mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
26 lines
600 B
C++
26 lines
600 B
C++
#include "Game/AI/Action/actionForceChangeAction.h"
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namespace uking::action {
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ForceChangeAction::ForceChangeAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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ForceChangeAction::~ForceChangeAction() = default;
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void ForceChangeAction::enter_(ksys::act::ai::InlineParamPack* params) {
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ksys::act::ai::Action::enter_(params);
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}
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void ForceChangeAction::leave_() {
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ksys::act::ai::Action::leave_();
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}
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void ForceChangeAction::loadParams_() {
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getStaticParam(&mTree_s, "Tree");
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}
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void ForceChangeAction::calc_() {
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ksys::act::ai::Action::calc_();
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}
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} // namespace uking::action
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