Commit Graph

497 Commits

Author SHA1 Message Date
Alejandro Javier Asenjo Nitti ea1349aabe fox_so styling 2024-05-17 11:09:49 -03:00
petrie911 13f3bb1baf cleanup (#252) 2024-05-16 18:45:47 -05:00
Alejandro Javier Asenjo Nitti 837ac7ea83 fox_aq styling 2024-05-16 16:08:58 -03:00
Alejandro Javier Asenjo Nitti 21ad1bc22e styling on fox_a6 2024-05-16 15:28:47 -03:00
Alejandro Javier Asenjo Nitti ae294ef689 fox_tr360 & fox_ve1 spacing 2024-05-16 11:29:16 -03:00
Alejandro Javier Asenjo Nitti 9ac4472388 fox_tr spacing 2024-05-16 11:13:04 -03:00
Alejandro Javier Asenjo Nitti 9da1639908 fox_co spacing and generic vars 2024-05-16 11:05:21 -03:00
petrie911 1a5569bef5 Comptool support for byteswapped ROMs (#249)
* comptool update

* further updates

* lodgenet

* comptool and main split

* one last thing
2024-05-15 13:41:15 -05:00
petrie911 cf51ec5332 Updates to sf64Mesg and a couple global names (#247)
* id start

* stuff

* comp and cam

* add errors

* names and such

* message fixes and names
2024-05-14 13:54:13 -03:00
petrie911 3045745789 name remaining files, fix some fake matches (#245)
* splits

* split and migrate

* readwrite const

* format
2024-05-14 11:44:12 -03:00
Alejandro Javier Asenjo Nitti fb7b087664 make clean clears version specific asm folders 2024-05-13 19:41:31 -03:00
petrie911 bccb26174b Set up yaml and linker scripts for jp0 (#244)
* splits

* split and migrate
2024-05-13 18:49:53 -03:00
petrie911 1f452ce232 Forgot an update to first_diff (#242)
* verbose

* indices

* small updates
2024-05-12 11:18:36 -05:00
Alejandro Asenjo Nitti cd3444b727 Isolate rev1 building tree (#239)
* try

* move yamls

* gitignore

* fix

* gitignore starfox64.us.rev1.yaml

* fix RM

* update readme

* readme again, forgot a few things

* okay one more...

* fix ci
2024-05-11 21:11:29 -03:00
petrie911 0dbbf453f9 More actor docs. starting on event IDs (#238)
* id start

* stuff

* comp and cam

* add errors
2024-05-11 17:53:37 -03:00
Alejandro Asenjo Nitti 5bda92de97 Katina: Boss States and tweaks (#237)
* Boss states and tweaks

* fixes

* roll back filename changes

* variable name fix

* Katina_Init
2024-05-10 23:28:18 -03:00
petrie911 7eff38a5f9 Add quick boot and add ram editing to object ram watch (#236)
* upgrades

* one cleanup

* streamlining

* whoops mods

* more ub

* cast cleanup
2024-05-08 15:57:11 -03:00
petrie911 182eb5c65a Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods

* bgm macros
2024-05-08 12:32:05 -03:00
petrie911 a864e5ebe2 oh god the docs (#234) 2024-05-06 19:45:24 -03:00
Alejandro Asenjo Nitti 44c9eadbc2 3DS VERSION SfxIds applied to code (#232)
* NA_SE_ARWING_BOOST is everywhere

* man, there's just no end of these sfxIds

* NA_SE_GREATFOX_ENGINE everywhere

* NA_SE_OB_DAMAGE_M, another SfxId with massive usage

* massive usage of NA_SE_EN_REFLECT

* massive usage of NA_SE_EN_EXPLOSION_S

* massive usage of NA_SE_EN_EXPLOSION_M

* NA_SE_ARWING_ENGINE_FG

* save progress

* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
petrie911 65cb9e270e SFX Ids complete and upgraded level select (#231)
* sfx banks

* better level select

* left the mods on

* new description for level select
2024-05-05 17:48:16 -03:00
inspectredc d08678a5ac Use array count for more things (#230)
* array count more things

* fix array count error

* undo array count for later

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05 17:29:59 -03:00
Alejandro Asenjo Nitti 455aa0aa2c Initial Katina documentation (#228)
* initial docs

