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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
32 lines
865 B
C++
32 lines
865 B
C++
#include "Game/AI/Action/actionOpenMessageDialogWithSkelAnm.h"
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namespace uking::action {
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OpenMessageDialogWithSkelAnm::OpenMessageDialogWithSkelAnm(const InitArg& arg)
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: OpenMessageDialogBase(arg) {}
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OpenMessageDialogWithSkelAnm::~OpenMessageDialogWithSkelAnm() = default;
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bool OpenMessageDialogWithSkelAnm::init_(sead::Heap* heap) {
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return OpenMessageDialogBase::init_(heap);
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}
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void OpenMessageDialogWithSkelAnm::enter_(ksys::act::ai::InlineParamPack* params) {
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OpenMessageDialogBase::enter_(params);
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}
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void OpenMessageDialogWithSkelAnm::leave_() {
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OpenMessageDialogBase::leave_();
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}
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void OpenMessageDialogWithSkelAnm::loadParams_() {
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OpenMessageDialogBase::loadParams_();
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getDynamicParam(&mAnimName_d, "AnimName");
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}
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void OpenMessageDialogWithSkelAnm::calc_() {
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OpenMessageDialogBase::calc_();
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}
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} // namespace uking::action
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