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21 lines
638 B
C++
21 lines
638 B
C++
#include "Game/AI/Action/actionOnetimeStopASSyncPlay.h"
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namespace uking::action {
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OnetimeStopASSyncPlay::OnetimeStopASSyncPlay(const InitArg& arg) : OnetimeStopASPlay(arg) {}
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OnetimeStopASSyncPlay::~OnetimeStopASSyncPlay() = default;
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void OnetimeStopASSyncPlay::enter_(ksys::act::ai::InlineParamPack* params) {
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OnetimeStopASPlay::enter_(params);
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}
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void OnetimeStopASSyncPlay::loadParams_() {
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OnetimeStopASPlay::loadParams_();
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getStaticParam(&mSyncASSlot_s, "SyncASSlot");
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getStaticParam(&mSyncASSequenceBank_s, "SyncASSequenceBank");
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getStaticParam(&mSyncASName_s, "SyncASName");
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}
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} // namespace uking::action
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