Commit Graph

452 Commits

Author SHA1 Message Date
inspectredc c720fe2653 more importers 2024-04-07 00:41:12 +01:00
KiritoDv b36783ba8e Fixed asset loading on overlays and engine, including switching iwork to uintptr_t 2024-04-06 15:34:46 -06:00
KiritoDv 5427fdb031 Implemented even more factories 2024-04-06 14:25:40 -06:00
KiritoDv 83cb18d9db Fixed compilation 2024-04-06 04:35:56 -06:00
KiritoDv ed967484e3 First ingame boot 2024-04-06 04:33:13 -06:00
KiritoDv eb373a3c3f Removed native implementations of atanf/asinf and acosf 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster 0a64a8176d fix bug in Message_DisplayText 2024-04-06 04:33:13 -06:00
KiritoDv eecfd795eb Fixed last cosf/sinf call 2024-04-06 04:33:13 -06:00
KiritoDv defb215e78 Attempt to fix math weirdness on Windows 2024-04-06 04:33:13 -06:00
KiritoDv 648e173a3c Fixed save-files and rumble 2024-04-06 04:33:13 -06:00
KiritoDv 59dc1cf083 Bump libultraship 2024-04-06 04:33:13 -06:00
KiritoDv b85e6036a8 Fixed imgui on UIWidgets 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster 63933461ef fix level select 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster dc3fe4def7 fix level select 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster ab4826b537 fix level select for venom 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster 9d7a315d00 fix 2024-04-06 04:33:13 -06:00
Sonic Dreamcaster 4cd75e1aac zoness boss fix, increase memory allocation, fix prototypes, level_select fix 2024-04-06 04:33:13 -06:00
KiritoDv d409d1dc07 Fixed memory issues 2024-04-06 04:33:13 -06:00
KiritoDv 904cddeb67 Fixed variable 2024-04-06 04:33:13 -06:00
KiritoDv 1f063dd07a Fixted texture scroll and mottle 2024-04-06 04:33:13 -06:00
KiritoDv 11ddc641c0 Fixed compilation on windows 2024-04-06 04:33:13 -06:00
KiritoDv 9e6800d369 The game is fucking running 2024-04-06 04:33:03 -06:00
KiritoDv 110e54c562 First compilation running owo 2024-04-06 04:32:13 -06:00
KiritoDv 8ddbae1a15 Fixed wrong symbol 2024-04-06 04:32:13 -06:00
KiritoDv 641a43cbf9 First compilation, we just need more stupid assets 2024-04-06 04:32:13 -06:00
petrie911 126a55aa0e Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff

* too much

* Torch commit

* torch again
2024-04-05 17:11:36 -03:00
petrie911 ac41c180a9 Reorganizaton of main (#199)
* reorganize main

* more names

* libc
2024-04-03 11:30:50 -03:00
Alejandro Javier Asenjo Nitti a903e81638 fix level select for venom 2024-04-03 01:02:07 -03:00
Alejandro Javier Asenjo Nitti b8ee8bc770 Merge branch 'master' of github.com:sonicdcer/sf64 2024-04-03 00:39:31 -03:00
Alejandro Javier Asenjo Nitti e2826b2a6f level select fix for venom 2024-04-03 00:39:26 -03:00
inspectredc bc4c757145 Match AudioLoad_RelocateFontAndPreloadSamples (#198) 2024-04-02 23:38:21 -03:00
inspectredc ec94904725 Match Audio_ProcessSeqCmd (#197) 2024-04-02 22:52:04 -03:00
Alejandro Javier Asenjo Nitti d29fc5697f fix warnings 2024-04-02 22:01:27 -03:00
Alejandro Javier Asenjo Nitti 98023e669c these functions should take void pointers 2024-04-02 22:00:06 -03:00
Alejandro Javier Asenjo Nitti 60a4176f27 improve level select 2024-04-02 20:32:51 -03:00
petrie911 988a36d03f Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
inspectredc 34b0701ac1 Match func_800097A8 (#195) 2024-04-02 18:31:34 -03:00
Alejandro Javier Asenjo Nitti b9b48aebdf fix wrong displaylist usage 2024-04-02 17:11:20 -03:00
Alejandro Javier Asenjo Nitti 69b70a9d3f remove all the undefined symbols from the list 2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti e9c93209c4 omg kill me 2024-04-01 21:08:01 -03:00
petrie911 2938919f6f WIP on script documentation, some cleanup (#194)
* gfx

* script

* Torch

* headers

* format
2024-04-01 19:04:22 -03:00
Alejandro Javier Asenjo Nitti 1890dcda47 generic file descriptors 2024-04-01 18:58:42 -03:00
Alejandro Javier Asenjo Nitti 0366bf315b remove includes for bss reordering that are no longer needed. 2024-04-01 17:32:21 -03:00
Alejandro Javier Asenjo Nitti 58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00
inspectredc 1a6675cad9 export configuration for ast_solar (#193)
* ast_zoness

* format

* ast_solar

* post merge resolving and format

* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc 5844ffc4dd export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
Lywx 9604a29140 export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 (#190)
* Matched ast_fortuna

* Added FO prefix into every asset

* Fully matched PR

* Removed katina from assets.h

* WIP ast_venom_2

* Debinarized ast_venom_2

* Removed venom_2 from assets.h

* Renamed VE1 to VE1B

* Matched ast_venom_1

* Renamed to D_VE1

* Renamed venom_1 boss assets back to D_VE1

* Fixed merge conflicts
2024-04-01 13:54:47 -03:00
inspectredc 2ef09bcf5d export configuration for ast_andross (#189)
* export configuration for ast_andross

* format

* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti 8b4bb6d943 export configuration for ast_meteo & ast_bolse (#188)
* progress

* remove header

* - '#include "sf64level.h"'

* MatchPoint

* asset analysis complete, here it comes. Wheeeeeh

* comment

* correction

* some missile docs

* format

* preparations for ast_bolse extraction

* Matchpoint

* Jackpot
2024-03-31 22:04:45 -03:00
petrie911 4255ef5519 finish export on segment 7, rename the versus assets (#187)
* versus

* ending

* ending

* header

* vs names

* errant header
2024-03-29 20:19:29 -03:00