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12 lines
312 B
C++
12 lines
312 B
C++
#include "Game/AI/Action/actionEventAppearRupeeAction.h"
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namespace uking::action {
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EventAppearRupeeAction::EventAppearRupeeAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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void EventAppearRupeeAction::loadParams_() {
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getDynamicParam(&mIsVisible_d, "IsVisible");
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}
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} // namespace uking::action
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