Files
botw/src/Game/AI/Action/actionEventFlagONAction.cpp
T

18 lines
442 B
C++

#include "Game/AI/Action/actionEventFlagONAction.h"
namespace uking::action {
EventFlagONAction::EventFlagONAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
EventFlagONAction::~EventFlagONAction() = default;
bool EventFlagONAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventFlagONAction::loadParams_() {
getDynamicParam(&mFlagName_d, "FlagName");
}
} // namespace uking::action