* func names

* docs

* more docs

* more katina docs

* format

* format

* yRot

* more docs

* more docs

* this

* some fixes

* fixes

* ActorAllRange

* These should not be used here

* corrections

* some renamings

* more docs

* format

* Merge remote-tracking branch 'origin' into fox_ka_docs

* ActorCutscene

* PR review

* comment

* bump torch

* PR review

* review
2024-05-05 17:23:49 -03:00
petrie911 9303fba359 Event opcodes documented, more all range stuff (#229)
* stuff

* Torch1

* dark link
2024-05-04 18:24:24 -03:00
petrie911 77060ba506 Start on sfx IDs (#227)
* sfx stuff

* sfxIds
2024-05-03 16:56:26 -03:00
petrie911 c9df6fda72 More docs (#226)
* docs

* more docs

* forgot timers
2024-05-02 17:46:51 -03:00
petrie911 926677aa6c In-game ram watch mod + upgraded jukebox (#225)
* new mods

* Torch
2024-05-01 21:57:50 -03:00
Alejandro Javier Asenjo Nitti d2436e5850 Ending_8018845C fake match scratch comment 2024-04-30 09:46:49 -03:00
Alejandro Javier Asenjo Nitti 6dbc0ba6b1 name vars in Message_DisplayScrollingText 2024-04-27 14:36:31 -03:00
Alejandro Javier Asenjo Nitti 25d8938483 AVOID_UB in fox_message 2024-04-27 14:33:59 -03:00
Alejandro Javier Asenjo Nitti 5056a6ef31 bools and names 2024-04-27 12:32:07 -03:00
Alejandro Javier Asenjo Nitti 9bc64bd212 RadioCharacterId 2024-04-27 12:14:16 -03:00
Alejandro Javier Asenjo Nitti bb4c68a22d radioPortraitTex 2024-04-27 10:39:24 -03:00
Alejandro Javier Asenjo Nitti 78683d8c03 pad 2024-04-27 10:08:19 -03:00
Alejandro Javier Asenjo Nitti 35859e4306 teamId 2024-04-27 10:07:44 -03:00
Alejandro Javier Asenjo Nitti bd30371b04 bool 2024-04-27 10:03:49 -03:00
petrie911 3ab050421e use array count for collision headers (#222)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile

* colheaders

* it's gone too far

* torch
2024-04-25 19:01:25 -03:00
Alejandro Javier Asenjo Nitti ee59dfc57f missionNoTex 2024-04-25 16:11:01 -03:00
Alejandro Asenjo Nitti 7c2ce8a678 DOCS: ast_text (ex ast_font) (#223)
* progress of docs

* caiman here, no problems

* Emergency manouvers!

* complete

* rename ast_font to ast_text
2024-04-25 14:08:40 -05:00
petrie911 0c9be776da Cumulative docs update (#221)
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti a6b80a5825 some spaces, corrections and TeamId Enum usages 2024-04-25 01:00:23 -03:00
petrie911 81291a0c44 More docs and renames, fox_bg now mostly figured out (#220)
* lights fix

* names

* remove header

* so many names

* format
2024-04-22 23:51:20 -03:00
Alejandro Javier Asenjo Nitti e1785c35dd fix warning 2024-04-21 16:01:38 -03:00
Alejandro Javier Asenjo Nitti 4f95948de5 Fix level select 2024-04-21 15:54:51 -03:00
petrie911 95e5f4f07a Some further docs for audio spec and planet paths (#219)
* avoid ub

* format

* torch

* more stuff
2024-04-20 17:07:29 -05:00
petrie911 e3716b5d48 Fix out-of-bound loop UB (#218)
* avoid ub

* format

* torch
2024-04-20 18:47:46 -03:00
petrie911 b3929bea72 Docs update, added list of all SFX Ids used in the game. (#217)
* docs

* format

* format plz

* stuff

* more stuff

* more names and such

* torch update
2024-04-20 16:18:31 -03:00
Alejandro Asenjo Nitti 1272524325 MOD: FPS COUNTER (#216)
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
petrie911 0e54a13433 Docs relating to fox_360. Also a UB fix in audio_load. (#215)
* docs

* format

* format plz
2024-04-15 20:38:19 -03:00
Alejandro Asenjo Nitti 1ee6762797 Initial GCC Support (#212)
* first try

* progress

* progress

* gcc compiling, rom not booting yet

* format

* restore word compiler

* comment

* fix

* fix

* fix addresses for new splat

* progress

* splat

* we don't need these anymore

* gcc build seems stable now
2024-04-15 20:15:45 -03:00