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16 lines
461 B
C++
16 lines
461 B
C++
#include "Game/AI/Action/actionBattleCloseDangerAvoidRun.h"
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namespace uking::action {
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BattleCloseDangerAvoidRun::BattleCloseDangerAvoidRun(const InitArg& arg)
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: BattleCloseExplosivesAvoidRun(arg) {}
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BattleCloseDangerAvoidRun::~BattleCloseDangerAvoidRun() = default;
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void BattleCloseDangerAvoidRun::loadParams_() {
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BattleCloseExplosivesAvoidRun::loadParams_();
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getStaticParam(&mAvoidSubAngle_s, "AvoidSubAngle");
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}
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} // namespace uking::action
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