Files
botw/src/Game/AI/Action/actionEscapeBackTurn.cpp
T

24 lines
482 B
C++

#include "Game/AI/Action/actionEscapeBackTurn.h"
namespace uking::action {
EscapeBackTurn::EscapeBackTurn(const InitArg& arg) : ActionEx(arg) {}
EscapeBackTurn::~EscapeBackTurn() = default;
void EscapeBackTurn::enter_(ksys::act::ai::InlineParamPack* params) {
ActionEx::enter_(params);
}
void EscapeBackTurn::leave_() {
ActionEx::leave_();
}
void EscapeBackTurn::loadParams_() {}
void EscapeBackTurn::calc_() {
ActionEx::calc_();
}
} // namespace uking::action