Filtering to UI Elements
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@@ -513,9 +513,7 @@ void DrawSettingsMenu(){
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ImGui::Text("Texture Filter (Needs reload)");
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UIWidgets::EnhancementCombobox("gTextureFilter", filters, 0);
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if (Ship::Context::GetInstance()->GetConfig()->GetString("Window.Backend.Name") != windowBackendNames[Ship::WindowBackend::FAST3D_SDL_OPENGL]) {
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UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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}
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UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Spacer(0);
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Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings();
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