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https://github.com/hedge-dev/UnleashedRecomp
synced 2026-06-08 20:30:02 -04:00
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1 Commits
| Author | SHA1 | Date | |
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| 460bc583a5 |
@@ -1,5 +1,8 @@
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#pragma once
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// 6 hour long timeout between checks.
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static constexpr double g_timeBetweenUpdateChecksInSeconds = 6 * 60 * 60;
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struct UpdateChecker
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{
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enum class Result
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@@ -307,11 +307,11 @@ int main(int argc, char *argv[])
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}
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#endif
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// Check the time since the last time an update was checked. Store the new time if the difference is more than six hours.
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constexpr double TimeBetweenUpdateChecksInSeconds = 6 * 60 * 60;
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// Check the time since the last time an update was checked.
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// Store the new time if the difference is more than g_timeBetweenUpdateChecksInSeconds hours.
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time_t timeNow = std::time(nullptr);
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double timeDifferenceSeconds = difftime(timeNow, Config::LastChecked);
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if (timeDifferenceSeconds > TimeBetweenUpdateChecksInSeconds)
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if (timeDifferenceSeconds > g_timeBetweenUpdateChecksInSeconds)
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{
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UpdateChecker::initialize();
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UpdateChecker::start();
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@@ -129,7 +129,9 @@ PPC_FUNC(sub_822C55B0)
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void PressStartSaveLoadThreadMidAsmHook()
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{
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if (UpdateChecker::check() == UpdateChecker::Result::UpdateAvailable)
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time_t timeNow = std::time(nullptr);
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double timeDifferenceSeconds = difftime(timeNow, Config::LastChecked);
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if (UpdateChecker::check() == UpdateChecker::Result::UpdateAvailable && timeDifferenceSeconds > g_timeBetweenUpdateChecksInSeconds)
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{
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g_updateAvailableMessageOpen = true;
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g_updateAvailableMessageOpen.wait(true);
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@@ -193,29 +193,3 @@ PPC_FUNC(sub_824EE620)
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ctx.r3.u32 = PersistentStorageManager::ShouldDisplayDLCMessage(true);
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}
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// This is a constructor for some struct that constructed inside CTownManContext::CTownManContext()
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// and within the calls contained in CTownManBase::ProcMsgSetTownManRetryTimeTable().
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//
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// Within the constructor of the CTownManContext, the second member of this struct is initialized to -1
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// after this call happens inside CTownManContext::CTownManContext() at pretty much the very of that function call.
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//
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// This initialization of the member variable is however not executed when this constructor for the struct
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// is called from someplace else in the game's code, as such it remains with unitialized data for that field.
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//
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// Ensuring that this member variable is initialized to 0 anytime this constructor is called fixes an issue with
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// Tails not disappearing when giving you the camera after Rooftop Run Act 1 (Night). This setting of it to 0 won't
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// break the behaviour created by the call to it from CTownManContext::CTownManContext() as that itself sets it to -1 later on.
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// It only affects other instance of the call.
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//
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// NOTE: ctx.r3.u32 + 0 is also unitialized by this constructor, however both instances of this function being called
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// initialized the said variable later on before being used.
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//
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// NOTE: ctx.r3.u32 + 20 is also unitialized, however I could not find any uses for this. Since this is already
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// quite a big change due to the amount of NPCs in the game, I would rather not touch this unless an issue is found.
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PPC_FUNC_IMPL(__imp__sub_8297C630);
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PPC_FUNC(sub_8297C630)
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{
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PPC_STORE_U32(ctx.r3.u32 + 4, 0);
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__imp__sub_8297C630(ctx, base);
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}
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