Files
botw/src/Game/AI/Action/actionOnetimeStopASSyncPlay.cpp
T

21 lines
638 B
C++

#include "Game/AI/Action/actionOnetimeStopASSyncPlay.h"
namespace uking::action {
OnetimeStopASSyncPlay::OnetimeStopASSyncPlay(const InitArg& arg) : OnetimeStopASPlay(arg) {}
OnetimeStopASSyncPlay::~OnetimeStopASSyncPlay() = default;
void OnetimeStopASSyncPlay::enter_(ksys::act::ai::InlineParamPack* params) {
OnetimeStopASPlay::enter_(params);
}
void OnetimeStopASSyncPlay::loadParams_() {
OnetimeStopASPlay::loadParams_();
getStaticParam(&mSyncASSlot_s, "SyncASSlot");
getStaticParam(&mSyncASSequenceBank_s, "SyncASSequenceBank");
getStaticParam(&mSyncASName_s, "SyncASName");
}
} // namespace uking::action