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https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
28 lines
624 B
C++
28 lines
624 B
C++
#include "Game/AI/Action/actionLinearFlyAttack.h"
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namespace uking::action {
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LinearFlyAttack::LinearFlyAttack(const InitArg& arg) : LinearFlyAttackBase(arg) {}
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bool LinearFlyAttack::init_(sead::Heap* heap) {
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return LinearFlyAttackBase::init_(heap);
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}
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void LinearFlyAttack::enter_(ksys::act::ai::InlineParamPack* params) {
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LinearFlyAttackBase::enter_(params);
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}
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void LinearFlyAttack::leave_() {
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LinearFlyAttackBase::leave_();
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}
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void LinearFlyAttack::loadParams_() {
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LinearFlyAttackBase::loadParams_();
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}
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void LinearFlyAttack::calc_() {
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LinearFlyAttackBase::calc_();
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}
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} // namespace uking::action
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