Files
botw/src/Game/AI/Action/actionNPCStartTurnToPlayer.cpp
T

18 lines
465 B
C++

#include "Game/AI/Action/actionNPCStartTurnToPlayer.h"
namespace uking::action {
NPCStartTurnToPlayer::NPCStartTurnToPlayer(const InitArg& arg) : ksys::act::ai::Action(arg) {}
NPCStartTurnToPlayer::~NPCStartTurnToPlayer() = default;
bool NPCStartTurnToPlayer::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void NPCStartTurnToPlayer::loadParams_() {
getDynamicParam(&mTurnRange_d, "TurnRange");
}
} // namespace uking::action