Files
botw/src/Game/AI/Action/actionForceMasterSwordFakeMode.cpp
T

17 lines
447 B
C++

#include "Game/AI/Action/actionForceMasterSwordFakeMode.h"
namespace uking::action {
ForceMasterSwordFakeMode::ForceMasterSwordFakeMode(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
ForceMasterSwordFakeMode::~ForceMasterSwordFakeMode() = default;
bool ForceMasterSwordFakeMode::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ForceMasterSwordFakeMode::loadParams_() {}
} // namespace uking::action