Commit Graph

79 Commits

Author SHA1 Message Date
Léo Lam 7828ee535d ksys/act: Fix extra semicolon in macro definition 2020-09-18 01:20:20 +02:00
Léo Lam a12ccf1eab Fix progress info for uking::aoc2::shouldApplyMasterModeDamageMultiplier 2020-09-18 01:13:11 +02:00
Léo Lam 1176af740b aoc2: Add shouldApplyMasterModeDamageMultiplier 2020-09-18 01:12:07 +02:00
Léo Lam 7553861fb8 Add actor tag definitions 2020-09-17 20:35:28 +02:00
Léo Lam 76378caa60 ksys/act: Add more ActorConstDataAccess functions
Implements a couple of simple wrappers around BaseProc member functions
2020-09-17 18:31:36 +02:00
Léo Lam 7226150ed7 ksys/act: Add ActorLinkConstDataAccess (incomplete)
Also moves from functions from ActorLinkConstDataAccess (the base class
for BaseProc) into the Actor-specific ActorConstDataAccess
2020-09-17 17:42:35 +02:00
Léo Lam 1cc0b1e6be Implement aoc2::rankUpEnemy
It's a pretty large function and I wanted to see how difficult it would
be to match it. Not very hard :D
2020-09-17 00:50:36 +02:00
Léo Lam b93b9d3c45 ksys: Add map::Object (incomplete) 2020-09-16 22:50:02 +02:00
Léo Lam f733cd0d5c ksys: Add map::MubinIter 2020-09-16 21:43:02 +02:00
Léo Lam 1b21cd669b game: Put actions, AIs, behaviors, queries in an "AI" folder
Helps keep things clean as Game starts containing more source files.
2020-09-16 19:00:03 +02:00
Léo Lam 3db6228dfc ksys: Add more task utilities
* TaskMgr, ManagedTask, ManagedTaskHandle

* GameTaskThread: partial implementation because PhysicsMemSys / Havok
  stuff hasn't been decompiled yet and calc_() requires PhysicsMemSys
2020-09-16 17:49:37 +02:00
Léo Lam 8b7369dffb ksys: Add Task utilities 2020-09-15 17:54:16 +02:00
Léo Lam c5ef0a1fd3 readme: Add more information to the contributing section 2020-09-11 20:50:44 +02:00
Léo Lam e5f357dc6b readme: Simplify setup and add more information and advice 2020-09-11 01:44:25 +02:00
Léo Lam 59c91970f6 ksys/res: Add Recipe
It's mostly the same as Drop. *shrug*
2020-09-10 16:49:07 +02:00
Léo Lam 6af5dfd747 ksys/Utils: Add Event 2020-09-10 13:53:26 +02:00
Léo Lam 3ef3724353 data: Add functions that were misdetected as function tails 2020-09-10 12:09:15 +02:00
Léo Lam 0f0c1b59ca ksys/res: Add Drop 2020-09-10 00:09:01 +02:00
Léo Lam 5ab4e15967 ksys/res: Add AIProgram 2020-09-09 17:29:45 +02:00
Léo Lam 2857102a43 tools: Add a script to rename functions in IDA 2020-09-08 19:22:53 +02:00
Léo Lam 3c06896cfe tools: Clean up the progress script
And make the output clearer.
2020-09-07 18:34:50 +02:00
Léo Lam 02e6bb42db ksys/Utils: Improve accuracy of HeapUtil::tryCreateDualHeap 2020-09-07 14:38:53 +02:00
Léo Lam 8961c0cc6c ksys/Utils: Implement tryCreateDualHeap 2020-09-07 00:13:42 +02:00
Léo Lam 96deb88e27 ksys/Utils: Add DualFrameHeap 2020-09-06 22:52:10 +02:00
Léo Lam 69dc675a95 ksys/Utils: Add DualHeap 2020-09-06 22:51:58 +02:00
Léo Lam 8f3eeb87b9 Move SizedEnum to sead
It is useful in sead and other libraries as well.
2020-09-06 21:23:29 +02:00
Léo Lam 83ad191341 ksys/res: Implement CurrentResNameMgr 2020-09-06 18:03:21 +02:00
Léo Lam 1778aff4d4 ksys/res: Rename Resource::m5() to finalize() 2020-09-06 17:55:26 +02:00
Léo Lam bb055e442e ksys/res: Implement Archive 2020-09-06 17:10:23 +02:00
Léo Lam 3d3bcaee1a ksys/res: Add ActorLink 2020-09-06 16:34:53 +02:00
Léo Lam 02051dce6b ksys/res: Add size assertion for Demo
And fix the CMakeLists.
2020-09-05 22:10:08 +02:00
Léo Lam 0fafc292f9 ksys/res: Implement Demo 2020-09-05 21:34:45 +02:00
Léo Lam 072e906eaf ksys/res: Add Lod 2020-09-05 17:30:39 +02:00
Léo Lam 977ff07c85 ksys: Implement more heap utilities 2020-09-04 22:38:24 +02:00
Léo Lam 3d371999a4 ksys/res: Implement EntryFactory (base class and template)
Also adds a heap-related function that's used by EntryFactory
(and many other functions)
2020-09-04 22:01:52 +02:00
Léo Lam 578955f4e9 ksys/res: Implement Resource (base class) 2020-09-04 20:15:55 +02:00
Léo Lam 96a3286a43 lib: Update nnSdk headers, agl and sead 2020-09-04 18:55:00 +02:00
Léo Lam 8398dad594 readme: Emphasize the fact that the project cannot be used for piracy 2020-08-30 16:37:20 +02:00
Léo Lam 880e1678e3 readme: Add information about the status of the project
And clarify that it cannot be used to play BotW, and that it does not
contain any copyrighted content from the RomFS.
2020-08-30 01:55:11 +02:00
Léo Lam 2826bcde7c lib: Update sead and agl 2020-08-30 01:55:06 +02:00
Léo Lam 481a17c9d1 Merge pull request #4 from notyouraveragehooman/pr2
AiAction and AiClass getters and setter functions
2020-08-28 01:23:23 +02:00
theo3 2ee9bba8b8 AiAction and AiClass getters and setter functions 2020-08-27 16:16:20 -07:00
Léo Lam c90e29946f Merge pull request #3 from notyouraveragehooman/master
baseProcUnit setProc, actionSetisntEventFlag ctor dtor
2020-08-27 23:57:44 +02:00
theo3 965d34c712 non request BaseProcHandle stuff
refactoring

baseProcHandle.cpp refactoring
2020-08-27 14:48:22 -07:00
theo3 aff4047630 actionSetInstEventFlag ctor dtor 2020-08-27 14:10:18 -07:00
theo3 71ac906495 defined baseProcHandle, baseProcUnit nonmatchings 2020-08-27 14:10:17 -07:00
theo3 1ee4ff43d0 update .gitignore 2020-08-27 14:09:35 -07:00
Léo Lam 3e7d90f5bf lib: Update sead and NintendoSDK again 2020-08-27 00:08:04 +02:00
Léo Lam 5bc6101c75 lib: Update sead and NintendoSDK 2020-08-24 16:02:07 +02:00
Léo Lam b58c1119e2 lib: Update sead 2020-08-22 23:03:12 +02:00