Merge pull request #436 from Cuyler36:fix_build

Fix building
This commit is contained in:
Cuyler36
2024-09-12 08:09:04 -04:00
committed by GitHub
+1 -1
View File
@@ -62,7 +62,7 @@ static void bit_cmn_single_draw(GAME* game, mActor_name_t fg_no, xyz_t* pos, f32
bIT_DRAW_AF_PROC draw_af, rgba_t* col);
static int bIT_actor_player_drop_entry(GAME* game, mActor_name_t fg_item, int ut_x, int ut_z, s16 layer);
static int BIT_actor_tree_cutcount_check(GAME* game, int ut_x, int ut_z);
static void bIT_actor_dig_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames, u16 wait_frames);
static int bIT_actor_dig_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames, u16 wait_frames);
static void bIT_actor_bury_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames);
static void bIT_actor_fly_entry(mActor_name_t fg_item, xyz_t* pos, s16 angle_y);
static int bIT_drop_entry_v1(mActor_name_t fg_item, xyz_t* pos, xyz_t* target_pos);