Files
botw/src/Game/AI/Action/actionBindAction.cpp
T

24 lines
498 B
C++

#include "Game/AI/Action/actionBindAction.h"
namespace uking::action {
BindAction::BindAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
BindAction::~BindAction() = default;
void BindAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void BindAction::leave_() {
ksys::act::ai::Action::leave_();
}
void BindAction::loadParams_() {}
void BindAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action