match m_player_main_notice_net

This commit is contained in:
Prakxo
2024-09-11 00:33:17 +02:00
parent 5961ad054a
commit 7c22b86a3a
2 changed files with 274 additions and 1 deletions
+1 -1
View File
@@ -1769,7 +1769,7 @@ typedef struct player_main_stop_net_s {
typedef struct player_main_notice_net_s {
int state;
int not_full_pocket;
int in_swap;
int exchange_flag;
int already_collected;
int end_effect_flag;
} mPlayer_main_notice_net_c;
+273
View File
@@ -0,0 +1,273 @@
static int Player_actor_request_main_notice_net(GAME* game, int already_collected, int priority) {
if (Player_actor_check_request_main_able(game, mPlayer_INDEX_NOTICE_NET, priority)) {
PLAYER_ACTOR* player = GET_PLAYER_ACTOR_GAME(game);
player->requested_main_index_data.notice_net.already_collected = already_collected;
Player_actor_request_main_index(game, mPlayer_INDEX_NOTICE_NET, priority);
return TRUE;
}
return FALSE;
}
static void Player_actor_setup_main_Notice_net(ACTOR* actor, GAME* game) {
static int use_mark_insect_type[] = {
aSOI_INSECT_TYPE_ANT,
aSOI_INSECT_TYPE_MOSQUITO,
};
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
mPlayer_main_notice_net_c* main_notice = &player->main_data.notice_net;
mPlayer_request_notice_net_c* req_notice = &player->requested_main_index_data.notice_net;
u32 label;
main_notice->state = 0;
main_notice->exchange_flag = FALSE;
main_notice->already_collected = req_notice->already_collected;
main_notice->end_effect_flag = FALSE;
label = player->item_net_catch_label;
if (label != 0) {
mActor_name_t item;
int idx = player->item_net_catch_insect_idx;
s8 type = player->item_net_catch_type;
if (type == 0) {
item = ((aINS_INSECT_ACTOR*)label)->item;
} else if (player->item_net_catch_insect_idx == aSOI_INSECT_TYPE_BEE) {
item = ITM_INSECT08;
} else {
item = ITM_INSECT38;
}
if (idx < 0) {
main_notice->not_full_pocket = FALSE;
} else {
int free_space = mPlib_Get_space_putin_item_forHITODAMA(&item);
int i;
int mark_check;
if (free_space >= 0) {
Player_actor_putin_item(free_space, item, NULL);
main_notice->not_full_pocket = TRUE;
} else {
main_notice->not_full_pocket = FALSE;
}
if (idx != aSOI_INSECT_TYPE_SPIRIT) {
mSM_COLLECT_INSECT_SET(idx);
}
mark_check = FALSE;
for (i = 0; i < 2; i++) {
if (idx == use_mark_insect_type[i]) {
mark_check = TRUE;
}
}
if (mark_check) {
Common_Get(clip).effect_clip->effect_make_proc(eEC_EFFECT_YAJIRUSHI, player->left_hand_pos, 2, 0, game,
RSV_NO, 0, 0);
main_notice->end_effect_flag = TRUE;
}
}
} else {
main_notice->not_full_pocket = FALSE;
}
actor->shape_info.rotation.y = 0;
actor->world.angle.y = 0;
Player_actor_setup_main_Base(actor, game);
}
static void Player_actor_settle_main_Notice_net(ACTOR* actor, GAME* game) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
int idx = player->item_net_catch_insect_idx;
mPlayer_main_notice_net_c* main_notice = &player->main_data.notice_net;
if (idx < 0) {
idx = aSOI_INSECT_TYPE_BEE;
}
if (main_notice->already_collected != FALSE) {
mBGMPsComp_delete_ps_fanfare(0x4B, 0x168);
} else {
mBGMPsComp_delete_ps_fanfare(0x28, 0x168);
}
if (idx == aSOI_INSECT_TYPE_BEE) {
Common_Set(player_bee_chase_flag, FALSE);
if (player->bee_chase_bgm_flag != FALSE) {
player->bee_chase_bgm_flag = FALSE;
mBGMPsComp_delete_ps_happening(0x43, FALSE);
}
}
if (!main_notice->not_full_pocket) {
u32 label = player->item_net_catch_label;
if (label != 0 && player->item_net_catch_type == 0) {
((aINS_INSECT_ACTOR*)label)->patience = 1000.0f;
((ACTOR*)label)->drawn = TRUE;
((ACTOR*)label)->actor_specific = 1;
}
}
}
static void Player_actor_Movement_Notice_net(ACTOR* actor) {
Player_actor_Movement_Base_Braking_common(actor, 0.32625f);
}
static void Player_actor_CorrectSomething_Notice_net(ACTOR* actor) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
Player_actor_CorrectSomething_net(actor, &player->left_hand_pos);
}
static int Player_actor_CulcAnimation_Notice_net(ACTOR* actor) {
f32 frame_calc;
return Player_actor_CulcAnimation_Base2(actor, &frame_calc);
}
static void Player_actor_set_eye_pattern_Notice_net(ACTOR* actor, int end_flag) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
