Files
botw/src/Game/AI/Action/actionPlayerSquatWait.cpp
T

25 lines
564 B
C++

#include "Game/AI/Action/actionPlayerSquatWait.h"
namespace uking::action {
PlayerSquatWait::PlayerSquatWait(const InitArg& arg) : PlayerAction(arg) {}
void PlayerSquatWait::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerSquatWait::leave_() {
PlayerAction::leave_();
}
void PlayerSquatWait::loadParams_() {
getStaticParam(&mWaitTime_s, "WaitTime");
getStaticParam(&mAtnTurnDiffAng_s, "AtnTurnDiffAng");
}
void PlayerSquatWait::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action