Files
botw/src/Game/AI/Action/actionLinearFlyAttack.cpp
T

28 lines
624 B
C++

#include "Game/AI/Action/actionLinearFlyAttack.h"
namespace uking::action {
LinearFlyAttack::LinearFlyAttack(const InitArg& arg) : LinearFlyAttackBase(arg) {}
bool LinearFlyAttack::init_(sead::Heap* heap) {
return LinearFlyAttackBase::init_(heap);
}
void LinearFlyAttack::enter_(ksys::act::ai::InlineParamPack* params) {
LinearFlyAttackBase::enter_(params);
}
void LinearFlyAttack::leave_() {
LinearFlyAttackBase::leave_();
}
void LinearFlyAttack::loadParams_() {
LinearFlyAttackBase::loadParams_();
}
void LinearFlyAttack::calc_() {
LinearFlyAttackBase::calc_();
}
} // namespace uking::action