Files
botw/src/Game/AI/Action/actionSmallDamageDirectPreTargetBack.h
T

18 lines
488 B
C++

#pragma once
#include "Game/AI/Action/actionSmallDamageDirectPreTargetBone.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class SmallDamageDirectPreTargetBack : public SmallDamageDirectPreTargetBone {
SEAD_RTTI_OVERRIDE(SmallDamageDirectPreTargetBack, SmallDamageDirectPreTargetBone)
public:
explicit SmallDamageDirectPreTargetBack(const InitArg& arg);
~SmallDamageDirectPreTargetBack() override;
protected:
};
} // namespace uking::action