if (end_flag) {
Player_actor_set_eye_pattern_normal(actor);
} else if (player->animation0_idx == mPlayer_ANIM_YATTA2) {
Player_actor_set_tex_anime_pattern(actor);
} else {
Player_actor_set_eye_pattern_normal(actor);
}
}
static void Player_actor_ObjCheck_Notice_net(ACTOR* actor, GAME* game) {
Player_actor_Excute_Corect_forStand(actor, game);
}
static void Player_actor_BGcheck_Notice_net(ACTOR* actor) { Player_actor_BGcheck_common_type1(actor); }
static void Player_actor_DeleteMark_Notice_net(ACTOR* actor) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
mPlayer_main_notice_net_c* main_notice = &player->main_data.notice_net;
if (main_notice->end_effect_flag) {
Common_Get(clip).effect_clip->effect_kill_proc(eEC_EFFECT_YAJIRUSHI, RSV_NO);
main_notice->end_effect_flag = FALSE;
}
}
static int Player_actor_MessageControl_Notice_net(ACTOR* actor, GAME* game, int end_flag) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
mMsg_Window_c* win = mMsg_Get_base_window_p();
mPlayer_main_notice_net_c* main_notice = &player->main_data.notice_net;
int choice;
switch (main_notice->state) {
case 0:
if (main_notice->already_collected) {
if (end_flag != FALSE && mMsg_Check_MainNormalContinue(win)) {
mMsg_Set_continue_msg_num(win, 0xA4F);
mMsg_Unset_LockContinue(win);
main_notice->state = 1;
}
} else {
main_notice->state = 2;
}
return -1;
case 1:
if (!mMsg_Check_MainNormal(win)) {
Player_actor_SetupItem_Base2(actor, Player_actor_Get_ItemKind_from_submenu(), mPlayer_ANIM_GET_PUTAWAY1,
mPlayer_INDEX_RUN, -5.0f, -1.0f, 0);
Player_actor_InitAnimation_Base2(actor, game, mPlayer_ANIM_YATTA2, mPlayer_ANIM_YATTA2, 1.0f, 1.0f,
0.5f, -5.0f, 0, 0);
mBGMPsComp_delete_ps_fanfare(0x28, 0x168);
mBGMPsComp_make_ps_fanfare(0x4B, 0x168);
mMsg_Set_LockContinue(win);
Player_actor_DeleteMark_Notice_net(actor);
main_notice->state = 2;
}
return -1;
case 2:
if (main_notice->not_full_pocket) {
mMsg_Set_CancelNormalContinue(win);
main_notice->state = 4;
} else {
mMsg_Set_continue_msg_num(win, 0xA4D);
main_notice->state = 3;
}
mMsg_Unset_LockContinue(win);
return -1;
case 3:
choice = mChoice_Get_ChoseNum(mChoice_Get_base_window_p());
if (choice == mChoice_CHOICE0) {
main_notice->exchange_flag = TRUE;
main_notice->state = 4;
} else if (choice == mChoice_CHOICE1) {
main_notice->exchange_flag = FALSE;
main_notice->state = 4;
}
return -1;
case 4:
if (!mDemo_Check(mDemo_TYPE_REPORT, actor)) {
main_notice->state = 5;
Player_actor_DeleteMark_Notice_net(actor);
}
return -1;
default:
if (main_notice->not_full_pocket) {
return 0x30;
} else {
return !main_notice->exchange_flag ? 0x53 : 0x30;
}
}
}
static void Player_actor_request_proc_index_fromNotice_net(ACTOR* actor, GAME* game, int msg_control) {
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
mPlayer_main_notice_net_c* main_notice = &player->main_data.notice_net;
if (msg_control == 0x30) {
Player_actor_request_main_putaway_net(game, main_notice->exchange_flag, mPlayer_REQUEST_PRIORITY_28);
} else if (msg_control == 0x53) {
if (player->item_net_catch_type == 0) {
u32 label = player->item_net_catch_label;
mPlayer_request_release_creature_u release_data;
bzero(&release_data, sizeof(mPlayer_request_release_creature_u));
Player_actor_request_main_release_creature_all(game, 0, 0, &release_data, (ACTOR*)label,
mPlayer_REQUEST_PRIORITY_30);
} else {
Player_actor_request_main_wait_all(game, -5.0f, 0.0f, 0, mPlayer_REQUEST_PRIORITY_34);
}
}
}
static void Player_actor_main_Notice_net(ACTOR* actor, GAME* game) {
int end_flag;
int msg_cntrl;
Player_actor_Movement_Notice_net(actor);
Player_actor_Reinput_force_position_angle(actor, game);
Player_actor_CorrectSomething_Notice_net(actor);
end_flag = Player_actor_CulcAnimation_Notice_net(actor);
Player_actor_recover_lean_angle(actor);
Player_actor_set_eye_pattern_Notice_net(actor, end_flag);
Player_actor_ObjCheck_Notice_net(actor, game);
Player_actor_BGcheck_Notice_net(actor);
msg_cntrl = Player_actor_MessageControl_Notice_net(actor, game, end_flag);
Player_actor_Item_main(actor, game);
Player_actor_request_proc_index_fromNotice_net(actor, game, msg_cntrl);
}