mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
21 lines
497 B
C++
21 lines
497 B
C++
#include "Game/AI/Action/actionEquipedWeaponChild.h"
|
|
|
|
namespace uking::action {
|
|
|
|
EquipedWeaponChild::EquipedWeaponChild(const InitArg& arg) : BindAction(arg) {}
|
|
|
|
void EquipedWeaponChild::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
BindAction::enter_(params);
|
|
}
|
|
|
|
void EquipedWeaponChild::leave_() {
|
|
BindAction::leave_();
|
|
}
|
|
|
|
void EquipedWeaponChild::loadParams_() {
|
|
BindAction::loadParams_();
|
|
getStaticParam(&mIsChangeScale_s, "IsChangeScale");
|
|
}
|
|
|
|
} // namespace uking::action
|