mirror of
https://github.com/ACreTeam/ac-decomp
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54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
#include "ef_effect_control.h"
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#include "m_common_data.h"
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static void eCar_Light_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
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static void eCar_Light_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
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static void eCar_Light_mv(eEC_Effect_c* effect, GAME* game);
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static void eCar_Light_dw(eEC_Effect_c* effect, GAME* game);
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eEC_PROFILE_c iam_ef_car_light = {
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// clang-format off
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&eCar_Light_init,
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&eCar_Light_ct,
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&eCar_Light_mv,
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&eCar_Light_dw,
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eEC_IGNORE_DEATH,
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eEC_NO_CHILD_ID,
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eEC_DEFAULT_DEATH_DIST,
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// clang-format on
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};
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extern Gfx ef_carhosi01_00_modelT[];
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static void eCar_Light_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1){
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eEC_CLIP->make_effect_proc(eEC_EFFECT_CAR_LIGHT, pos, NULL, game, NULL, item_name, prio, arg0, arg1);
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};
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static void eCar_Light_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg){
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effect->timer = 24;
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};
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static void eCar_Light_mv(eEC_Effect_c* effect, GAME* game){
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if(effect->timer > 12){
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effect->scale.x = eEC_CLIP->calc_adjust_proc(effect->timer, 12,24, 0.015f, 0.0f);
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}
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else{
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effect->scale.x = eEC_CLIP->calc_adjust_proc(effect->timer, 0,12, 0.0f, 0.015f);
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}
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effect->scale.y = effect->scale.z = effect->scale.x;
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};
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static void eCar_Light_dw(eEC_Effect_c* effect, GAME* game){
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OPEN_DISP(game->graph);
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eEC_CLIP->auto_matrix_xlu_proc(game, &effect->position, &effect->scale);
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gDPSetEnvColor(NEXT_POLY_XLU_DISP, 255, 255, 0,255);
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gSPDisplayList(NEXT_POLY_XLU_DISP, ef_carhosi01_00_modelT);
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CLOSE_DISP(game->graph);
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};
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