Files
botw/src/Game/AI/Action/actionPlayerSitWait.cpp
T

25 lines
570 B
C++

#include "Game/AI/Action/actionPlayerSitWait.h"
namespace uking::action {
PlayerSitWait::PlayerSitWait(const InitArg& arg) : PlayerAction(arg) {}
void PlayerSitWait::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerSitWait::leave_() {
PlayerAction::leave_();
}
void PlayerSitWait::loadParams_() {
getStaticParam(&mAutoRecoverRate_s, "AutoRecoverRate");
getStaticParam(&mEnergyAutoRecover_s, "EnergyAutoRecover");
}
void PlayerSitWait::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action