mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-07-07 12:03:27 -04:00
remove game bss hack
This commit is contained in:
+6
-17
@@ -10,29 +10,18 @@
|
||||
#include "THA_GA.h"
|
||||
#include "libjsys/jsyswrapper.h"
|
||||
|
||||
GAME* game_class_p;
|
||||
u8 game_GameFrame;
|
||||
f32 game_GameFrameF;
|
||||
f32 game_GameFrame_2F;
|
||||
f32 game_GameFrame__1F;
|
||||
GAME* gamePT = NULL;
|
||||
|
||||
static u16 last_button[MAXCONTROLLERS];
|
||||
static u16 last_now_button[MAXCONTROLLERS];
|
||||
static u16 last_on_trigger[MAXCONTROLLERS];
|
||||
|
||||
GAME* gamePT;
|
||||
u8 game_GameFrame;
|
||||
f32 game_GameFrameF;
|
||||
f32 game_GameFrame_2F;
|
||||
f32 game_GameFrame__1F;
|
||||
|
||||
BSS_ORDER_GROUP_START
|
||||
BSS_ORDER_ITEM(gamePT)
|
||||
BSS_ORDER_ITEM(last_now_button)
|
||||
BSS_ORDER_ITEM(last_on_trigger)
|
||||
BSS_ORDER_ITEM(last_button)
|
||||
BSS_ORDER_ITEM(game_GameFrame)
|
||||
BSS_ORDER_ITEM(game_GameFrameF)
|
||||
BSS_ORDER_ITEM(game_GameFrame_2F)
|
||||
BSS_ORDER_ITEM(game_GameFrame__1F)
|
||||
BSS_ORDER_ITEM(game_class_p)
|
||||
BSS_ORDER_GROUP_END
|
||||
GAME* game_class_p;
|
||||
|
||||
static void game_move_first(GAME* this) {
|
||||
if (zurumode_flag) {
|
||||
|
||||
Reference in New Issue
Block a user